Player Matchup

Cthulhu
Cthulhu
Coolkadeem
Cthulhu
Level 84
God Stats
3W - 2L
1,521 SR
Queue Stats
131W - 129L
1,450 Elo+
Party 2
Ratatoskr
Ratatoskr
DaftLeek
Ratatoskr
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
222W - 233L
1,438 Elo+
Party 2
Maui
Maui
OneCalledThunk
Maui
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 50L
1,450 Elo+
Party 3
Nox
Nox
ShiggyDiggler
Nox
Level 129
God Stats
4W - 0L
1,500 SR
Queue Stats
152W - 148L
1,473 Elo+
Party 3
King Arthur
King Arthur
urbanmonkey2055
King Arthur
Level 143
God Stats
2W - 1L
1,731 SR
Queue Stats
142W - 138L
1,501 Elo+
Party 3
Team Averages
Level 113
1,550 SR
1,462 Elo+

VS

Team Averages
Level 138
1,484 SR
1,480 Elo+
Yu Huang
Yu Huang
FLOPPYFISTS
Yu Huang
Level 156
God Stats
1W - 2L
1,582 SR
Queue Stats
82W - 82L
1,528 Elo+
Solo
Agni
Agni
Rodsta3
Agni
Level 158
God Stats
12W - 11L
1,622 SR
Queue Stats
419W - 439L
1,480 Elo+
Solo
Martichoras
Martichoras
chynaa_b
Martichoras
Level 78
God Stats
8W - 8L
1,577 SR
Queue Stats
586W - 619L
1,450 Elo+
Solo
Merlin
Merlin
i_broke_it84
Merlin
Level 172
God Stats
11W - 13L
1,450 SR
Queue Stats
936W - 935L
1,448 Elo+
Party 1
Tiamat
Tiamat
leftyard
Tiamat
Level 127
God Stats
1W - 6L
1,190 SR
Queue Stats
177W - 168L
1,495 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Coolkadeem
Cthulhu
18
4 / 3 / 9
10,940
842
9,370
12,614
18,802
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ratatoskr
DaftLeek
Ratatoskr
17
7 / 2 / 5
10,702
823
6,932
11,391
4,837
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
1 / 4 / 12
9,801
754
4,100
13,561
12,694
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
3 / 1 / 10
11,045
850
6,730
7,696
3,603
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Mystical Earring

Mystical Earring

+15
Mp 5

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
urbanmonkey2055
King Arthur
16
3 / 2 / 7
9,886
760
9,497
14,647
18,724
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
FLOPPYFISTS
Yu Huang
19
4 / 3 / 6
10,584
814
17,500
9,801
4,325
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Agni
Rodsta3
Agni
17
3 / 6 / 5
9,552
735
10,313
12,613
4,795
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Martichoras
chynaa_b
Martichoras
1
0 / 0 / 0
3,208
247
0
0
0
Merlin
16
0 / 3 / 8
8,710
670
8,094
5,713
2,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Tiamat
leftyard
Tiamat
15
4 / 6 / 2
9,090
699
9,113
11,966
6,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
32
18
Kills
11
12
Deaths
18
43
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Coolkadeem
Cthulhu
4
3
9
2.83
W
Ratatoskr
DaftLeek
Ratatoskr
7
2
5
4.75
L
Yu Huang
FLOPPYFISTS
Yu Huang
4
3
6
2.33
W
1
4
12
1.75
L
Agni
Rodsta3
Agni
3
6
5
0.92
W
3
1
10
8
L
Martichoras
chynaa_b
Martichoras
0
0
0
0
L
Merlin
0
3
8
1.33
L
Tiamat
leftyard
Tiamat
4
6
2
0.83
W
King Arthur
urbanmonkey2055
King Arthur
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,629
Damage
45,020
59,909
Taken
40,093
58,660
Mitigated
17,503
24,582
Healing
8,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Coolkadeem
Cthulhu
9,370
675
3,705
4,492
12,614
18,802
32
9,295
3,319
26,699
176
W
Ratatoskr
DaftLeek
Ratatoskr
6,932
2,450
1,257
2,867
11,391
4,837
1,601
9,086
2,305
0
15,328
L
Yu Huang
FLOPPYFISTS
Yu Huang
17,500
1,230
514
1,119
9,801
4,325
0
4,404
5,397
32,360
645
W
4,100
828
1,682
3,614
13,561
12,694
193
8,492
5,069
6,102
3,342
L
Agni
Rodsta3
Agni
10,313
290
388
1,441
12,613
4,795
0
6,091
6,522
26,714
0
W
6,730
452
539
898
7,696
3,603
1,278
6,547
1,149
33,303
697
L
Martichoras
chynaa_b
Martichoras
0
0
0
0
0
0
0
0
0
0
0
L
Merlin
8,094
85
1,193
721
5,713
2,152
0
3,311
2,402
24,619
0
L
Tiamat
leftyard
Tiamat
9,113
437
370
2,670
11,966
6,231
0
5,904
6,062
12,072
807
W
King Arthur
urbanmonkey2055
King Arthur
9,497
235
932
4,596
14,647
18,724
37
10,558
4,089
0
16,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,374
Gold Earned
41,144
156
Minions Killed
126
0
Camps Cleared
0
1,287,496
Distance Traveled
870,933
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,940
842
31
2
0
271,783
0
W
Ratatoskr
10,702
823
24
2
0
274,793
0
L
Yu Huang
10,584
814
34
3
0
233,004
0
W
Maui
9,801
754
12
1
0
248,624
0
L
Agni
9,552
735
41
3
0
214,168
0
W
Nox
11,045
850
73
6
0
250,206
0
L
Martichoras
3,208
247
0
0
0
0
0
L
Merlin
8,710
670
39
3
0
227,647
2
L
Tiamat
9,090
699
12
1
0
196,114
0
W
King Arthur
9,886
760
16
1
0
242,090
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role