Player Matchup

Discordia
Discordia
 
Discordia
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
KaldrTheGod
Yemoja
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,156 Elo+
Solo
Izanami
Izanami
POLLEMICO
Izanami
Level 98
God Stats
0W - 1L
1,709 SR
Queue Stats
25W - 28L
1,389 Elo+
Solo
King Arthur
King Arthur
Sabugo00
King Arthur
Level 109
God Stats
57W - 56L
1,515 SR
Queue Stats
659W - 638L
1,569 Elo+
Solo
Anubis
Anubis
zCARIOCAz
Anubis
Level 153
God Stats
50W - 47L
1,535 SR
Queue Stats
157W - 153L
1,545 Elo+
Solo
Team Averages
Level 135
1,552 SR
1,432 Elo+

VS

Team Averages
Level 129
1,508 SR
1,472 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BlatantSpark629
Baron Samedi
Level 125
God Stats
2W - 0L
1,731 SR
Queue Stats
22W - 28L
1,391 Elo+
Solo
Kumbhakarna
Kumbhakarna
callof123
Kumbhakarna
Level 158
God Stats
1W - 1L
1,335 SR
Queue Stats
165W - 149L
1,470 Elo+
Party 1
Athena
Athena
jujuba_158
Athena
Level 64
God Stats
14W - 18L
1,473 SR
Queue Stats
264W - 268L
1,485 Elo+
Solo
Medusa
Medusa
stundowy
Medusa
Level 121
God Stats
8W - 1L
1,500 SR
Queue Stats
88W - 72L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
0 / 6 / 0
5,954
425
4,473
8,419
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
11
1 / 0 / 3
6,900
493
4,927
11,957
7,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
POLLEMICO
Izanami
8
1 / 5 / 0
5,381
384
3,426
9,039
2,366
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Sabugo00
King Arthur
14
2 / 4 / 2
7,528
538
10,545
15,749
10,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Anubis
zCARIOCAz
Anubis
14
3 / 1 / 2
7,375
527
8,194
11,080
4,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
13
3 / 2 / 2
7,894
564
9,208
8,550
2,812
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
BlatantSpark629
Baron Samedi
14
4 / 0 / 3
8,143
582
7,299
7,112
3,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Kumbhakarna
callof123
Kumbhakarna
12
4 / 2 / 3
7,818
558
7,184
14,479
10,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Athena
jujuba_158
Athena
13
1 / 1 / 4
7,053
504
5,136
10,437
4,548
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
stundowy
Medusa
14
4 / 2 / 0
8,737
624
12,572
12,192
4,426
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
16
16
Deaths
7
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
6
0
0
W
Heimdallr
 
Heimdallr
3
2
2
2
W
Baron Samedi
BlatantSpark629
Baron Samedi
4
0
3
5.5
L
Yemoja
1
0
3
2.5
L
Izanami
POLLEMICO
Izanami
1
5
0
0.2
L
King Arthur
Sabugo00
King Arthur
2
4
2
0.75
W
Kumbhakarna
callof123
Kumbhakarna
4
2
3
2.75
W
Athena
jujuba_158
Athena
1
1
4
3
W
Medusa
stundowy
Medusa
4
2
0
2
L
Anubis
zCARIOCAz
Anubis
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,565
Damage
41,399
56,244
Taken
52,770
28,203
Mitigated
25,476
18,941
Healing
21,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,473
287
0
637
8,419
3,196
0
5,184
2,832
36,572
414
W
Heimdallr
 
Heimdallr
9,208
3,986
0
4,641
8,550
2,812
772
2,732
5,818
0
67,788
W
Baron Samedi
BlatantSpark629
Baron Samedi
7,299
502
480
2,771
7,112
3,226
0
4,843
2,269
53,260
0
L
Yemoja
4,927
1,110
3,516
2,692
11,957
7,420
0
5,518
6,252
22,623
472
L
Izanami
POLLEMICO
Izanami
3,426
2,625
0
1,646
9,039
2,366
0
2,081
6,958
0
21,169
L
King Arthur
Sabugo00
King Arthur
10,545
1,336
0
4,308
15,749
10,414
0
1,902
13,847
0
59,045
W
Kumbhakarna
callof123
Kumbhakarna
7,184
1,318
0
3,519
14,479
10,464
0
5,549
8,930
21,088
1,198
W
Athena
jujuba_158
Athena
5,136
1,040
0
4,578
10,437
4,548
0
3,107
7,330
46,140
2,119
W
Medusa
stundowy
Medusa
12,572
5,764
0
5,516
12,192
4,426
0
1,087
11,105
0
73,739
L
Anubis
zCARIOCAz
Anubis
8,194
179
0
6,142
11,080
4,807
0
3,781
7,145
60,050
1,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,138
Gold Earned
39,645
315
Minions Killed
423
0
Camps Cleared
0
1,279,396
Distance Traveled
1,393,590
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,954
425
59
4
0
240,625
7
W
Heimdallr
7,894
564
90
6
0
255,350
0
W
Baron Samedi
8,143
582
99
7
0
270,078
0
L
Yemoja
6,900
493
35
3
0
224,325
1
L
Izanami
5,381
384
38
3
0
246,056
0
L
King Arthur
7,528
538
86
6
0
299,513
0
W
Kumbhakarna
7,818
558
24
2
0
272,111
1
W
Athena
7,053
504
89
6
0
328,370
7
W
Medusa
8,737
624
121
9
0
267,681
0
L
Anubis
7,375
527
97
7
0
268,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role