Player Matchup

Morgan Le Fay
Morgan Le Fay
Barbapapa
Morgan Le Fay
Level 118
God Stats
3W - 6L
1,429 SR
Queue Stats
334W - 363L
1,554 Elo+
Solo
Baba Yaga
Baba Yaga
Daower
Baba Yaga
Level 135
God Stats
2W - 1L
1,500 SR
Queue Stats
179W - 168L
1,559 Elo+
Solo
Thanatos
Thanatos
Dwarven-King69
Thanatos
Level 146
God Stats
5W - 14L
1,253 SR
Queue Stats
644W - 649L
1,512 Elo+
Solo
Ix Chel
Ix Chel
LL_rask
Ix Chel
Level 156
God Stats
2W - 2L
1,809 SR
Queue Stats
287W - 320L
1,535 Elo+
Solo
Hachiman
Hachiman
ManonB
Hachiman
Level 158
God Stats
0W - 2L
1,354 SR
Queue Stats
166W - 178L
1,569 Elo+
Solo
Team Averages
Level 143
1,469 SR
1,546 Elo+

VS

Team Averages
Level 123
1,498 SR
1,590 Elo+
Ix Chel
Ix Chel
DancinHomer
Ix Chel
Level 117
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 40L
1,596 Elo+
Party 1
Thoth
Thoth
Jessetron
Thoth
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,548 Elo+
Party 1
Atlas
Atlas
Joey_Dukeman
Atlas
Level 165
God Stats
4W - 1L
1,652 SR
Queue Stats
73W - 54L
1,596 Elo+
Party 1
Susano
Susano
JumaTheExplorer
Susano
Level 185
God Stats
1W - 0L
1,536 SR
Queue Stats
56W - 43L
1,623 Elo+
Party 1
Erlang Shen
Erlang Shen
JustMattGaming
Erlang Shen
Level 125
God Stats
1W - 1L
1,299 SR
Queue Stats
56W - 41L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Barbapapa
Morgan Le Fay
18
3 / 6 / 15
11,623
726
15,193
23,210
25,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Daower
Baba Yaga
19
5 / 4 / 13
11,699
731
23,016
16,373
7,842
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
18
9 / 7 / 8
12,266
767
12,915
17,104
7,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Ix Chel
LL_rask
Ix Chel
16
1 / 9 / 11
10,543
659
11,848
18,366
7,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
ManonB
Hachiman
18
5 / 6 / 12
11,468
717
22,656
16,249
5,849
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
DancinHomer
Ix Chel
20
14 / 3 / 10
14,046
878
18,272
16,114
7,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Thoth
Jessetron
Thoth
18
5 / 5 / 11
11,369
711
12,369
13,749
4,942
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 3 / 24
13,120
820
18,067
25,338
37,621
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
3 / 7 / 17
11,010
688
19,359
17,278
8,824
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Erlang Shen
JustMattGaming
Erlang Shen
19
4 / 5 / 18
11,781
736
14,748
28,637
37,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
112
23
Kills
32
32
Deaths
23
59
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Barbapapa
Morgan Le Fay
3
6
15
1.75
W
Ix Chel
DancinHomer
Ix Chel
14
3
10
6.33
L
Baba Yaga
Daower
Baba Yaga
5
4
13
2.88
L
Thanatos
9
7
8
1.86
W
Thoth
Jessetron
Thoth
5
5
11
2.1
W
6
3
24
6
W
3
7
17
1.64
W
Erlang Shen
JustMattGaming
Erlang Shen
4
5
18
2.6
L
Ix Chel
LL_rask
Ix Chel
1
9
11
0.72
L
Hachiman
ManonB
Hachiman
5
6
12
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,628
Damage
82,815
91,302
Taken
101,116
53,608
Mitigated
95,709
34,413
Healing
47,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Barbapapa
Morgan Le Fay
15,193
1,364
1,826
6,063
23,210
25,406
314
10,038
12,376
28,595
375
W
Ix Chel
DancinHomer
Ix Chel
18,272
2,037
13,222
7,056
16,114
7,189
2,757
7,302
8,642
42,684
0
L
Baba Yaga
Daower
Baba Yaga
23,016
957
400
2,729
16,373
7,842
1,284
9,591
6,475
42,127
0
L
Thanatos
12,915
1,795
741
6,348
17,104
7,148
0
9,300
7,385
0
17,750
W
Thoth
Jessetron
Thoth
12,369
417
0
2,236
13,749
4,942
1,317
9,190
4,337
28,168
0
W
18,067
6,395
3,032
6,577
25,338
37,621
1,072
9,096
15,882
34,179
1,316
W
19,359
1,458
2,399
3,547
17,278
8,824
395
9,249
7,907
0
31,021
W
Erlang Shen
JustMattGaming
Erlang Shen
14,748
4,579
2,230
7,083
28,637
37,133
1,321
13,486
14,880
0
24,141
L
Ix Chel
LL_rask
Ix Chel
11,848
1,061
7,329
5,439
18,366
7,363
871
10,611
7,203
22,061
542
L
Hachiman
ManonB
Hachiman
22,656
9,757
105
3,433
16,249
5,849
1,437
8,782
6,956
0
41,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,599
Gold Earned
61,326
159
Minions Killed
155
0
Camps Cleared
0
1,322,684
Distance Traveled
1,490,652
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,623
726
32
2
0
265,842
0
W
Ix Chel
14,046
878
52
3
0
315,183
0
L
Baba Yaga
11,699
731
46
3
0
288,348
0
L
Thanatos
12,266
767
12
1
0
274,057
0
W
Thoth
11,369
711
31
2
0
267,920
0
W
Atlas
13,120
820
22
1
0
306,083
0
W
Susano
11,010
688
27
2
0
281,972
0
W
Erlang Shen
11,781
736
23
1
0
319,494
0
L
Ix Chel
10,543
659
33
2
0
225,973
0
L
Hachiman
11,468
717
36
2
0
268,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role