Player Matchup

Nut
Nut
KASPOSO
Nut
Level 40
God Stats
4W - 6L
1,500 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 2
Ao Kuang
Ao Kuang
PollaConRuedas
Ao Kuang
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 87L
1,450 Elo+
Party 2
Sol
Sol
arnaudlebinome
Sol
Level 117
God Stats
3W - 4L
1,538 SR
Queue Stats
195W - 206L
1,447 Elo+
Solo
Cthulhu
Cthulhu
pickobot123
Cthulhu
Level 123
God Stats
9W - 11L
1,596 SR
Queue Stats
57W - 63L
1,439 Elo+
Solo
Janus
Janus
staxdrian3001
Janus
Level 55
God Stats
1W - 1L
1,719 SR
Queue Stats
78W - 75L
1,464 Elo+
Party 2
Team Averages
Level 79
1,571 SR
1,446 Elo+

VS

Team Averages
Level 93
1,500 SR
1,444 Elo+
Neith
Neith
QUyRK
Neith
Level 107
God Stats
22W - 11L
1,635 SR
Queue Stats
213W - 242L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Toni-Zi
Nu Wa
Level 96
God Stats
213W - 169L
1,570 SR
Queue Stats
614W - 592L
1,489 Elo+
Solo
Loki
Loki
Wαyηє
Loki
Level 146
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 7L
1,502 Elo+
Solo
Cthulhu
Cthulhu
XxBlackTechxX
Cthulhu
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,328 Elo+
Party 1
Ullr
Ullr
haho888
Ullr
Level 89
God Stats
5W - 1L
1,295 SR
Queue Stats
71W - 56L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
7
1 / 1 / 1
4,063
580
1,491
3,334
943
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
7
0 / 3 / 0
3,933
562
1,643
7,151
1,524
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

8
0 / 1 / 0
4,815
688
1,971
4,089
928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Cthulhu
pickobot123
Cthulhu
6
1 / 1 / 1
3,970
567
2,239
2,944
1,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

7
0 / 4 / 0
3,852
550
912
4,609
849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
QUyRK
Neith
9
0 / 0 / 1
5,125
732
1,896
3,207
927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Nu Wa
Toni-Zi
Nu Wa
9
1 / 0 / 3
5,161
737
3,859
2,581
593
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
10
7 / 0 / 0
5,820
831
4,214
5,043
1,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
7
1 / 1 / 1
4,229
604
1,798
3,709
1,390
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ullr
haho888
Ullr
7
1 / 1 / 1
4,358
623
1,879
3,461
959
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Duality

Duality

+55
Physical Power
+15%
Attack Speed

PASSIVE - Once every 3s, your next Basic Attack will deal an additional 25% damage as Physical Ability damage. This damage can trigger ability item effects.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
2
Kills
10
10
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nut
1
1
1
1.5
L
Ao Kuang
0
3
0
0
W
Neith
QUyRK
Neith
0
0
1
0.5
W
Nu Wa
Toni-Zi
Nu Wa
1
0
3
2.5
W
Loki
7
0
0
7
W
Cthulhu
1
1
1
1.5
L
0
1
0
0
W
Ullr
haho888
Ullr
1
1
1
1.5
L
Cthulhu
pickobot123
Cthulhu
1
1
1
1.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,256
Damage
13,646
22,127
Taken
18,001
6,075
Mitigated
5,176
7,247
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nut
1,491
417
0
490
3,334
943
0
1,166
2,168
0
15,533
L
Ao Kuang
1,643
440
0
2,731
7,151
1,524
0
1,292
5,859
16,784
1,192
W
Neith
QUyRK
Neith
1,896
284
0
1,530
3,207
927
0
1,679
1,528
0
34,702
W
Nu Wa
Toni-Zi
Nu Wa
3,859
1,343
0
1,380
2,581
593
848
1,317
1,120
27,786
712
W
Loki
4,214
1,254
0
2,891
5,043
1,307
0
1,224
3,805
0
30,098
W
Cthulhu
1,798
245
0
716
3,709
1,390
0
1,018
2,691
14,219
0
L
1,971
661
0
2,170
4,089
928
0
108
3,981
24,011
7,195
W
Ullr
haho888
Ullr
1,879
1,064
0
1,155
3,461
959
22
1,131
2,330
0
19,795
L
Cthulhu
pickobot123
Cthulhu
2,239
303
0
818
2,944
1,831
0
1,050
1,894
15,844
0
L
912
82
0
1,038
4,609
849
0
1,969
2,640
15,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,633
Gold Earned
24,693
175
Minions Killed
223
0
Camps Cleared
0
760,686
Distance Traveled
770,949
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
4,063
580
30
4
0
152,345
0
L
Ao Kuang
3,933
562
41
6
0
173,447
0
W
Neith
5,125
732
61
9
0
132,393
0
W
Nu Wa
5,161
737
40
6
0
139,099
0
W
Loki
5,820
831
61
9
0
191,481
0
W
Cthulhu
4,229
604
17
2
0
163,151
2
L
Sol
4,815
688
59
8
0
115,391
2
W
Ullr
4,358
623
44
6
0
144,825
0
L
Cthulhu
3,970
567
18
3
0
157,763
4
L
Janus
3,852
550
27
4
0
161,740
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role