Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DearDare
Sun Wukong
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
133W - 107L
1,567 Elo+
Party 1
Chang'e
Chang'e
FeeDerGemmeR
Chang'e
Level 48
God Stats
6W - 4L
1,690 SR
Queue Stats
57W - 58L
1,502 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MrTrack
Ah Muzen Cab
Level 148
God Stats
6W - 0L
1,800 SR
Queue Stats
62W - 48L
1,631 Elo+
Party 1
Geb
Geb
italdant
Geb
Level 105
God Stats
4W - 1L
1,455 SR
Queue Stats
179W - 167L
1,530 Elo+
Solo
Team Averages
Level 124
1,589 SR
1,546 Elo+

VS

Team Averages
Level 88
1,511 SR
1,467 Elo+
Nu Wa
Nu Wa
Gucciki
Nu Wa
Level 107
God Stats
6W - 3L
1,531 SR
Queue Stats
100W - 88L
1,552 Elo+
Solo
Xbalanque
Xbalanque
INeroJin
Xbalanque
Level 54
God Stats
0W - 2L
1,897 SR
Queue Stats
5W - 5L
1,545 Elo+
Solo
Hades
Hades
SirJor
Hades
Level 164
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 108L
1,528 Elo+
Solo
Bacchus
Bacchus
YURA000111
Bacchus
Level 29
God Stats
2W - 7L
1,254 SR
Queue Stats
5W - 11L
1,358 Elo+
Party 2
Awilix
Awilix
fowkdla
Awilix
Level 85
God Stats
4W - 7L
1,374 SR
Queue Stats
6W - 15L
1,351 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
2 / 2 / 5
9,692
485
7,560
12,421
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sun Wukong
DearDare
Sun Wukong
18
2 / 1 / 2
11,548
577
13,011
22,106
20,652
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
FeeDerGemmeR
Chang'e
16
6 / 3 / 1
10,192
510
12,273
13,558
4,296
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
MrTrack
Ah Muzen Cab
20
8 / 3 / 1
12,412
621
15,538
15,301
7,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 3 / 10
9,843
492
8,654
17,221
15,657
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gucciki
Nu Wa
15
1 / 4 / 4
9,162
458
11,902
11,374
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
INeroJin
Xbalanque
17
2 / 2 / 5
10,080
504
8,452
14,606
4,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Hades
SirJor
Hades
19
1 / 1 / 1
11,597
580
12,781
17,454
14,570
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Bacchus
YURA000111
Bacchus
12
3 / 3 / 4
8,577
429
6,728
14,943
9,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Awilix
fowkdla
Awilix
14
4 / 9 / 3
9,011
451
8,272
18,701
5,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
28
19
Kills
11
12
Deaths
19
19
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
2
5
2.25
W
Sun Wukong
DearDare
Sun Wukong
2
1
2
3
W
Chang'e
FeeDerGemmeR
Chang'e
6
3
1
2.17
L
Nu Wa
Gucciki
Nu Wa
1
4
4
0.75
L
Xbalanque
INeroJin
Xbalanque
2
2
5
2.25
W
Ah Muzen Cab
MrTrack
Ah Muzen Cab
8
3
1
2.83
L
Hades
SirJor
Hades
1
1
1
1.5
L
Bacchus
YURA000111
Bacchus
3
3
4
1.67
L
Awilix
fowkdla
Awilix
4
9
3
0.61
W
1
3
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,036
Damage
48,135
80,607
Taken
77,078
51,918
Mitigated
37,016
29,020
Healing
22,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,560
85
0
7,184
12,421
4,126
44
4,202
8,219
90,640
1,396
W
Sun Wukong
DearDare
Sun Wukong
13,011
4,342
0
7,880
22,106
20,652
0
13,464
8,642
0
112,731
W
Chang'e
FeeDerGemmeR
Chang'e
12,273
634
808
5,748
13,558
4,296
947
4,049
9,509
77,411
1,822
L
Nu Wa
Gucciki
Nu Wa
11,902
2,068
108
1,083
11,374
3,112
0
7,963
3,411
71,692
0
L
Xbalanque
INeroJin
Xbalanque
8,452
4,556
0
4,056
14,606
4,241
0
5,289
9,317
0
70,442
W
Ah Muzen Cab
MrTrack
Ah Muzen Cab
15,538
7,713
0
2,900
15,301
7,187
2,127
3,347
11,954
0
130,684
L
Hades
SirJor
Hades
12,781
2,365
0
11,900
17,454
14,570
14
531
16,923
109,340
1,153
L
Bacchus
YURA000111
Bacchus
6,728
942
0
2,956
14,943
9,434
0
6,722
8,221
16,682
2,545
L
Awilix
fowkdla
Awilix
8,272
2,787
0
2,761
18,701
5,659
0
7,555
11,146
0
63,899
W
8,654
1,003
0
4,500
17,221
15,657
0
6,387
10,834
37,540
1,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,687
Gold Earned
48,427
705
Minions Killed
594
0
Camps Cleared
0
2,051,361
Distance Traveled
1,973,415
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
9,692
485
124
6
0
430,633
0
W
Sun Wukong
11,548
577
199
10
0
415,582
0
W
Chang'e
10,192
510
140
7
0
400,618
0
L
Nu Wa
9,162
458
125
6
0
395,372
0
L
Xbalanque
10,080
504
122
6
0
391,284
0
W
Ah Muzen Cab
12,412
621
201
10
0
383,638
0
L
Hades
11,597
580
205
10
0
358,490
0
L
Bacchus
8,577
429
43
2
0
406,529
7
L
Awilix
9,011
451
99
5
0
421,740
0
W
Geb
9,843
492
41
2
0
420,890
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role