Player Matchup

Jormungandr
Jormungandr
MrYeti6969
Jormungandr
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 9L
1,562 Elo+
Party 2
Nut
Nut
Nickves
Nut
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 27L
1,471 Elo+
Solo
Merlin
Merlin
Sith90
Merlin
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,506 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Ze_Swiffer
Kumbhakarna
Level 54
God Stats
2W - 2L
1,670 SR
Queue Stats
95W - 106L
1,374 Elo+
Solo
Ganesha
Ganesha
woodmarcus
Ganesha
Level 108
God Stats
4W - 1L
1,745 SR
Queue Stats
280W - 280L
1,383 Elo+
Solo
Team Averages
Level 78
1,583 SR
1,459 Elo+

VS

Team Averages
Level 97
1,492 SR
1,458 Elo+
Bellona
Bellona
 
Bellona
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
Hanna-Chris
Xbalanque
Level 131
God Stats
1W - 2L
1,759 SR
Queue Stats
275W - 274L
1,464 Elo+
Party 1
Surtr
Surtr
Kconstantin
Surtr
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,411 Elo+
Solo
Athena
Athena
Uehwa
Athena
Level 119
God Stats
3W - 7L
1,186 SR
Queue Stats
267W - 266L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
devil_fish23
Danzaburou
Level 128
God Stats
9W - 8L
1,517 SR
Queue Stats
659W - 683L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
MrYeti6969
Jormungandr
14
6 / 4 / 8
8,389
839
7,194
10,299
13,451
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nut
14
3 / 5 / 10
7,677
768
9,093
9,115
4,768
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Sith90
Merlin
15
5 / 3 / 7
8,736
874
10,269
6,416
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kumbhakarna
Ze_Swiffer
Kumbhakarna
14
3 / 2 / 10
8,438
844
7,943
13,333
14,560
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Nemean Armor

Nemean Armor

+25
Physical Protection
+150
Health
+15
Hp 5

Ganesha
woodmarcus
Ganesha
14
0 / 2 / 15
7,840
784
5,359
10,383
13,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
16
2 / 1 / 13
9,114
911
7,807
7,782
6,916
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Xbalanque
Hanna-Chris
Xbalanque
14
1 / 5 / 7
8,315
832
9,464
8,170
3,356
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

13
0 / 6 / 8
7,639
764
6,137
12,195
9,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Uehwa
Athena
14
1 / 2 / 11
9,128
913
4,399
10,202
9,626
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Danzaburou
devil_fish23
Danzaburou
17
12 / 5 / 2
10,709
1,071
15,740
11,146
4,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
57
17
Kills
16
16
Deaths
19
50
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
1
13
8.5
L
Xbalanque
Hanna-Chris
Xbalanque
1
5
7
0.9
L
0
6
8
0.67
W
Jormungandr
MrYeti6969
Jormungandr
6
4
8
2.5
W
Nut
3
5
10
1.6
W
Merlin
Sith90
Merlin
5
3
7
2.83
L
Athena
Uehwa
Athena
1
2
11
3.25
W
Kumbhakarna
Ze_Swiffer
Kumbhakarna
3
2
10
4
L
Danzaburou
devil_fish23
Danzaburou
12
5
2
2.6
W
Ganesha
woodmarcus
Ganesha
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,858
Damage
43,547
49,546
Taken
49,495
49,877
Mitigated
34,313
12,173
Healing
12,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,807
656
1,077
1,695
7,782
6,916
0
3,475
4,212
0
16,844
L
Xbalanque
Hanna-Chris
Xbalanque
9,464
2,068
362
512
8,170
3,356
1,126
5,435
2,603
0
21,578
L
6,137
1,614
0
804
12,195
9,794
515
7,434
4,647
407
10,430
W
Jormungandr
MrYeti6969
Jormungandr
7,194
1,851
155
913
10,299
13,451
0
837
9,462
14,342
44
W
Nut
9,093
4,270
975
651
9,115
4,768
0
509
8,606
0
21,160
W
Merlin
Sith90
Merlin
10,269
823
462
463
6,416
3,584
0
266
6,150
24,280
902
L
Athena
Uehwa
Athena
4,399
1,098
2,314
2,361
10,202
9,626
265
5,190
4,736
6,706
808
W
Kumbhakarna
Ze_Swiffer
Kumbhakarna
7,943
403
2,780
3,590
13,333
14,560
0
1,493
11,840
14,536
2,570
L
Danzaburou
devil_fish23
Danzaburou
15,740
5,169
168
2,949
11,146
4,621
1,548
6,904
4,117
0
35,973
W
Ganesha
woodmarcus
Ganesha
5,359
582
743
1,441
10,383
13,514
0
1,306
9,077
8,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,080
Gold Earned
44,905
126
Minions Killed
113
0
Camps Cleared
0
879,886
Distance Traveled
846,473
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,114
911
19
2
0
128,786
0
L
Xbalanque
8,315
832
30
3
0
165,219
0
L
Surtr
7,639
764
17
2
0
193,749
0
W
Jormungandr
8,389
839
12
1
0
167,708
0
W
Nut
7,677
768
30
3
0
160,248
0
W
Merlin
8,736
874
54
5
0
178,194
0
L
Athena
9,128
913
10
1
0
185,018
0
W
Kumbhakarna
8,438
844
30
3
0
194,386
0
L
Danzaburou
10,709
1,071
37
4
0
173,701
0
W
Ganesha
7,840
784
0
0
0
179,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role