Player Matchup

Ymir
Ymir
GinGaru
Ymir
Level 92
God Stats
51W - 31L
1,603 SR
Queue Stats
55W - 37L
1,572 Elo+
Party 2
Janus
Janus
GinLoli
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
84W - 55L
1,580 Elo+
Party 2
Tyr
Tyr
Nitzant
Tyr
Level 145
God Stats
4W - 3L
1,639 SR
Queue Stats
46W - 28L
1,589 Elo+
Party 2
Izanami
Izanami
Patrook
Izanami
Level 158
God Stats
2W - 1L
1,603 SR
Queue Stats
121W - 135L
1,527 Elo+
Solo
Fenrir
Fenrir
Unclezhou
Fenrir
Level 172
God Stats
15W - 9L
1,745 SR
Queue Stats
97W - 98L
1,489 Elo+
Solo
Team Averages
Level 143
1,618 SR
1,551 Elo+

VS

Team Averages
Level 99
1,571 SR
1,516 Elo+
King Arthur
King Arthur
AceTFox
King Arthur
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 75L
1,514 Elo+
Solo
Aphrodite
Aphrodite
Cheeeeky
Aphrodite
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 35L
1,593 Elo+
Solo
Ullr
Ullr
N9neTailsX
Ullr
Level 59
God Stats
12W - 12L
1,598 SR
Queue Stats
111W - 116L
1,513 Elo+
Solo
Janus
Janus
SheWasOnlyVII_
Janus
Level 85
God Stats
6W - 7L
1,486 SR
Queue Stats
67W - 64L
1,484 Elo+
Party 1
Set
Set
berniesmitsie
Set
Level 103
God Stats
2W - 1L
1,772 SR
Queue Stats
105W - 119L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GinGaru
Ymir
9
0 / 3 / 6
6,154
473
4,437
10,899
7,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Janus
GinLoli
Janus
14
5 / 0 / 1
8,066
620
8,090
6,396
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
13
3 / 1 / 4
7,825
602
13,744
12,982
12,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Izanami
Patrook
Izanami
13
2 / 1 / 1
7,211
555
5,965
5,987
1,877
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Unclezhou
Fenrir
13
4 / 0 / 4
6,874
529
5,512
9,093
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AceTFox
King Arthur
10
0 / 3 / 2
5,915
455
6,767
18,237
11,865
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
Cheeeeky
Aphrodite
10
2 / 3 / 3
6,352
489
5,151
10,498
4,250
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 1
6,824
525
6,319
7,908
2,666
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 3 / 2
6,970
536
4,816
5,827
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 4
5,795
446
5,237
12,111
5,019
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
17
14
Kills
5
5
Deaths
14
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AceTFox
King Arthur
0
3
2
0.33
L
Aphrodite
Cheeeeky
Aphrodite
2
3
3
1.17
W
Ymir
GinGaru
Ymir
0
3
6
1
W
Janus
GinLoli
Janus
5
0
1
5.5
L
1
2
1
0.75
W
Tyr
3
1
4
5
W
Izanami
Patrook
Izanami
2
1
1
2.5
L
1
3
2
0.67
W
Fenrir
Unclezhou
Fenrir
4
0
4
6
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,748
Damage
28,290
45,357
Taken
54,581
26,545
Mitigated
25,666
13,778
Healing
18,188
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AceTFox
King Arthur
6,767
864
0
4,439
18,237
11,865
0
1,705
16,532
0
39,681
L
Aphrodite
Cheeeeky
Aphrodite
5,151
1,349
5,665
4,569
10,498
4,250
0
4,181
6,317
27,792
0
W
Ymir
GinGaru
Ymir
4,437
1,198
0
1,788
10,899
7,038
0
3,629
7,228
10,843
151
W
Janus
GinLoli
Janus
8,090
1,393
0
975
6,396
1,969
241
2,790
3,404
68,314
0
L
6,319
2,069
0
749
7,908
2,666
0
1,129
6,779
0
52,347
W
Tyr
13,744
2,289
0
4,004
12,982
12,477
0
969
11,939
0
59,711
W
Izanami
Patrook
Izanami
5,965
3,707
0
1,815
5,987
1,877
0
358
5,629
0
63,758
L
4,816
466
0
1,278
5,827
1,866
0
2,581
3,246
52,652
732
W
Fenrir
Unclezhou
Fenrir
5,512
492
0
5,196
9,093
3,184
0
1,762
7,245
0
42,719
L
5,237
2,619
0
1,488
12,111
5,019
0
2,882
9,229
0
35,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,130
Gold Earned
31,856
418
Minions Killed
371
0
Camps Cleared
0
1,379,702
Distance Traveled
1,287,989
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,915
455
69
5
0
248,501
0
L
Aphrodite
6,352
489
41
3
0
257,050
2
W
Ymir
6,154
473
7
1
0
260,806
2
W
Janus
8,066
620
129
10
0
296,155
0
L
Ullr
6,824
525
91
7
0
238,842
2
W
Tyr
7,825
602
100
8
0
268,664
1
W
Izanami
7,211
555
119
9
0
247,897
0
L
Janus
6,970
536
114
9
0
261,126
0
W
Fenrir
6,874
529
63
5
0
306,180
7
L
Set
5,795
446
56
4
0
282,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role