Player Matchup

Achilles
Achilles
 
Achilles
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Ants_Trollin
Vulcan
Level 137
God Stats
16W - 20L
1,428 SR
Queue Stats
184W - 184L
1,508 Elo+
Party 1
Thanatos
Thanatos
DoctorPenguinJr
Thanatos
Level 157
God Stats
6W - 1L
1,839 SR
Queue Stats
161W - 153L
1,543 Elo+
Party 1
Sol
Sol
MinisterMisfit
Sol
Level 153
God Stats
4W - 4L
1,491 SR
Queue Stats
248W - 240L
1,510 Elo+
Party 1
Ravana
Ravana
SYK_Naghoul-0_0
Ravana
Level 129
God Stats
3W - 2L
1,613 SR
Queue Stats
140W - 133L
1,515 Elo+
Party 1
Team Averages
Level 147
1,574 SR
1,515 Elo+

VS

Team Averages
Level 168
1,518 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Buggah-Me
Skadi
Level 149
God Stats
7W - 9L
1,500 SR
Queue Stats
427W - 433L
1,551 Elo+
Solo
Nu Wa
Nu Wa
duckyisbeast
Nu Wa
Level 271
God Stats
5W - 14L
1,327 SR
Queue Stats
159W - 164L
1,466 Elo+
Solo
Mulan
Mulan
lolmanlolman
Mulan
Level 108
God Stats
25W - 13L
1,762 SR
Queue Stats
446W - 411L
1,577 Elo+
Solo
Thor
Thor
preist767
Thor
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 17L
1,135 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
11
2 / 0 / 6
5,906
591
5,524
11,318
8,641
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Vulcan
11
0 / 1 / 2
6,299
630
2,449
3,795
1,247
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
11
5 / 1 / 2
6,198
620
4,071
10,379
3,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 1 / 2
7,009
701
9,937
7,147
2,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 0 / 3
7,221
722
7,236
4,301
1,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
9
0 / 4 / 0
5,001
500
3,521
6,179
1,652
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Skadi
Buggah-Me
Skadi
8
0 / 4 / 0
5,135
514
2,311
9,289
5,934
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 0
6,370
637
4,890
4,990
967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 3 / 0
5,168
517
7,601
13,044
6,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thor
9
0 / 1 / 1
5,021
502
1,416
7,087
2,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
15
Kills
3
3
Deaths
15
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
0
6
5
L
Izanami
 
Izanami
0
4
0
0
W
Vulcan
0
1
2
1
L
Skadi
Buggah-Me
Skadi
0
4
0
0
W
Thanatos
5
1
2
6
W
6
1
2
7
W
2
0
3
3.5
L
2
3
0
0.67
L
1
3
0
0.33
L
Thor
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,217
Damage
19,739
36,940
Taken
40,589
16,992
Mitigated
16,949
18,586
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,524
1,029
240
2,347
11,318
8,641
0
367
10,914
1,464
18,718
L
Izanami
 
Izanami
3,521
2,329
0
1,279
6,179
1,652
132
2,121
3,744
0
33,798
W
Vulcan
2,449
146
0
1,271
3,795
1,247
0
1,687
2,087
42,296
0
L
Skadi
Buggah-Me
Skadi
2,311
912
0
2,649
9,289
5,934
0
0
8,668
215
23,689
W
Thanatos
4,071
1,245
0
8,277
10,379
3,219
0
2,345
7,985
0
35,249
W
9,937
3,495
0
4,404
7,147
2,011
1,299
500
6,647
43,848
3,495
W
7,236
958
0
2,047
4,301
1,874
101
94
4,207
0
46,790
L
4,890
1,164
0
979
4,990
967
0
1,633
3,179
41,014
1,634
L
7,601
1,456
0
3,755
13,044
6,044
0
6,251
6,243
0
30,314
L
Thor
1,416
282
0
887
7,087
2,352
0
1,174
5,756
0
29,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,633
Gold Earned
26,695
349
Minions Killed
311
0
Camps Cleared
0
1,114,525
Distance Traveled
1,035,713
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,906
591
29
3
0
232,293
0
L
Izanami
5,001
500
53
5
0
191,265
0
W
Vulcan
6,299
630
81
8
0
221,948
2
L
Skadi
5,135
514
56
6
0
177,795
4
W
Thanatos
6,198
620
64
6
0
250,410
4
W
Sol
7,009
701
85
9
0
196,568
0
W
Ravana
7,221
722
90
9
0
213,306
0
L
Nu Wa
6,370
637
96
10
0
197,588
0
L
Mulan
5,168
517
56
6
0
212,649
0
L
Thor
5,021
502
50
5
0
256,416
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role