Player Matchup

Bellona
Bellona
Cheekclaper1818
Bellona
Level 87
God Stats
2W - 4L
1,519 SR
Queue Stats
223W - 214L
1,543 Elo+
Solo
Freya
Freya
Forky083105
Freya
Level 137
God Stats
2W - 5L
1,846 SR
Queue Stats
244W - 232L
1,506 Elo+
Solo
Zeus
Zeus
FreshHotGank
Zeus
Level 159
God Stats
4W - 3L
1,565 SR
Queue Stats
211W - 206L
1,445 Elo+
Solo
Osiris
Osiris
Milthred
Osiris
Level 128
God Stats
4W - 9L
1,224 SR
Queue Stats
853W - 852L
1,509 Elo+
Solo
Agni
Agni
ah geez4749
Agni
Level 88
God Stats
1W - 1L
1,543 SR
Queue Stats
28W - 27L
1,507 Elo+
Solo
Team Averages
Level 120
1,539 SR
1,502 Elo+

VS

Team Averages
Level 111
1,531 SR
1,490 Elo+
Thanatos
Thanatos
 
Thanatos
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AveLJ
Gilgamesh
Level 155
God Stats
3W - 2L
1,402 SR
Queue Stats
173W - 204L
1,520 Elo+
Solo
Ullr
Ullr
Demeter92802
Ullr
Level 150
God Stats
22W - 16L
1,627 SR
Queue Stats
850W - 897L
1,524 Elo+
Solo
Sol
Sol
H3avenlyPact
Sol
Level 99
God Stats
4W - 2L
1,714 SR
Queue Stats
224W - 234L
1,497 Elo+
Solo
Medusa
Medusa
LordShredz
Medusa
Level 27
God Stats
4W - 3L
1,412 SR
Queue Stats
61W - 77L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 4
7,457
829
10,263
14,067
13,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

14
4 / 6 / 4
8,043
894
5,497
8,797
3,060
Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+65
Magical Power
+25%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 8s. (Max. 3 Stacks).

12
0 / 5 / 8
7,048
783
7,544
7,964
2,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Osiris
Milthred
Osiris
12
1 / 5 / 5
7,070
786
5,893
14,984
12,088
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

12
2 / 4 / 7
7,344
816
8,728
6,927
2,054
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
6 / 2 / 14
9,175
1,019
8,987
10,539
6,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
AveLJ
Gilgamesh
14
1 / 3 / 14
8,608
956
6,639
12,338
10,474
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
5 / 2 / 12
8,769
974
5,457
7,050
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
7 / 1 / 14
9,485
1,054
14,779
8,161
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Medusa
LordShredz
Medusa
14
5 / 3 / 13
8,932
992
8,984
9,510
3,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
91
10
Kills
24
24
Deaths
11
28
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
2
14
6.5
W
Gilgamesh
AveLJ
Gilgamesh
1
3
14
2.67
L
3
4
4
1.25
W
5
2
12
5.5
L
4
6
4
1
L
0
5
8
0.8
W
7
1
14
14
W
Medusa
LordShredz
Medusa
5
3
13
3.83
L
Osiris
Milthred
Osiris
1
5
5
0.7
L
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,925
Damage
44,846
52,739
Taken
47,598
32,873
Mitigated
26,256
10,739
Healing
21,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,987
1,391
1,041
6,207
10,539
6,929
394
2,907
7,477
0
16,122
W
Gilgamesh
AveLJ
Gilgamesh
6,639
1,057
851
1,521
12,338
10,474
381
6,077
5,999
0
16,248
L
10,263
1,495
488
2,865
14,067
13,543
70
4,418
9,649
0
15,259
W
5,457
2,138
1,289
1,916
7,050
2,570
2,041
3,334
3,562
0
15,296
L
5,497
1,138
0
1,202
8,797
3,060
274
2,895
5,902
10,830
317
L
7,544
273
130
602
7,964
2,128
0
2,031
5,933
20,909
500
W
14,779
5,242
821
3,637
8,161
2,911
2,328
3,753
4,325
30,792
0
W
Medusa
LordShredz
Medusa
8,984
1,710
1,754
2,526
9,510
3,372
3,248
5,426
3,938
0
23,104
L
Osiris
Milthred
Osiris
5,893
856
1,070
3,182
14,984
12,088
0
3,630
11,354
0
8,538
L
8,728
315
63
1,137
6,927
2,054
43
1,805
5,122
18,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,962
Gold Earned
44,969
80
Minions Killed
108
0
Camps Cleared
0
853,726
Distance Traveled
955,978
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,175
1,019
15
2
0
208,698
0
W
Gilgamesh
8,608
956
11
1
0
193,017
0
L
Bellona
7,457
829
6
1
0
172,506
0
W
Ullr
8,769
974
15
2
0
183,866
0
L
Freya
8,043
894
20
2
0
172,575
0
L
Zeus
7,048
783
30
3
0
161,012
0
W
Sol
9,485
1,054
35
4
0
172,377
0
W
Medusa
8,932
992
32
4
0
198,020
0
L
Osiris
7,070
786
8
1
0
172,306
0
L
Agni
7,344
816
16
2
0
175,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role