Player Matchup

Serqet
Serqet
Gold V
GattoBALISTICO
Serqet
Gold V
Level 121
God Stats
1W - 0L
1,492 SR
Queue Stats
12W - 12L
1,490 MMR
Solo
Janus
Janus
Silver II
GurksalladXD
Janus
Silver II
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,501 MMR
Solo
Medusa
Medusa
Gold III
Riviz95
Medusa
Gold III
Level 177
God Stats
17W - 9L
1,645 SR
Queue Stats
354W - 355L
1,532 MMR
Solo
Ratatoskr
Ratatoskr
Silver II
j0eC4rV377
Ratatoskr
Silver II
Level 106
God Stats
1W - 0L
1,567 SR
Queue Stats
8W - 5L
1,544 MMR
Solo
Fafnir
Fafnir
Gold V
ƒlacon
Fafnir
Gold V
Level 144
God Stats
2W - 3L
1,767 SR
Queue Stats
57W - 53L
1,533 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,594 SR
1,520 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 140
1,532 SR
1,515 MMR
Eset
Eset
Gold IV
 
Eset
Gold IV
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 218
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold II
 
Bacchus
Gold II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold IV
Akiraa8690
Bastet
Gold IV
Level 59
God Stats
17W - 13L
1,598 SR
Queue Stats
86W - 84L
1,537 MMR
Solo
Hercules
Hercules
Gold III
quericoaprietas
Hercules
Gold III
Level 104
God Stats
16W - 20L
1,560 SR
Queue Stats
449W - 472L
1,537 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 5
8,695
669
4,892
9,540
4,022
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

13
4 / 1 / 3
8,063
620
2,985
3,967
975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Riviz95
Medusa
13
6 / 2 / 3
7,866
605
8,298
8,681
2,703
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ratatoskr
j0eC4rV377
Ratatoskr
16
6 / 0 / 2
10,155
781
5,240
9,278
4,826
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
ƒlacon
Fafnir
12
0 / 0 / 10
8,425
648
3,884
9,822
8,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AresAgniNu WaAthena

VS

Bans
Ao KuangAwilixKing ArthurThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
11
1 / 5 / 0
6,673
513
2,803
6,715
2,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zeus
 
Zeus
11
1 / 5 / 0
6,536
503
6,771
7,166
1,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
 
Bacchus
9
0 / 5 / 1
6,173
475
3,529
11,421
8,728
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bastet
Akiraa8690
Bastet
10
1 / 1 / 1
5,851
450
2,608
4,613
1,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
6
0 / 4 / 0
5,206
400
1,376
6,478
2,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
20
Kills
3
3
Deaths
20
23
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
5
0
0.2
L
Zeus
 
Zeus
1
5
0
0.2
L
Bacchus
 
Bacchus
0
5
1
0.1
L
Bastet
Akiraa8690
Bastet
1
1
1
1.5
W
4
0
5
6.5
W
4
1
3
5.5
W
Medusa
Riviz95
Medusa
6
2
3
3.75
W
Ratatoskr
j0eC4rV377
Ratatoskr
6
0
2
7
L
Hercules
0
4
0
0
W
Fafnir
ƒlacon
Fafnir
0
0
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,299
Damage
17,087
41,288
Taken
36,393
20,573
Mitigated
15,849
11,848
Healing
7,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
2,803
317
7
944
6,715
2,035
0
989
5,590
46,033
0
L
Zeus
 
Zeus
6,771
844
0
959
7,166
1,682
0
778
6,388
44,318
237
L
Bacchus
 
Bacchus
3,529
40
0
1,713
11,421
8,728
44
4,173
6,792
19,530
0
L
Bastet
Akiraa8690
Bastet
2,608
209
0
2,622
4,613
1,188
0
271
4,120
0
31,104
W
4,892
885
0
3,263
9,540
4,022
910
2,186
7,300
0
80,831
W
2,985
277
0
240
3,967
975
870
2,030
1,885
43,399
0
W
Medusa
Riviz95
Medusa
8,298
2,354
0
3,108
8,681
2,703
1,826
5,120
3,481
0
50,407
W
Ratatoskr
j0eC4rV377
Ratatoskr
5,240
1,189
0
2,590
9,278
4,826
0
1,397
7,797
67
72,368
L
Hercules
1,376
746
0
1,080
6,478
2,216
0
347
6,125
0
18,457
W
Fafnir
ƒlacon
Fafnir
3,884
1,315
0
2,647
9,822
8,047
577
2,625
7,157
21,340
1,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
30,439
458
Minions Killed
323
0
Camps Cleared
0
1,484,451
Distance Traveled
1,097,619
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,673
513
104
8
0
238,701
1
L
Zeus
6,536
503
97
7
0
248,496
3
L
Bacchus
6,173
475
14
1
0
244,860
4
L
Bastet
5,851
450
70
5
0
218,811
0
W
Serqet
8,695
669
134
10
0
341,151
0
W
Janus
8,063
620
81
6
0
254,248
0
W
Medusa
7,866
605
90
7
0
278,739
0
W
Ratatoskr
10,155
781
124
10
0
329,404
0
L
Hercules
5,206
400
38
3
0
146,751
0
W
Fafnir
8,425
648
29
2
0
280,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role