Player Matchup

Charybdis
Charybdis
Gold IV
 
Charybdis
Gold IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Bronze III
AlphaSimp
Athena
Bronze III
Level 122
God Stats
5W - 4L
1,735 SR
Queue Stats
17W - 11L
1,455 MMR
Party 2
Ravana
Ravana
Bronze III
EdiciusPenguin
Ravana
Bronze III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
107W - 82L
1,455 MMR
Party 2
Scylla
Scylla
Gold III
WatsonS70
Scylla
Gold III
Level 109
God Stats
8W - 8L
1,607 SR
Queue Stats
235W - 246L
1,508 MMR
Solo
Bacchus
Bacchus
Gold III
killerbean100
Bacchus
Gold III
Level 129
God Stats
4W - 2L
1,746 SR
Queue Stats
127W - 126L
1,475 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 133
1,618 SR
1,478 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 134
1,542 SR
1,472 MMR
Cerberus
Cerberus
Gold V
J_E_R_I_C_K_O201
Cerberus
Gold V
Level 105
God Stats
56W - 63L
1,496 SR
Queue Stats
149W - 157L
1,461 MMR
Party 1
Discordia
Discordia
Bronze III
MarkJB89
Discordia
Bronze III
Level 184
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,501 MMR
Solo
Danzaburou
Danzaburou
Gold IV
Skiiz_Yx
Danzaburou
Gold IV
Level 109
God Stats
23W - 23L
1,609 SR
Queue Stats
134W - 142L
1,503 MMR
Party 1
Hun Batz
Hun Batz
Gold I
Tyrannt
Hun Batz
Gold I
Level 237
God Stats
1W - 3L
1,512 SR
Queue Stats
301W - 308L
1,410 MMR
Solo
Baron Samedi
Baron Samedi
Silver II
VideoGirlAki249
Baron Samedi
Silver II
Level 36
God Stats
7W - 9L
1,595 SR
Queue Stats
11W - 18L
1,488 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 2
4,867
541
4,186
7,549
1,785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
AlphaSimp
Athena
8
0 / 2 / 4
5,062
562
3,610
8,684
6,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
4 / 1 / 3
6,098
678
2,815
3,692
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
WatsonS70
Scylla
11
4 / 1 / 1
5,943
660
3,614
2,633
836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
11
5 / 0 / 0
6,483
720
4,027
4,049
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Stone

Enchanted Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Bans
HorusChang'eArachneFreyaMaman Brigitte

VS

Bans
Bake KujiraSun WukongThanatosAnhurIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 4
5,439
604
3,910
9,553
4,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Discordia
MarkJB89
Discordia
6
0 / 5 / 0
4,168
463
1,192
4,630
822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Danzaburou
Skiiz_Yx
Danzaburou
9
3 / 1 / 1
5,714
635
5,920
5,374
1,383
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
Tyrannt
Hun Batz
11
3 / 1 / 2
5,703
634
1,853
4,388
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
VideoGirlAki249
Baron Samedi
7
0 / 4 / 0
4,466
496
2,053
4,900
1,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
8
8
Deaths
14
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
4
2
0.5
W
Athena
AlphaSimp
Athena
0
2
4
1
W
4
1
3
5.5
L
2
3
4
1.33
L
Discordia
MarkJB89
Discordia
0
5
0
0
L
Danzaburou
Skiiz_Yx
Danzaburou
3
1
1
3.5
L
Hun Batz
Tyrannt
Hun Batz
3
1
2
4
L
Baron Samedi
VideoGirlAki249
Baron Samedi
0
4
0
0
W
Scylla
WatsonS70
Scylla
4
1
1
4.5
W
Bacchus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,252
Damage
14,928
26,607
Taken
28,845
12,030
Mitigated
9,707
9,361
Healing
8,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,186
2,168
0
2,570
7,549
1,785
135
1,311
6,238
0
28,854
W
Athena
AlphaSimp
Athena
3,610
1,042
0
2,821
8,684
6,049
0
2,130
6,453
16,522
307
W
2,815
394
0
2,595
3,692
1,152
0
241
3,451
0
42,993
L
3,910
267
201
3,209
9,553
4,192
0
3,134
6,389
11,655
3,296
L
Discordia
MarkJB89
Discordia
1,192
56
0
800
4,630
822
0
2,825
1,771
17,949
423
L
Danzaburou
Skiiz_Yx
Danzaburou
5,920
2,480
0
2,447
5,374
1,383
477
712
4,662
0
33,027
L
Hun Batz
Tyrannt
Hun Batz
1,853
185
0
684
4,388
1,407
0
776
3,556
0
33,366
L
Baron Samedi
VideoGirlAki249
Baron Samedi
2,053
95
68
1,079
4,900
1,903
0
3,050
1,563
22,165
0
W
Scylla
WatsonS70
Scylla
3,614
327
0
180
2,633
836
0
1,422
1,177
42,597
572
W
Bacchus
4,027
500
0
1,195
4,049
2,208
0
1,229
2,620
31,219
1,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,453
Gold Earned
25,490
297
Minions Killed
227
0
Camps Cleared
0
951,575
Distance Traveled
874,143
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
4,867
541
56
6
0
177,832
2
W
Athena
5,062
562
26
3
0
218,413
0
W
Ravana
6,098
678
87
10
0
218,667
0
L
Cerberus
5,439
604
38
4
0
199,262
2
L
Discordia
4,168
463
36
4
0
134,016
0
L
Danzaburou
5,714
635
51
6
0
197,799
2
L
Hun Batz
5,703
634
65
7
0
209,684
0
L
Baron Samedi
4,466
496
37
4
0
133,382
5
W
Scylla
5,943
660
66
7
0
150,401
0
W
Bacchus
6,483
720
62
7
0
186,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role