Player Matchup

Cthulhu
Cthulhu
DNÀDeadman
Cthulhu
Level 185
God Stats
5W - 0L
1,593 SR
Queue Stats
16W - 7L
1,682 Elo+
Party 1
Izanami
Izanami
Jacaser
Izanami
Level 190
God Stats
1W - 0L
1,548 SR
Queue Stats
21W - 4L
1,833 Elo+
Party 1
Thoth
Thoth
Laedurcify
Thoth
Level 60
God Stats
1W - 0L
1,241 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Team Averages
Level 145
1,461 SR
1,671 Elo+

VS

Team Averages
Level 128
1,529 SR
1,467 Elo+
Hera
Hera
DoriDoe
Hera
Level 197
God Stats
15W - 15L
1,516 SR
Queue Stats
750W - 799L
1,490 Elo+
Party 2
Hachiman
Hachiman
OHH GUNTHER
Hachiman
Level 66
God Stats
58W - 63L
1,433 SR
Queue Stats
223W - 231L
1,385 Elo+
Solo
Mulan
Mulan
OkYouDownBad
Mulan
Level 120
God Stats
21W - 22L
1,638 SR
Queue Stats
131W - 122L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNÀDeadman
Cthulhu
14
5 / 4 / 9
9,663
966
10,349
13,749
10,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Izanami
Jacaser
Izanami
17
8 / 2 / 7
10,807
1,081
13,636
8,460
2,906
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thoth
15
2 / 2 / 11
9,492
949
6,169
9,442
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
DoriDoe
Hera
14
1 / 6 / 7
8,784
878
11,518
8,233
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hachiman
OHH GUNTHER
Hachiman
13
2 / 5 / 4
8,093
809
3,903
11,173
2,991
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
5 / 4 / 2
9,038
904
7,473
13,719
7,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
15
Kills
8
8
Deaths
15
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DNÀDeadman
Cthulhu
5
4
9
2.38
L
Hera
DoriDoe
Hera
1
6
7
0.75
W
Izanami
Jacaser
Izanami
8
2
7
5.75
W
Thoth
2
2
11
3.75
L
Hachiman
OHH GUNTHER
Hachiman
2
5
4
0.8
L
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,154
Damage
22,894
31,651
Taken
33,125
16,357
Mitigated
13,316
6,110
Healing
5,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DNÀDeadman
Cthulhu
10,349
380
50
855
13,749
10,722
17
6,022
7,727
19,798
817
L
Hera
DoriDoe
Hera
11,518
2,043
0
368
8,233
2,340
76
3,491
4,378
31,339
0
W
Izanami
Jacaser
Izanami
13,636
8,199
0
3,297
8,460
2,906
2,582
2,319
6,141
0
45,724
W
Thoth
6,169
377
0
1,908
9,442
2,729
900
3,485
5,957
35,342
0
L
Hachiman
OHH GUNTHER
Hachiman
3,903
2,133
0
2,148
11,173
2,991
295
4,987
5,732
0
11,480
L
7,473
978
0
2,941
13,719
7,985
306
6,123
7,060
0
28,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,962
Gold Earned
25,915
138
Minions Killed
106
0
Camps Cleared
0
626,242
Distance Traveled
542,844
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,663
966
27
3
0
203,816
0
L
Hera
8,784
878
49
5
0
171,877
2
W
Izanami
10,807
1,081
63
6
0
206,522
0
W
Thoth
9,492
949
48
5
0
215,904
0
L
Hachiman
8,093
809
25
3
0
175,057
0
L
Mulan
9,038
904
32
3
0
195,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role