Player Matchup

Cthulhu
Cthulhu
DeathbyLeach
Cthulhu
Level 124
God Stats
5W - 2L
1,653 SR
Queue Stats
28W - 37L
1,422 Elo+
Solo
Cernunnos
Cernunnos
Eyeluh
Cernunnos
Level 65
God Stats
41W - 31L
1,433 SR
Queue Stats
343W - 344L
1,431 Elo+
Solo
Anubis
Anubis
ItsKarmaX12
Anubis
Level 44
God Stats
19W - 12L
1,538 SR
Queue Stats
70W - 71L
1,401 Elo+
Party 1
Cerberus
Cerberus
Mr KoKo1228
Cerberus
Level 81
God Stats
17W - 11L
1,608 SR
Queue Stats
127W - 117L
1,486 Elo+
Party 1
Thanatos
Thanatos
SRK Alex06
Thanatos
Level 48
God Stats
4W - 5L
1,602 SR
Queue Stats
55W - 63L
1,476 Elo+
Party 1
Team Averages
Level 72
1,567 SR
1,443 Elo+

VS

Team Averages
Level 84
1,573 SR
1,340 Elo+
Poseidon
Poseidon
EnriqueVegaa
Poseidon
Level 86
God Stats
19W - 21L
1,507 SR
Queue Stats
197W - 195L
1,432 Elo+
Solo
Nu Wa
Nu Wa
Reign of Men
Nu Wa
Level 128
God Stats
33W - 31L
1,531 SR
Queue Stats
111W - 107L
1,431 Elo+
Solo
Athena
Athena
matias9784
Athena
Level 40
God Stats
0W - 1L
1,711 SR
Queue Stats
0W - 6L
1,109 Elo+
Solo
Nut
Nut
ondalowace_
Nut
Level 39
God Stats
1W - 4L
1,645 SR
Queue Stats
9W - 19L
1,337 Elo+
Solo
Skadi
Skadi
sophyraa
Skadi
Level 129
God Stats
56W - 61L
1,469 SR
Queue Stats
100W - 106L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathbyLeach
Cthulhu
13
2 / 1 / 7
8,700
512
5,765
13,362
10,474
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
Eyeluh
Cernunnos
14
1 / 1 / 8
8,181
481
8,081
8,569
3,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
17
6 / 0 / 1
10,584
623
8,704
9,750
3,882
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
Mr KoKo1228
Cerberus
14
5 / 1 / 4
9,096
535
6,701
11,731
7,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Thanatos
SRK Alex06
Thanatos
16
10 / 1 / 0
9,534
561
8,896
16,965
5,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
EnriqueVegaa
Poseidon
19
1 / 3 / 0
10,341
608
5,760
9,872
3,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 7 / 1
8,343
491
7,926
8,645
2,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
matias9784
Athena
10
1 / 5 / 1
7,511
442
3,623
16,035
12,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
0 / 4 / 2
6,611
389
3,318
8,734
2,210
Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
sophyraa
Skadi
12
1 / 5 / 0
7,459
439
5,757
9,250
3,095
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
24
Kills
4
4
Deaths
24
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DeathbyLeach
Cthulhu
2
1
7
5.5
L
Poseidon
EnriqueVegaa
Poseidon
1
3
0
0.33
W
Cernunnos
Eyeluh
Cernunnos
1
1
8
5
W
Anubis
6
0
1
6.5
W
Cerberus
Mr KoKo1228
Cerberus
5
1
4
7
L
1
7
1
0.21
W
Thanatos
SRK Alex06
Thanatos
10
1
0
10
L
Athena
matias9784
Athena
1
5
1
0.3
L
0
4
2
0.25
L
Skadi
sophyraa
Skadi
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,147
Damage
26,384
60,377
Taken
52,536
30,688
Mitigated
22,609
33,960
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DeathbyLeach
Cthulhu
5,765
449
2,422
3,175
13,362
10,474
391
2,431
10,829
32,685
1,226
L
Poseidon
EnriqueVegaa
Poseidon
5,760
692
0
2,749
9,872
3,099
0
3,744
6,128
108,987
0
W
Cernunnos
Eyeluh
Cernunnos
8,081
3,276
0
3,620
8,569
3,010
1,911
1,918
6,549
0
56,330
W
Anubis
8,704
426
0
6,016
9,750
3,882
782
4,826
4,634
87,698
3,033
W
Cerberus
Mr KoKo1228
Cerberus
6,701
340
0
2,323
11,731
7,345
372
4,362
7,058
44,715
1,574
L
7,926
1,627
0
858
8,645
2,063
199
6,727
1,918
43,066
516
W
Thanatos
SRK Alex06
Thanatos
8,896
3,405
0
16,404
16,965
5,977
83
3,559
13,243
0
71,239
L
Athena
matias9784
Athena
3,623
1,357
0
1,640
16,035
12,142
0
5,826
10,209
19,285
0
L
3,318
1,861
0
0
8,734
2,210
80
2,100
6,634
0
20,127
L
Skadi
sophyraa
Skadi
5,757
2,510
0
1,046
9,250
3,095
710
2,148
7,102
0
42,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,095
Gold Earned
40,265
498
Minions Killed
428
0
Camps Cleared
0
1,639,520
Distance Traveled
1,540,301
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,700
512
48
3
0
335,357
2
L
Poseidon
10,341
608
212
12
0
355,329
6
W
Cernunnos
8,181
481
88
5
0
329,719
0
W
Anubis
10,584
623
172
10
0
280,787
0
W
Cerberus
9,096
535
101
6
0
317,729
0
L
Nu Wa
8,343
491
89
5
0
282,267
4
W
Thanatos
9,534
561
89
5
0
375,928
0
L
Athena
7,511
442
30
2
0
360,953
0
L
Nut
6,611
389
26
2
0
254,560
0
L
Skadi
7,459
439
71
4
0
287,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role