Player Matchup

Achilles
Achilles
CraZyAsMEX512
Achilles
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 112L
1,595 Elo+
Solo
Maui
Maui
LinguiniGuapo-03
Maui
Level 122
God Stats
11W - 13L
1,427 SR
Queue Stats
503W - 498L
1,517 Elo+
Solo
Charybdis
Charybdis
Romes8833
Charybdis
Level 167
God Stats
1W - 1L
1,704 SR
Queue Stats
178W - 177L
1,511 Elo+
Solo
Arachne
Arachne
SlapDiccck
Arachne
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 30L
1,660 Elo+
Solo
Janus
Janus
metroidhunter77
Janus
Level 185
God Stats
0W - 2L
1,360 SR
Queue Stats
53W - 43L
1,573 Elo+
Solo
Team Averages
Level 128
1,498 SR
1,571 Elo+

VS

Team Averages
Level 96
1,478 SR
1,570 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
ConquestizArena
Achilles
Level 60
God Stats
14W - 15L
1,562 SR
Queue Stats
199W - 193L
1,426 Elo+
Solo
Fafnir
Fafnir
Haybro98
Fafnir
Level 93
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,826 Elo+
Solo
Chang'e
Chang'e
K1LL3RQ3N
Chang'e
Level 45
God Stats
4W - 1L
1,314 SR
Queue Stats
47W - 45L
1,532 Elo+
Solo
Charybdis
Charybdis
letskillaclown
Charybdis
Level 124
God Stats
15W - 15L
1,514 SR
Queue Stats
203W - 191L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CraZyAsMEX512
Achilles
12
1 / 1 / 0
6,529
594
5,338
10,041
7,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

9
0 / 2 / 2
5,709
519
1,347
6,593
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
Romes8833
Charybdis
10
1 / 3 / 2
5,932
539
4,721
7,528
2,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
SlapDiccck
Arachne
11
4 / 2 / 2
6,225
566
3,821
10,808
3,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
1 / 4 / 3
6,031
548
4,398
5,773
1,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
4 / 3 / 4
6,014
547
7,931
7,878
1,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
12
1 / 0 / 0
6,577
598
6,249
11,823
6,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Mace

Mace

+10
Physical Power

Fafnir
Haybro98
Fafnir
9
3 / 0 / 4
5,860
533
2,807
6,030
4,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Chang'e
K1LL3RQ3N
Chang'e
12
3 / 1 / 1
6,235
567
3,750
4,871
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
letskillaclown
Charybdis
8
1 / 3 / 1
5,265
479
1,077
4,878
697
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
7
Kills
12
12
Deaths
7
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
3
4
2
W
Achilles
1
0
0
1
L
Achilles
CraZyAsMEX512
Achilles
1
1
0
1
W
Fafnir
Haybro98
Fafnir
3
0
4
5
W
Chang'e
K1LL3RQ3N
Chang'e
3
1
1
3.5
L
0
2
2
0.5
L
Charybdis
Romes8833
Charybdis
1
3
2
0.67
L
Arachne
SlapDiccck
Arachne
4
2
2
2.5
W
Charybdis
letskillaclown
Charybdis
1
3
1
0.5
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,625
Damage
21,814
40,743
Taken
35,480
18,511
Mitigated
15,718
17,175
Healing
13,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
7,931
1,500
0
2,262
7,878
1,984
0
2,008
5,677
0
34,609
W
Achilles
6,249
732
0
4,920
11,823
6,927
0
0
11,052
0
47,886
L
Achilles
CraZyAsMEX512
Achilles
5,338
668
0
4,980
10,041
7,372
0
0
10,041
0
42,601
W
Fafnir
Haybro98
Fafnir
2,807
597
0
1,540
6,030
4,882
0
829
5,115
9,028
0
W
Chang'e
K1LL3RQ3N
Chang'e
3,750
222
446
2,254
4,871
1,228
0
1,660
2,979
33,956
0
L
1,347
58
0
1,503
6,593
4,013
0
1,154
5,383
15,639
1,413
L
Charybdis
Romes8833
Charybdis
4,721
1,895
0
3,106
7,528
2,289
325
1,718
5,792
0
50,887
L
Arachne
SlapDiccck
Arachne
3,821
2,158
0
6,774
10,808
3,390
92
1,615
9,003
0
31,535
W
Charybdis
letskillaclown
Charybdis
1,077
689
0
2,092
4,878
697
0
410
4,428
0
24,093
L
4,398
82
0
812
5,773
1,447
0
1,706
3,967
35,079
1,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,426
Gold Earned
29,951
358
Minions Killed
268
0
Camps Cleared
0
1,165,528
Distance Traveled
1,102,421
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,014
547
52
5
0
247,863
0
W
Achilles
6,577
598
79
7
0
227,454
3
L
Achilles
6,529
594
91
8
0
232,096
0
W
Fafnir
5,860
533
9
1
0
225,745
2
W
Chang'e
6,235
567
80
7
0
242,091
4
L
Maui
5,709
519
28
3
0
219,399
0
L
Charybdis
5,932
539
93
8
0
205,331
0
L
Arachne
6,225
566
61
6
0
264,804
1
W
Charybdis
5,265
479
48
4
0
159,268
1
L
Janus
6,031
548
85
8
0
243,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role