Player Matchup

Chang'e
Chang'e
Plump Piggies
Chang'e
Level 87
God Stats
0W - 6L
1,295 SR
Queue Stats
16W - 21L
1,478 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SleeplesAssassin
Ah Muzen Cab
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,179 Elo+
Party 2
Serqet
Serqet
Wald-o-
Serqet
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,366 Elo+
Solo
Cerberus
Cerberus
beantown19
Cerberus
Level 13
God Stats
3W - 2L
1,232 SR
Queue Stats
3W - 3L
1,179 Elo+
Party 2
Mulan
Mulan
l RomanGod l
Mulan
Level 93
God Stats
19W - 24L
1,483 SR
Queue Stats
296W - 288L
1,449 Elo+
Solo
Team Averages
Level 62
1,402 SR
1,330 Elo+

VS

Team Averages
Level 63
1,500 SR
1,457 Elo+
Morgan Le Fay
Morgan Le Fay
FabianoLimaSP
Morgan Le Fay
Level 50
God Stats
3W - 0L
1,802 SR
Queue Stats
18W - 15L
1,494 Elo+
Solo
Hou Yi
Hou Yi
LEONlXORM
Hou Yi
Level 142
God Stats
4W - 2L
1,323 SR
Queue Stats
235W - 185L
1,575 Elo+
Solo
Cthulhu
Cthulhu
LavenderEvermore
Cthulhu
Level 43
God Stats
18W - 28L
1,393 SR
Queue Stats
100W - 123L
1,353 Elo+
Solo
Medusa
Medusa
abba_morg778
Medusa
Level 37
God Stats
56W - 51L
1,518 SR
Queue Stats
113W - 129L
1,411 Elo+
Party 1
Sol
Sol
starshineflower
Sol
Level 44
God Stats
20W - 22L
1,467 SR
Queue Stats
122W - 147L
1,453 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
15
1 / 7 / 6
9,202
1,022
11,927
17,323
5,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
SleeplesAssassin
Ah Muzen Cab
14
1 / 5 / 2
8,974
997
5,023
10,621
3,687
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Serqet
Wald-o-
Serqet
15
4 / 4 / 4
9,798
1,089
8,655
12,351
6,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
beantown19
Cerberus
12
0 / 0 / 0
6,061
673
0
0
0
14
2 / 4 / 5
9,348
1,039
10,038
18,454
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

184

VS

Team 2 Tickets

303

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
FabianoLimaSP
Morgan Le Fay
16
3 / 0 / 12
10,068
1,119
8,428
3,222
1,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
LEONlXORM
Hou Yi
15
3 / 3 / 9
9,496
1,055
8,668
6,753
2,000
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 1 / 16
9,378
1,042
6,655
9,417
7,717
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Medusa
15
3 / 4 / 9
10,089
1,121
8,780
10,232
3,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
11 / 0 / 7
11,938
1,326
18,554
9,378
3,024
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
73
8
Kills
20
20
Deaths
8
17
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
FabianoLimaSP
Morgan Le Fay
3
0
12
9
W
Hou Yi
LEONlXORM
Hou Yi
3
3
9
2.5
W
0
1
16
8
L
Chang'e
1
7
6
0.57
L
Ah Muzen Cab
SleeplesAssassin
Ah Muzen Cab
1
5
2
0.4
L
Serqet
Wald-o-
Serqet
4
4
4
1.5
W
Medusa
3
4
9
1.88
L
Cerberus
beantown19
Cerberus
0
0
0
0
L
2
4
5
1.13
W
11
0
7
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,643
Damage
51,085
58,749
Taken
39,002
29,799
Mitigated
17,274
8,808
Healing
7,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
FabianoLimaSP
Morgan Le Fay
8,428
1,246
0
461
3,222
1,145
0
1,281
1,941
28,757
775
W
Hou Yi
LEONlXORM
Hou Yi
8,668
4,313
0
1,373
6,753
2,000
0
1,995
3,968
0
17,506
W
6,655
492
597
65
9,417
7,717
0
2,373
6,545
13,621
419
L
Chang'e
11,927
1,424
1,868
1,938
17,323
5,408
0
10,031
7,292
26,054
533
L
Ah Muzen Cab
SleeplesAssassin
Ah Muzen Cab
5,023
1,394
0
250
10,621
3,687
0
6,597
4,024
0
21,681
L
Serqet
Wald-o-
Serqet
8,655
2,627
0
1,216
12,351
6,448
0
5,612
6,739
0
20,557
W
Medusa
8,780
4,994
0
17
10,232
3,388
0
2,534
7,166
0
32,039
L
Cerberus
beantown19
Cerberus
0
0
0
0
0
0
0
0
0
0
0
L
10,038
988
0
3,536
18,454
14,256
0
10,841
7,613
0
29,332
W
18,554
11,101
204
4,344
9,378
3,024
0
3,415
5,653
35,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,383
Gold Earned
50,969
140
Minions Killed
205
4
Camps Cleared
9
665,843
Distance Traveled
855,207
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,068
1,119
54
6
0
169,934
0
W
Hou Yi
9,496
1,055
30
3
2
150,879
0
W
Cthulhu
9,378
1,042
15
2
1
208,298
0
L
Chang'e
9,202
1,022
39
4
2
160,798
0
L
Ah Muzen Cab
8,974
997
41
5
0
159,857
0
L
Serqet
9,798
1,089
28
3
1
185,490
0
W
Medusa
10,089
1,121
60
7
3
150,422
0
L
Cerberus
6,061
673
0
0
0
0
0
L
Mulan
9,348
1,039
32
4
1
159,698
0
W
Sol
11,938
1,326
46
5
3
175,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role