Player Matchup

Xing Tian
Xing Tian
Silver III
Bilelbsp71
Xing Tian
Silver III
Level 94
God Stats
6W - 9L
1,476 SR
Queue Stats
250W - 283L
897 MMR
Solo
Merlin
Merlin
Silver III
Killed_by_Skull
Merlin
Silver III
Level 110
God Stats
0W - 1L
1,703 SR
Queue Stats
84W - 97L
848 MMR
Solo
Ao Kuang
Ao Kuang
Bronze I
Papol2405
Ao Kuang
Bronze I
Level 108
God Stats
0W - 1L
1,714 SR
Queue Stats
23W - 29L
961 MMR
Solo
Lancelot
Lancelot
Silver III
bimbas23
Lancelot
Silver III
Level 126
God Stats
47W - 47L
1,505 SR
Queue Stats
392W - 428L
908 MMR
Solo
Chaac
Chaac
Bronze IV
ibnlwaleed
Chaac
Bronze IV
Level 130
God Stats
31W - 41L
1,551 SR
Queue Stats
265W - 288L
889 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,590 SR
900 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 138
1,475 SR
1,008 MMR
Nike
Nike
Silver II
 
Nike
Silver II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Skadi
Skadi
Silver IV
BellaLestrange98
Skadi
Silver IV
Level 123
God Stats
33W - 34L
1,502 SR
Queue Stats
81W - 103L
705 MMR
Party 1
Mercury
Mercury
Silver III
Hushovia
Mercury
Silver III
Level 144
God Stats
2W - 3L
1,558 SR
Queue Stats
321W - 353L
907 MMR
Party 2
Hercules
Hercules
Silver II
Jzillaaaaa
Hercules
Silver II
Level 115
God Stats
31W - 20L
1,545 SR
Queue Stats
569W - 608L
950 MMR
Solo
Discordia
Discordia
Silver II
VeliBean
Discordia
Silver II
Level 155
God Stats
2W - 5L
1,269 SR
Queue Stats
220W - 244L
977 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Bilelbsp71
Xing Tian
10
1 / 1 / 1
5,023
502
1,188
8,837
5,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
5,007
501
1,369
4,140
1,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Papol2405
Ao Kuang
7
0 / 7 / 1
4,443
444
2,110
7,410
1,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lancelot
bimbas23
Lancelot
9
2 / 2 / 0
5,184
518
3,364
5,521
2,401
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
9
0 / 5 / 0
5,160
516
1,732
7,300
2,397
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
MulanVulcanLokiThanatosCthulhu

VS

Bans
ThorAwilixFreyaAchillesChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
11
6 / 0 / 2
6,606
661
6,846
7,613
5,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

11
2 / 1 / 0
5,858
586
3,616
3,797
1,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Mercury
Hushovia
Mercury
11
5 / 1 / 2
6,884
688
2,270
6,456
2,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Jzillaaaaa
Hercules
10
2 / 0 / 4
5,665
567
3,092
5,474
3,277
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Discordia
VeliBean
Discordia
11
2 / 1 / 4
6,256
626
2,776
3,121
905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
17
17
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
6
0
2
7
W
2
1
0
2
L
Xing Tian
Bilelbsp71
Xing Tian
1
1
1
1.5
W
Mercury
Hushovia
Mercury
5
1
2
6
W
Hercules
Jzillaaaaa
Hercules
2
0
4
4
L
0
2
0
0
L
Ao Kuang
Papol2405
Ao Kuang
0
7
1
0.07
W
Discordia
VeliBean
Discordia
2
1
4
4
L
Lancelot
bimbas23
Lancelot
2
2
0
1
L
Chaac
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,763
Damage
18,600
33,208
Taken
26,461
13,660
Mitigated
12,941
4,450
Healing
5,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
6,846
863
0
2,130
7,613
5,391
299
397
7,216
0
36,661
W
3,616
1,005
0
450
3,797
1,049
569
705
3,092
0
37,216
L
Xing Tian
Bilelbsp71
Xing Tian
1,188
65
0
2,024
8,837
5,942
0
0
8,612
18,894
0
W
Mercury
Hushovia
Mercury
2,270
887
0
1,097
6,456
2,319
900
725
5,731
0
45,345
W
Hercules
Jzillaaaaa
Hercules
3,092
698
0
1,100
5,474
3,277
0
1,554
3,920
822
20,844
L
1,369
0
0
25
4,140
1,052
0
973
3,167
26,385
625
L
Ao Kuang
Papol2405
Ao Kuang
2,110
556
0
715
7,410
1,868
0
1,326
6,007
15,215
5,286
W
Discordia
VeliBean
Discordia
2,776
183
0
500
3,121
905
0
1,179
1,942
36,820
227
L
Lancelot
bimbas23
Lancelot
3,364
488
0
327
5,521
2,401
0
374
4,966
0
31,312
L
Chaac
1,732
514
0
1,359
7,300
2,397
0
0
6,907
0
32,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,817
Gold Earned
31,269
234
Minions Killed
319
0
Camps Cleared
0
978,976
Distance Traveled
1,033,552
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,606
661
61
6
0
202,841
4
W
Skadi
5,858
586
56
6
0
182,364
0
L
Xing Tian
5,023
502
23
2
0
201,074
1
W
Mercury
6,884
688
87
9
0
239,896
0
W
Hercules
5,665
567
57
6
0
210,314
0
L
Merlin
5,007
501
59
6
0
166,976
1
L
Ao Kuang
4,443
444
31
3
0
184,550
0
W
Discordia
6,256
626
58
6
0
198,137
2
L
Lancelot
5,184
518
59
6
0
242,669
0
L
Chaac
5,160
516
62
6
0
183,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role