Player Matchup

Medusa
Medusa
Fee16
Medusa
Level 140
God Stats
24W - 7L
1,753 SR
Queue Stats
43W - 17L
1,628 Elo+
Party 1
Pele
Pele
IronMaik
Pele
Level 118
God Stats
2W - 2L
1,716 SR
Queue Stats
12W - 9L
1,611 Elo+
Solo
Khepri
Khepri
Supra Kynoz9572
Khepri
Level 144
God Stats
12W - 5L
1,697 SR
Queue Stats
42W - 17L
1,617 Elo+
Party 1
Poseidon
Poseidon
VeNoM LeGenDz
Poseidon
Level 123
God Stats
5W - 1L
1,793 SR
Queue Stats
177W - 184L
1,461 Elo+
Solo
Izanami
Izanami
xDonDmGx
Izanami
Level 141
God Stats
134W - 121L
1,511 SR
Queue Stats
599W - 598L
1,410 Elo+
Solo
Team Averages
Level 133
1,694 SR
1,546 Elo+

VS

Team Averages
Level 146
1,438 SR
1,476 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chernobog
Chernobog
 
Chernobog
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Elite-Ruppi
Atlas
Level 179
God Stats
6W - 4L
1,656 SR
Queue Stats
166W - 164L
1,461 Elo+
Party 2
Loki
Loki
Rassim23Dz
Loki
Level 69
God Stats
3W - 5L
1,415 SR
Queue Stats
97W - 87L
1,437 Elo+
Solo
Sol
Sol
YEAH-RIGHT-4-SUR
Sol
Level 164
God Stats
2W - 8L
1,119 SR
Queue Stats
297W - 271L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fee16
Medusa
13
4 / 0 / 1
7,381
568
8,871
6,691
2,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Pele
14
7 / 1 / 1
8,345
642
7,304
8,987
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 0 / 5
7,520
578
3,897
6,369
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Poseidon
VeNoM LeGenDz
Poseidon
13
4 / 4 / 3
8,253
635
8,618
8,095
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
xDonDmGx
Izanami
14
0 / 0 / 0
7,443
573
675
5,776
1,658
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
0 / 0 / 0
8,212
632
3,329
3,761
1,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chernobog
 
Chernobog
11
0 / 4 / 0
5,865
451
3,368
8,310
2,453
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

11
0 / 2 / 0
5,563
428
5,864
11,889
7,009
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 5 / 1
6,102
469
2,365
11,210
3,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

11
5 / 5 / 0
7,238
557
6,062
11,125
3,147
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
16
Kills
5
5
Deaths
16
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
0
0
0
L
Chernobog
 
Chernobog
0
4
0
0
L
0
2
0
0
W
Medusa
Fee16
Medusa
4
0
1
4.5
W
Pele
7
1
1
7.5
L
0
5
1
0.1
W
1
0
5
3.5
W
Poseidon
VeNoM LeGenDz
Poseidon
4
4
3
1.38
L
5
5
0
1
W
Izanami
xDonDmGx
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
20,988
35,918
Taken
46,295
13,699
Mitigated
17,126
12,969
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,329
587
0
1,311
3,761
1,234
616
0
3,761
0
72,088
L
Chernobog
 
Chernobog
3,368
1,908
0
2,155
8,310
2,453
0
1,806
6,504
0
48,182
L
5,864
2,859
0
834
11,889
7,009
0
2,619
9,270
24,340
7,304
W
Medusa
Fee16
Medusa
8,871
2,847
0
2,992
6,691
2,510
978
2,187
4,504
0
71,683
W
Pele
7,304
2,077
0
3,915
8,987
2,911
715
2,343
6,644
0
52,284
L
2,365
1,072
0
4,470
11,210
3,283
0
1,898
9,312
0
42,520
W
3,897
242
0
2,232
6,369
4,256
0
2,344
4,025
15,259
1,192
W
Poseidon
VeNoM LeGenDz
Poseidon
8,618
1,532
0
2,370
8,095
2,364
35
4,619
3,476
51,672
1,064
L
6,062
2,665
0
5,193
11,125
3,147
360
5,963
5,162
41,202
177
W
Izanami
xDonDmGx
Izanami
675
482
0
1,460
5,776
1,658
1,334
0
5,776
0
54,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,942
Gold Earned
32,980
454
Minions Killed
383
0
Camps Cleared
0
1,373,337
Distance Traveled
1,166,797
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,212
632
111
9
0
228,408
8
L
Chernobog
5,865
451
89
7
0
241,461
1
L
Atlas
5,563
428
44
3
0
255,648
6
W
Medusa
7,381
568
117
9
0
262,718
8
W
Pele
8,345
642
98
8
0
310,442
0
L
Loki
6,102
469
73
6
0
270,101
0
W
Khepri
7,520
578
28
2
0
269,106
6
W
Poseidon
8,253
635
92
7
0
266,297
0
L
Sol
7,238
557
66
5
0
171,179
0
W
Izanami
7,443
573
119
9
0
264,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role