Player Matchup

Agni
Agni
BunnyLionheart69
Agni
Level 84
God Stats
4W - 0L
1,903 SR
Queue Stats
132W - 139L
1,468 Elo+
Solo
Loki
Loki
Diegod99
Loki
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
90W - 68L
1,540 Elo+
Solo
Mulan
Mulan
FlameOpt
Mulan
Level 127
God Stats
5W - 0L
1,906 SR
Queue Stats
177W - 180L
1,460 Elo+
Party 1
Medusa
Medusa
Konfetich
Medusa
Level 119
God Stats
50W - 58L
1,484 SR
Queue Stats
413W - 456L
1,426 Elo+
Solo
Horus
Horus
lY Pop Yl
Horus
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
244W - 247L
1,460 Elo+
Party 1
Team Averages
Level 117
1,659 SR
1,471 Elo+

VS

Team Averages
Level 109
1,431 SR
1,501 Elo+
Charon
Charon
BlightLight59
Charon
Level 155
God Stats
1W - 3L
1,582 SR
Queue Stats
163W - 128L
1,562 Elo+
Solo
He Bo
He Bo
IHitSeagulls
He Bo
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 112L
1,499 Elo+
Party 2
Cu Chulainn
Cu Chulainn
KurtLupo9506
Cu Chulainn
Level 140
God Stats
19W - 18L
1,576 SR
Queue Stats
289W - 278L
1,504 Elo+
Solo
Cupid
Cupid
PapaSugoi
Cupid
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,506 Elo+
Party 2
Thor
Thor
iGotNoHandlez
Thor
Level 66
God Stats
0W - 5L
995 SR
Queue Stats
83W - 83L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
6,504
542
7,852
6,470
1,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Loki
14
5 / 3 / 3
7,255
605
5,314
10,517
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
FlameOpt
Mulan
11
5 / 2 / 5
7,215
601
5,681
11,084
7,737
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Medusa
Konfetich
Medusa
13
1 / 1 / 2
6,879
573
3,761
6,468
2,051
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
lY Pop Yl
Horus
13
5 / 2 / 3
7,642
637
12,382
16,190
16,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,745
562
6,026
11,252
7,692
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 4 / 3
6,630
553
5,898
8,563
2,392
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KurtLupo9506
Cu Chulainn
11
2 / 5 / 0
6,742
562
9,785
15,554
11,581
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cupid
PapaSugoi
Cupid
13
3 / 2 / 1
7,312
609
4,786
5,608
1,676
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 4 / 2
6,588
549
3,823
10,647
3,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
17
Kills
10
10
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
W
1
2
5
1.75
W
Loki
5
3
3
2.17
W
Mulan
FlameOpt
Mulan
5
2
5
3.75
L
2
4
3
0.88
W
Medusa
Konfetich
Medusa
1
1
2
2
L
Cu Chulainn
KurtLupo9506
Cu Chulainn
2
5
0
0.4
L
Cupid
PapaSugoi
Cupid
3
2
1
1.75
L
1
4
2
0.5
W
Horus
lY Pop Yl
Horus
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,990
Damage
30,318
50,729
Taken
51,624
31,657
Mitigated
26,558
18,070
Healing
15,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,026
1,363
0
2,471
11,252
7,692
9
2,169
9,040
19,800
1,971
W
7,852
847
0
1,377
6,470
1,808
0
1,894
4,340
43,435
0
W
Loki
5,314
1,397
0
5,773
10,517
3,465
0
2,422
7,949
0
56,131
W
Mulan
FlameOpt
Mulan
5,681
1,500
0
3,053
11,084
7,737
0
3,294
7,634
0
19,957
L
5,898
388
0
2,327
8,563
2,392
41
3,514
5,006
36,180
0
W
Medusa
Konfetich
Medusa
3,761
1,440
0
1,549
6,468
2,051
553
1,954
4,450
0
53,752
L
Cu Chulainn
KurtLupo9506
Cu Chulainn
9,785
3,878
0
1,613
15,554
11,581
0
0
14,766
932
38,651
L
Cupid
PapaSugoi
Cupid
4,786
2,940
174
3,406
5,608
1,676
171
225
5,383
0
46,928
L
3,823
687
0
5,203
10,647
3,217
0
1,944
8,630
0
49,036
W
Horus
lY Pop Yl
Horus
12,382
5,777
0
6,318
16,190
16,596
0
1,704
14,478
0
48,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,495
Gold Earned
34,017
385
Minions Killed
338
0
Camps Cleared
0
1,305,303
Distance Traveled
1,213,027
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,745
562
27
2
0
260,357
2
W
Agni
6,504
542
72
6
0
263,255
0
W
Loki
7,255
605
95
8
0
274,339
0
W
Mulan
7,215
601
29
2
0
278,365
3
L
He Bo
6,630
553
68
6
0
240,220
1
W
Medusa
6,879
573
113
9
0
268,577
1
L
Cu Chulainn
6,742
562
72
6
0
220,772
0
L
Cupid
7,312
609
86
7
0
243,215
3
L
Thor
6,588
549
85
7
0
248,463
0
W
Horus
7,642
637
76
6
0
220,767
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role