Player Matchup

Persephone
Persephone
Silver II
Iganosh
Persephone
Silver II
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 5L
1,575 MMR
Party 1
Charon
Charon
Silver III
LuxraiZ
Charon
Silver III
Level 141
God Stats
2W - 4L
1,684 SR
Queue Stats
48W - 59L
1,465 MMR
Party 1
Odin
Odin
Gold V
Moto815IG
Odin
Gold V
Level 143
God Stats
1W - 2L
1,374 SR
Queue Stats
139W - 159L
1,364 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 136
1,519 SR
1,468 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 118
1,660 SR
1,364 MMR
He Bo
He Bo
Bronze III
 
He Bo
Bronze III
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold II
STONED CANDY
Cthulhu
Gold II
Level 158
God Stats
1W - 3L
1,675 SR
Queue Stats
179W - 260L
1,573 MMR
Solo
Artemis
Artemis
Silver II
wrainblood
Artemis
Silver II
Level 128
God Stats
0W - 1L
1,806 SR
Queue Stats
141W - 193L
1,018 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Iganosh
Persephone
17
5 / 0 / 9
10,741
976
14,503
4,895
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Charon
LuxraiZ
Charon
16
6 / 2 / 8
10,032
912
8,401
12,314
11,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Odin
15
3 / 3 / 10
9,229
839
6,003
11,484
9,534
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AchillesNe ZhaKuzenboBacchusAtlas

VS

Bans
GebCu ChulainnMulanMedusaHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
1 / 5 / 2
7,961
724
4,391
9,038
2,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
STONED CANDY
Cthulhu
15
0 / 5 / 2
8,447
768
5,877
15,182
6,835
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
wrainblood
Artemis
13
2 / 4 / 2
8,745
795
2,717
7,902
2,516
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
14
Kills
3
5
Deaths
14
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
1
5
2
0.4
W
Persephone
Iganosh
Persephone
5
0
9
9.5
W
Charon
LuxraiZ
Charon
6
2
8
5
W
Odin
3
3
10
2.67
L
Cthulhu
STONED CANDY
Cthulhu
0
5
2
0.2
L
Artemis
wrainblood
Artemis
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,907
Damage
12,985
28,693
Taken
32,122
22,684
Mitigated
11,481
4,695
Healing
4,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
4,391
367
0
783
9,038
2,130
0
5,540
3,360
13,736
338
W
Persephone
Iganosh
Persephone
14,503
466
0
1,001
4,895
1,939
1,679
1,920
2,962
54,778
768
W
Charon
LuxraiZ
Charon
8,401
1,542
0
1,421
12,314
11,211
513
3,831
8,483
22,225
2,079
W
Odin
6,003
1,170
723
1,550
11,484
9,534
514
4,150
7,297
0
13,613
L
Cthulhu
STONED CANDY
Cthulhu
5,877
205
56
2,792
15,182
6,835
0
11,119
3,777
31,027
528
L
Artemis
wrainblood
Artemis
2,717
413
0
375
7,902
2,516
0
5,336
2,487
0
22,080

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,002
Gold Earned
25,153
156
Minions Killed
131
0
Camps Cleared
0
629,545
Distance Traveled
549,701
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
7,961
724
25
2
0
180,322
0
W
Persephone
10,741
976
93
8
0
220,132
4
W
Charon
10,032
912
39
4
0
194,848
1
W
Odin
9,229
839
24
2
0
214,565
0
L
Cthulhu
8,447
768
71
6
0
187,179
0
L
Artemis
8,745
795
35
3
0
182,200
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role