Player Matchup

Horus
Horus
 
Horus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Gamilael18
Mulan
Level 69
God Stats
2W - 0L
1,598 SR
Queue Stats
74W - 61L
1,589 Elo+
Party 1
Janus
Janus
PES4DEL08535
Janus
Level 97
God Stats
15W - 13L
1,505 SR
Queue Stats
226W - 221L
1,443 Elo+
Solo
Izanami
Izanami
RIVANILDO179
Izanami
Level 127
God Stats
14W - 8L
1,659 SR
Queue Stats
507W - 515L
1,487 Elo+
Solo
Mercury
Mercury
Yuyuuho
Mercury
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,729 Elo+
Solo
Team Averages
Level 100
1,552 SR
1,550 Elo+

VS

Team Averages
Level 151
1,475 SR
1,487 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Matheous
Thanatos
Level 156
God Stats
5W - 10L
1,370 SR
Queue Stats
109W - 137L
1,471 Elo+
Solo
Ra
Ra
pedrabarbosa
Ra
Level 158
God Stats
13W - 21L
1,570 SR
Queue Stats
255W - 260L
1,486 Elo+
Solo
Aphrodite
Aphrodite
survivorrXD
Aphrodite
Level 156
God Stats
3W - 3L
1,433 SR
Queue Stats
348W - 380L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
3 / 0 / 9
6,608
601
5,850
7,230
3,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mulan
11
2 / 0 / 0
6,717
611
3,486
6,090
3,958
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

11
1 / 0 / 4
6,239
567
2,873
2,246
581
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Izanami
RIVANILDO179
Izanami
11
2 / 3 / 0
6,346
577
4,156
5,458
1,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mercury
Yuyuuho
Mercury
13
8 / 0 / 3
6,999
636
5,651
8,466
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
1 / 3 / 1
6,214
565
4,190
7,486
2,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
 
Loki
10
0 / 4 / 0
5,703
518
2,967
7,799
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thanatos
Matheous
Thanatos
9
1 / 4 / 1
5,166
470
1,861
6,908
2,625
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 3 / 0
6,100
555
1,805
6,180
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
survivorrXD
Aphrodite
9
1 / 2 / 0
5,590
508
1,308
7,068
4,137
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
16
Kills
3
3
Deaths
16
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
9
7.5
L
Rama
 
Rama
1
3
1
0.5
L
Loki
 
Loki
0
4
0
0
W
Mulan
2
0
0
2
L
Thanatos
Matheous
Thanatos
1
4
1
0.38
W
1
0
4
3
W
Izanami
RIVANILDO179
Izanami
2
3
0
0.67
W
Mercury
Yuyuuho
Mercury
8
0
3
9.5
L
0
3
0
0
L
Aphrodite
survivorrXD
Aphrodite
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,016
Damage
12,131
29,490
Taken
35,441
12,462
Mitigated
14,471
9,174
Healing
13,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
5,850
3,161
480
2,526
7,230
3,121
11
1,794
5,436
0
20,061
L
Rama
 
Rama
4,190
3,498
0
1,873
7,486
2,285
834
0
7,486
0
44,814
L
Loki
 
Loki
2,967
485
0
1,190
7,799
3,609
0
253
7,508
0
33,946
W
Mulan
3,486
381
0
1,913
6,090
3,958
0
0
6,090
0
40,031
L
Thanatos
Matheous
Thanatos
1,861
575
0
2,961
6,908
2,625
0
227
6,641
0
31,396
W
2,873
0
0
931
2,246
581
0
469
1,777
40,525
887
W
Izanami
RIVANILDO179
Izanami
4,156
1,463
0
1,362
5,458
1,683
0
639
4,819
0
40,988
W
Mercury
Yuyuuho
Mercury
5,651
3,205
0
1,962
8,466
3,119
0
151
8,315
0
52,020
L
1,805
72
241
2,178
6,180
1,815
0
962
5,060
41,830
0
L
Aphrodite
survivorrXD
Aphrodite
1,308
249
845
4,138
7,068
4,137
0
972
5,980
18,579
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,909
Gold Earned
28,773
361
Minions Killed
312
0
Camps Cleared
0
1,176,839
Distance Traveled
1,064,253
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
6,608
601
26
2
0
260,592
0
L
Rama
6,214
565
77
7
0
200,217
1
L
Loki
5,703
518
62
6
0
212,859
3
W
Mulan
6,717
611
97
9
0
200,654
2
L
Thanatos
5,166
470
55
5
0
223,157
0
W
Janus
6,239
567
84
8
0
232,963
3
W
Izanami
6,346
577
73
7
0
192,950
3
W
Mercury
6,999
636
81
7
0
289,680
0
L
Ra
6,100
555
87
8
0
220,477
1
L
Aphrodite
5,590
508
31
3
0
207,543
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role