Player Matchup

Zeus
Zeus
Silver II
 
Zeus
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold IV
KlayFish
Ganesha
Gold IV
Level 109
God Stats
7W - 7L
1,581 SR
Queue Stats
32W - 39L
1,469 MMR
Solo
Apollo
Apollo
Gold III
NebulaStars23
Apollo
Gold III
Level 56
God Stats
13W - 19L
1,606 SR
Queue Stats
189W - 185L
1,464 MMR
Solo
Hun Batz
Hun Batz
Gold I
Sairüs
Hun Batz
Gold I
Level 154
God Stats
5W - 9L
1,522 SR
Queue Stats
114W - 108L
1,466 MMR
Solo
Shiva
Shiva
Gold IV
破壊神の手翳
Shiva
Gold IV
Level 120
God Stats
58W - 49L
1,600 SR
Queue Stats
131W - 132L
1,489 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,562 SR
1,477 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,580 SR
1,470 MMR
Kuzenbo
Kuzenbo
Gold III
Dreamsland
Kuzenbo
Gold III
Level 155
God Stats
21W - 22L
1,619 SR
Queue Stats
84W - 77L
1,470 MMR
Solo
Chaac
Chaac
Gold III
FrostWolf1218
Chaac
Gold III
Level 149
God Stats
6W - 12L
1,472 SR
Queue Stats
121W - 122L
1,491 MMR
Party 1
Chang'e
Chang'e
Gold II
MalvesTZ
Chang'e
Gold II
Level 148
God Stats
2W - 0L
1,729 SR
Queue Stats
67W - 72L
1,456 MMR
Solo
Cliodhna
Cliodhna
Gold III
SadBloodWings
Cliodhna
Gold III
Level 144
God Stats
1W - 1L
1,422 SR
Queue Stats
121W - 122L
1,491 MMR
Party 1
Medusa
Medusa
Gold III
ignastarkov
Medusa
Gold III
Level 142
God Stats
42W - 28L
1,657 SR
Queue Stats
166W - 154L
1,442 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
1
0 / 0 / 0
2,488
498
0
0
0
Ganesha
KlayFish
Ganesha
6
0 / 0 / 0
3,292
658
766
4,196
1,779
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

1
0 / 0 / 0
994
199
0
0
0
Hun Batz
Sairüs
Hun Batz
8
0 / 1 / 0
3,630
726
1,449
4,394
1,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
1 / 1 / 0
4,088
818
3,495
5,125
2,150
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Fortress Shield

Fortress Shield

+20
Physical Protection
+150
Health
+15
Hp 5

Bans
Maman BrigitteGebFreyaAgni

VS

Bans
Ao KuangThanatosThorKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Dreamsland
Kuzenbo
6
0 / 0 / 0
3,838
768
426
2,720
1,373
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
1 / 1 / 0
3,559
712
2,703
5,071
3,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Chang'e
MalvesTZ
Chang'e
8
1 / 0 / 0
4,017
803
1,109
2,459
494
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cliodhna
SadBloodWings
Cliodhna
7
0 / 0 / 2
3,643
729
874
2,786
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
6
0 / 0 / 0
3,506
701
1,608
1,198
280
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
4
1
Kills
2
2
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
0
0
0
W
Kuzenbo
Dreamsland
Kuzenbo
0
0
0
0
W
1
1
0
1
L
Ganesha
KlayFish
Ganesha
0
0
0
0
W
Chang'e
MalvesTZ
Chang'e
1
0
0
1
L
0
0
0
0
W
Cliodhna
SadBloodWings
Cliodhna
0
0
2
1
L
Hun Batz
Sairüs
Hun Batz
0
1
0
0
W
Medusa
0
0
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,710
Damage
6,720
13,715
Taken
14,234
5,112
Mitigated
6,437
4,177
Healing
7,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
0
0
0
0
0
0
0
0
0
0
0
W
Kuzenbo
Dreamsland
Kuzenbo
426
100
0
1,288
2,720
1,373
182
343
2,377
11,965
0
W
2,703
410
0
2,567
5,071
3,619
0
0
5,071
0
16,054
L
Ganesha
KlayFish
Ganesha
766
0
0
890
4,196
1,779
0
426
3,770
8,745
0
W
Chang'e
MalvesTZ
Chang'e
1,109
202
280
1,069
2,459
494
0
0
2,459
18,781
1,933
L
0
0
0
0
0
0
0
0
0
0
0
W
Cliodhna
SadBloodWings
Cliodhna
874
58
0
1,888
2,786
671
0
0
2,786
0
15,908
L
Hun Batz
Sairüs
Hun Batz
1,449
453
0
2,067
4,394
1,183
0
885
3,425
0
20,395
W
Medusa
1,608
799
0
204
1,198
280
356
423
775
0
24,705
L
3,495
912
0
1,220
5,125
2,150
0
0
4,836
0
21,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,492
Gold Earned
18,563
99
Minions Killed
179
0
Camps Cleared
0
331,708
Distance Traveled
516,425
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
2,488
498
0
0
0
0
0
W
Kuzenbo
3,838
768
27
5
0
98,438
2
W
Chaac
3,559
712
26
5
0
97,653
0
L
Ganesha
3,292
658
14
3
0
105,105
0
W
Chang'e
4,017
803
51
10
0
100,947
0
L
Apollo
994
199
0
0
0
0
0
W
Cliodhna
3,643
729
32
6
0
128,463
0
L
Hun Batz
3,630
726
49
10
0
127,466
0
W
Medusa
3,506
701
43
9
0
90,924
0
L
Shiva
4,088
818
36
7
0
99,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role