Player Matchup

Neith
Neith
ChanceKnife
Neith
Level 134
God Stats
23W - 9L
1,786 SR
Queue Stats
107W - 104L
1,502 Elo+
Party 2
Bacchus
Bacchus
GoogleMail
Bacchus
Level 148
God Stats
6W - 2L
1,603 SR
Queue Stats
65W - 61L
1,515 Elo+
Party 2
Nemesis
Nemesis
Kritz
Nemesis
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
172W - 153L
1,445 Elo+
Party 2
Hel
Hel
LIPRIKOL
Hel
Level 148
God Stats
2W - 6L
1,235 SR
Queue Stats
478W - 466L
1,505 Elo+
Solo
Tyr
Tyr
SitoToLoVeo
Tyr
Level 130
God Stats
10W - 4L
1,697 SR
Queue Stats
39W - 20L
1,721 Elo+
Solo
Team Averages
Level 137
1,564 SR
1,537 Elo+

VS

Team Averages
Level 145
1,595 SR
1,511 Elo+
Tiamat
Tiamat
AmLycanThat
Tiamat
Level 218
God Stats
43W - 52L
1,510 SR
Queue Stats
155W - 127L
1,505 Elo+
Solo
Hun Batz
Hun Batz
FunMod
Hun Batz
Level 198
God Stats
0W - 1L
1,408 SR
Queue Stats
98W - 94L
1,482 Elo+
Solo
Set
Set
MrNutellabro1
Set
Level 129
God Stats
2W - 1L
1,864 SR
Queue Stats
165W - 154L
1,540 Elo+
Solo
Ymir
Ymir
VVuulven
Ymir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 29L
1,505 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gozwe123
Ah Muzen Cab
Level 93
God Stats
3W - 2L
1,693 SR
Queue Stats
45W - 36L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 1
6,560
596
4,547
4,663
1,727
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
GoogleMail
Bacchus
10
0 / 0 / 5
5,967
542
3,838
6,109
5,294
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
Kritz
Nemesis
12
3 / 1 / 6
6,817
620
6,764
8,160
2,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
4 / 0 / 1
7,103
646
6,245
5,199
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
4 / 1 / 2
7,257
660
6,021
7,373
4,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
0 / 0 / 1
5,711
519
5,058
3,209
1,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
FunMod
Hun Batz
11
2 / 3 / 1
5,915
538
5,237
8,155
2,707
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 5 / 0
6,350
577
2,400
10,651
5,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Ymir
8
0 / 2 / 0
5,065
460
1,857
9,872
6,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
gozwe123
Ah Muzen Cab
10
0 / 3 / 1
5,716
520
2,616
7,353
1,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
13
Kills
3
3
Deaths
13
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
0
0
1
0.5
W
2
1
1
2.5
L
Hun Batz
FunMod
Hun Batz
2
3
1
0.83
W
Bacchus
GoogleMail
Bacchus
0
0
5
2.5
W
Nemesis
Kritz
Nemesis
3
1
6
6
W
4
0
1
4.5
L
1
5
0
0.2
W
4
1
2
5
L
Ymir
0
2
0
0
L
Ah Muzen Cab
gozwe123
Ah Muzen Cab
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,415
Damage
17,168
31,504
Taken
39,240
15,868
Mitigated
17,664
16,263
Healing
8,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
5,058
357
0
1,158
3,209
1,345
0
2,007
1,202
43,970
597
W
4,547
884
0
1,567
4,663
1,727
670
213
4,450
0
51,273
L
Hun Batz
FunMod
Hun Batz
5,237
2,177
0
1,444
8,155
2,707
0
1,228
6,927
0
38,744
W
Bacchus
GoogleMail
Bacchus
3,838
757
0
1,866
6,109
5,294
66
2,770
3,182
11,105
0
W
Nemesis
Kritz
Nemesis
6,764
3,401
0
3,884
8,160
2,729
457
915
7,173
0
48,114
W
6,245
175
2,818
3,632
5,199
1,853
323
2,700
2,411
55,347
0
L
2,400
489
0
1,971
10,651
5,809
0
1,207
9,444
0
41,232
W
6,021
691
0
2,496
7,373
4,265
0
0
7,373
0
45,738
L
Ymir
1,857
414
0
2,866
9,872
6,028
0
4,974
4,898
8,515
318
L
Ah Muzen Cab
gozwe123
Ah Muzen Cab
2,616
742
0
917
7,353
1,775
0
667
6,686
0
40,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,704
Gold Earned
28,757
401
Minions Killed
336
0
Camps Cleared
0
1,183,339
Distance Traveled
1,118,964
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,711
519
95
9
0
216,382
1
W
Neith
6,560
596
92
8
0
206,310
0
L
Hun Batz
5,915
538
69
6
0
240,084
0
W
Bacchus
5,967
542
19
2
0
243,788
4
W
Nemesis
6,817
620
76
7
0
253,644
0
W
Hel
7,103
646
118
11
0
241,195
0
L
Set
6,350
577
83
8
0
222,620
2
W
Tyr
7,257
660
96
9
0
238,402
2
L
Ymir
5,065
460
19
2
0
212,866
2
L
Ah Muzen Cab
5,716
520
70
6
0
227,012
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role