Player Matchup

Morgan Le Fay
Morgan Le Fay
DerJohney
Morgan Le Fay
Level 58
God Stats
1W - 4L
1,483 SR
Queue Stats
136W - 140L
1,419 Elo+
Solo
Medusa
Medusa
DontGiveMeDanza
Medusa
Level 99
God Stats
2W - 2L
1,735 SR
Queue Stats
13W - 12L
1,574 Elo+
Party 1
Ne Zha
Ne Zha
DontGiveMeFrog
Ne Zha
Level 92
God Stats
2W - 2L
1,851 SR
Queue Stats
12W - 8L
1,574 Elo+
Party 1
Lancelot
Lancelot
trooners
Lancelot
Level 108
God Stats
5W - 5L
1,490 SR
Queue Stats
149W - 163L
1,472 Elo+
Solo
Kuzenbo
Kuzenbo
ziki-007
Kuzenbo
Level 135
God Stats
27W - 29L
1,564 SR
Queue Stats
53W - 61L
1,444 Elo+
Solo
Team Averages
Level 98
1,625 SR
1,496 Elo+

VS

Team Averages
Level 116
1,481 SR
1,484 Elo+
Skadi
Skadi
Complica1tedx
Skadi
Level 126
God Stats
24W - 16L
1,553 SR
Queue Stats
84W - 86L
1,455 Elo+
Party 2
Ymir
Ymir
Formiga_das_Play
Ymir
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 68L
1,477 Elo+
Solo
Nemesis
Nemesis
ImNito
Nemesis
Level 107
God Stats
30W - 21L
1,619 SR
Queue Stats
512W - 488L
1,500 Elo+
Party 2
Janus
Janus
ItzBL5DE
Janus
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 22L
1,453 Elo+
Solo
Cliodhna
Cliodhna
killerbean100
Cliodhna
Level 129
God Stats
3W - 1L
1,234 SR
Queue Stats
159W - 137L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DerJohney
Morgan Le Fay
6
1 / 2 / 0
3,694
616
1,324
3,495
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

6
0 / 1 / 0
3,464
577
3,178
2,973
828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 2 / 0
3,515
586
1,496
4,423
2,183
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
trooners
Lancelot
6
1 / 0 / 0
3,921
654
1,857
4,183
1,817
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Kuzenbo
ziki-007
Kuzenbo
7
0 / 0 / 0
4,103
684
972
5,173
2,491
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 0 / 0
3,979
663
1,776
2,998
778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 0 / 2
4,156
693
1,929
3,310
1,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
ImNito
Nemesis
7
1 / 0 / 2
4,040
673
1,407
3,207
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Janus
ItzBL5DE
Janus
7
2 / 1 / 0
4,087
681
4,004
2,204
614
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
killerbean100
Cliodhna
8
0 / 1 / 0
4,316
719
2,741
4,167
903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
9
2
Kills
5
5
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
Morgan Le Fay
DerJohney
Morgan Le Fay
1
2
0
0.5
L
0
1
0
0
L
0
2
0
0
W
0
0
2
1
W
Nemesis
ImNito
Nemesis
1
0
2
2
W
Janus
ItzBL5DE
Janus
2
1
0
2
W
Cliodhna
killerbean100
Cliodhna
0
1
0
0
L
Lancelot
trooners
Lancelot
1
0
0
1
L
Kuzenbo
ziki-007
Kuzenbo
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,827
Damage
11,857
20,247
Taken
15,886
8,123
Mitigated
4,721
8,230
Healing
5,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,776
624
0
1,395
2,998
778
0
0
2,998
0
21,547
L
Morgan Le Fay
DerJohney
Morgan Le Fay
1,324
171
0
386
3,495
804
0
1,882
1,332
14,328
386
L
3,178
1,039
47
794
2,973
828
0
1,249
1,724
0
20,133
L
1,496
69
109
1,644
4,423
2,183
0
680
3,743
0
8,091
W
1,929
533
0
1,253
3,310
1,481
0
0
3,310
14,485
0
W
Nemesis
ImNito
Nemesis
1,407
535
0
785
3,207
945
0
886
2,321
0
19,665
W
Janus
ItzBL5DE
Janus
4,004
770
0
780
2,204
614
0
1,342
862
21,763
0
W
Cliodhna
killerbean100
Cliodhna
2,741
629
0
1,223
4,167
903
0
0
3,929
0
24,685
L
Lancelot
trooners
Lancelot
1,857
521
0
1,922
4,183
1,817
0
0
4,183
0
10,514
L
Kuzenbo
ziki-007
Kuzenbo
972
387
787
2,541
5,173
2,491
40
1,692
3,332
15,210
1,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,697
Gold Earned
20,578
135
Minions Killed
195
0
Camps Cleared
0
610,242
Distance Traveled
648,147
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
3,979
663
38
6
0
113,092
0
L
Morgan Le Fay
3,694
616
30
5
0
127,145
0
L
Medusa
3,464
577
38
6
0
133,750
0
L
Ne Zha
3,515
586
15
3
0
138,537
0
W
Ymir
4,156
693
25
4
0
125,240
0
W
Nemesis
4,040
673
41
7
0
154,420
0
W
Janus
4,087
681
42
7
0
115,999
2
W
Cliodhna
4,316
719
49
8
0
139,396
0
L
Lancelot
3,921
654
20
3
0
86,912
0
L
Kuzenbo
4,103
684
32
5
0
123,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role