Player Matchup

Jormungandr
Jormungandr
KonsterDak
Jormungandr
Level 195
God Stats
11W - 6L
1,544 SR
Queue Stats
273W - 267L
1,421 Elo+
Solo
Danzaburou
Danzaburou
Mistyc_DarKGamer
Danzaburou
Level 101
God Stats
11W - 8L
1,528 SR
Queue Stats
260W - 288L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
aminoglico
Nu Wa
Level 109
God Stats
19W - 17L
1,527 SR
Queue Stats
537W - 535L
1,459 Elo+
Solo
Susano
Susano
ianelmejor1803
Susano
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 146L
1,408 Elo+
Party 2
Ix Chel
Ix Chel
lolfranch839
Ix Chel
Level 48
God Stats
1W - 3L
1,315 SR
Queue Stats
140W - 185L
1,477 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,443 Elo+

VS

Team Averages
Level 85
1,453 SR
1,455 Elo+
Medusa
Medusa
 
Medusa
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Kenichi_Supremo
Ix Chel
Level 156
God Stats
19W - 18L
1,407 SR
Queue Stats
183W - 184L
1,482 Elo+
Solo
Ares
Ares
kayziBinnnkz
Ares
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 108L
1,412 Elo+
Solo
Hun Batz
Hun Batz
viperin22
Hun Batz
Level 64
God Stats
3W - 3L
1,358 SR
Queue Stats
151W - 164L
1,409 Elo+
Party 1
Chaac
Chaac
xdxdxd1232141415
Chaac
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 160L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KonsterDak
Jormungandr
12
4 / 0 / 0
7,609
761
5,512
6,426
3,610
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Mistyc_DarKGamer
Danzaburou
11
5 / 1 / 3
6,649
665
6,072
6,655
1,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
12
0 / 1 / 1
6,491
649
4,069
4,295
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 5
5,919
592
3,678
6,958
1,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ix Chel
lolfranch839
Ix Chel
10
2 / 3 / 4
5,667
567
5,693
5,470
1,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
8
3 / 3 / 3
5,196
520
4,212
6,920
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

11
1 / 0 / 0
5,927
593
2,340
4,620
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 5 / 2
5,186
519
1,583
9,830
5,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
viperin22
Hun Batz
9
0 / 4 / 0
4,943
494
2,792
8,321
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 2 / 0
4,535
454
1,111
5,810
2,649
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
14
Kills
5
7
Deaths
14
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
3
3
1.5
L
1
0
0
1
W
Jormungandr
KonsterDak
Jormungandr
4
0
0
4
W
Danzaburou
Mistyc_DarKGamer
Danzaburou
5
1
3
6.5
W
Nu Wa
0
1
1
0.5
W
3
2
5
2.75
L
1
5
2
0.4
W
Ix Chel
lolfranch839
Ix Chel
2
3
4
1.33
L
Hun Batz
viperin22
Hun Batz
0
4
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,024
Damage
12,038
29,804
Taken
35,501
9,979
Mitigated
14,150
13,248
Healing
8,295
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
4,212
1,502
0
1,493
6,920
2,006
0
2,132
4,748
0
23,384
L
2,340
0
50
950
4,620
1,253
0
3,174
1,158
46,151
0
W
Jormungandr
KonsterDak
Jormungandr
5,512
1,381
0
2,980
6,426
3,610
475
0
6,426
51,874
1,692
W
Danzaburou
Mistyc_DarKGamer
Danzaburou
6,072
2,759
0
3,864
6,655
1,948
0
1,178
5,477
0
38,864
W
Nu Wa
4,069
1,312
0
1,017
4,295
1,152
0
2,340
1,955
42,939
2,014
W
3,678
815
0
3,214
6,958
1,909
26
374
6,584
0
26,864
L
1,583
87
0
1,302
9,830
5,989
0
3,447
6,343
8,583
0
W
Ix Chel
lolfranch839
Ix Chel
5,693
490
705
1,468
5,470
1,360
0
409
5,061
22,588
993
L
Hun Batz
viperin22
Hun Batz
2,792
408
0
3,267
8,321
2,253
0
1,820
6,456
0
35,413
L
1,111
216
0
1,233
5,810
2,649
0
4,097
1,673
0
19,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,335
Gold Earned
25,787
320
Minions Killed
244
0
Camps Cleared
0
1,019,187
Distance Traveled
989,117
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,196
520
50
5
0
203,525
0
L
Ix Chel
5,927
593
82
8
0
178,590
0
W
Jormungandr
7,609
761
100
10
0
188,033
0
W
Danzaburou
6,649
665
61
6
0
173,836
2
W
Nu Wa
6,491
649
88
9
0
204,860
0
W
Susano
5,919
592
42
4
0
249,105
0
L
Ares
5,186
519
16
2
0
204,517
2
W
Ix Chel
5,667
567
29
3
0
203,353
1
L
Hun Batz
4,943
494
62
6
0
251,444
0
L
Chaac
4,535
454
34
3
0
151,041
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role