Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
bEY0nDThEHoR1Z0N
Charybdis
Level 156
God Stats
9W - 10L
1,687 SR
Queue Stats
501W - 481L
1,564 Elo+
Solo
Cthulhu
Cthulhu
rak_khateer
Cthulhu
Level 153
God Stats
65W - 38L
1,784 SR
Queue Stats
224W - 210L
1,577 Elo+
Solo
Mercury
Mercury
rickelt001
Mercury
Level 155
God Stats
3W - 1L
1,698 SR
Queue Stats
184W - 192L
1,471 Elo+
Party 1
Yu Huang
Yu Huang
tonblume
Yu Huang
Level 35
God Stats
5W - 3L
1,528 SR
Queue Stats
75W - 89L
1,437 Elo+
Party 1
Team Averages
Level 125
1,639 SR
1,510 Elo+

VS

Team Averages
Level 131
1,616 SR
1,555 Elo+
Hercules
Hercules
PARANICS
Hercules
Level 60
God Stats
45W - 32L
1,623 SR
Queue Stats
76W - 92L
1,498 Elo+
Solo
Ra
Ra
SaitamaSenpai--
Ra
Level 186
God Stats
29W - 18L
1,750 SR
Queue Stats
135W - 92L
1,601 Elo+
Party 2
Ishtar
Ishtar
Vapebron
Ishtar
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 8L
1,671 Elo+
Party 2
Horus
Horus
callumward123
Horus
Level 180
God Stats
8W - 7L
1,636 SR
Queue Stats
116W - 75L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
pickobot123
Cthulhu
Level 123
God Stats
9W - 11L
1,568 SR
Queue Stats
57W - 63L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
3 / 0 / 1
6,230
779
2,576
3,187
2,120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 7.5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 20s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Charybdis
9
0 / 2 / 0
4,462
558
3,239
5,247
1,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
rak_khateer
Cthulhu
9
1 / 3 / 1
4,629
579
4,292
8,451
3,041
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mercury
rickelt001
Mercury
9
0 / 1 / 1
4,409
551
947
5,898
1,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
tonblume
Yu Huang
9
0 / 0 / 2
4,676
585
1,859
3,541
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
PARANICS
Hercules
9
1 / 3 / 2
4,447
556
2,692
6,329
1,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
2 / 0 / 0
5,260
658
4,015
3,313
1,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
Vapebron
Ishtar
9
2 / 0 / 1
4,997
625
3,680
4,510
1,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
1 / 1 / 3
5,234
654
4,709
6,118
3,269
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cthulhu
pickobot123
Cthulhu
6
0 / 1 / 0
3,821
478
1,095
3,524
2,222
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
12
4
Kills
6
6
Deaths
5
5
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
3
0
1
3.5
L
Hercules
PARANICS
Hercules
1
3
2
0.67
L
2
0
0
2
L
Ishtar
Vapebron
Ishtar
2
0
1
2.5
W
Charybdis
0
2
0
0
L
1
1
3
2.5
L
Cthulhu
pickobot123
Cthulhu
0
1
0
0
W
Cthulhu
rak_khateer
Cthulhu
1
3
1
0.5
W
Mercury
rickelt001
Mercury
0
1
1
0.5
W
Yu Huang
tonblume
Yu Huang
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,913
Damage
16,191
26,324
Taken
23,794
8,710
Mitigated
9,454
10,405
Healing
10,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
2,576
415
0
2,460
3,187
2,120
172
1,163
2,024
35,903
1,703
L
Hercules
PARANICS
Hercules
2,692
557
0
1,719
6,329
1,523
0
1,566
4,763
0
22,320
L
4,015
0
447
1,624
3,313
1,144
0
1,610
1,703
47,719
0
L
Ishtar
Vapebron
Ishtar
3,680
2,290
0
2,749
4,510
1,296
22
1,024
3,486
0
32,765
W
Charybdis
3,239
1,445
0
1,729
5,247
1,138
0
0
5,247
0
23,464
L
4,709
2,088
400
2,551
6,118
3,269
0
2,200
3,918
0
16,104
L
Cthulhu
pickobot123
Cthulhu
1,095
170
0
1,423
3,524
2,222
0
1,460
2,064
15,686
0
W
Cthulhu
rak_khateer
Cthulhu
4,292
306
0
2,295
8,451
3,041
0
1,913
6,538
19,833
2,847
W
Mercury
rickelt001
Mercury
947
224
0
2,757
5,898
1,561
0
1,371
4,486
0
20,509
W
Yu Huang
tonblume
Yu Huang
1,859
213
0
1,164
3,541
850
0
571
2,919
27,664
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,406
Gold Earned
23,759
277
Minions Killed
241
0
Camps Cleared
0
838,509
Distance Traveled
822,816
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,230
779
76
10
0
144,890
5
L
Hercules
4,447
556
42
5
0
198,429
0
L
Ra
5,260
658
88
11
0
187,732
1
L
Ishtar
4,997
625
65
8
0
151,844
0
W
Charybdis
4,462
558
42
5
0
151,214
2
L
Horus
5,234
654
18
2
0
189,918
3
L
Cthulhu
3,821
478
28
4
0
94,893
3
W
Cthulhu
4,629
579
52
7
0
166,241
2
W
Mercury
4,409
551
42
5
0
211,192
0
W
Yu Huang
4,676
585
65
8
0
164,972
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role