Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
IlonkaWas
Medusa
Level 128
God Stats
1W - 1L
1,752 SR
Queue Stats
45W - 44L
1,510 Elo+
Solo
Arachne
Arachne
callmeFear
Arachne
Level 49
God Stats
5W - 4L
1,640 SR
Queue Stats
102W - 122L
1,475 Elo+
Solo
Hel
Hel
st3v3n22fire
Hel
Level 146
God Stats
3W - 1L
1,482 SR
Queue Stats
6W - 3L
1,683 Elo+
Solo
Osiris
Osiris
vah-jynas
Osiris
Level 116
God Stats
0W - 1L
1,294 SR
Queue Stats
47W - 37L
1,532 Elo+
Solo
Team Averages
Level 109
1,533 SR
1,540 Elo+

VS

Team Averages
Level 132
1,538 SR
1,497 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Belugaheights_
Pele
Level 188
God Stats
75W - 79L
1,552 SR
Queue Stats
413W - 459L
1,490 Elo+
Solo
Hercules
Hercules
Sheymen7
Hercules
Level 88
God Stats
2W - 2L
1,498 SR
Queue Stats
61W - 82L
1,428 Elo+
Solo
Kuzenbo
Kuzenbo
UWUkittenNyan
Kuzenbo
Level 69
God Stats
6W - 5L
1,639 SR
Queue Stats
25W - 29L
1,569 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
10
0 / 2 / 2
5,811
830
3,273
2,329
631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
IlonkaWas
Medusa
12
2 / 1 / 2
6,827
975
6,077
6,881
2,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
callmeFear
Arachne
11
1 / 1 / 1
6,394
913
3,155
7,867
6,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
1 / 1 / 3
6,598
943
8,262
5,667
2,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Osiris
vah-jynas
Osiris
11
1 / 2 / 3
6,400
914
5,103
10,399
10,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
2 / 0 / 4
6,871
982
3,604
3,568
1,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
 
Skadi
12
1 / 0 / 5
6,851
979
5,563
5,427
1,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ichaival

Ichaival

+20
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Every successful Basic Attack increases your Physical Power by 5, reduces your target's Physical Power from items by 5, and reduces your target’s Magical Power from items by 10 for 6s. (Max. 4 Stacks)

12
2 / 4 / 5
6,818
974
8,315
7,590
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hercules
Sheymen7
Hercules
12
0 / 0 / 7
6,408
915
6,609
9,937
7,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Kuzenbo
12
2 / 1 / 3
6,670
953
4,583
8,318
9,689
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
5
Kills
7
7
Deaths
5
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
 
Baba Yaga
0
2
2
0.5
W
Aphrodite
 
Aphrodite
2
0
4
4
W
Skadi
 
Skadi
1
0
5
3.5
W
2
4
5
1.13
L
Medusa
IlonkaWas
Medusa
2
1
2
3
W
Hercules
Sheymen7
Hercules
0
0
7
3.5
W
Kuzenbo
2
1
3
3.5
L
Arachne
callmeFear
Arachne
1
1
1
1.5
L
1
1
3
2.5
L
Osiris
vah-jynas
Osiris
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,870
Damage
28,674
33,143
Taken
34,840
22,518
Mitigated
23,043
12,302
Healing
14,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
 
Baba Yaga
3,273
106
0
144
2,329
631
0
365
1,895
7,018
237
W
Aphrodite
 
Aphrodite
3,604
201
5,868
3,013
3,568
1,817
0
1,866
1,702
16,607
0
W
Skadi
 
Skadi
5,563
1,934
0
844
5,427
1,837
313
2,530
2,828
0
22,124
W
8,315
1,095
0
1,115
7,590
2,435
0
2,619
4,905
0
17,690
L
Medusa
IlonkaWas
Medusa
6,077
1,885
0
811
6,881
2,602
0
1,403
5,411
0
20,401
W
Hercules
Sheymen7
Hercules
6,609
1,211
0
2,994
9,937
7,265
0
2,397
7,399
0
17,524
W
Kuzenbo
4,583
1,493
0
713
8,318
9,689
200
1,775
6,266
11,612
285
L
Arachne
callmeFear
Arachne
3,155
1,853
0
2,729
7,867
6,463
0
2,343
5,327
0
11,289
L
8,262
227
4,199
3,752
5,667
2,260
0
1,031
4,636
23,462
478
L
Osiris
vah-jynas
Osiris
5,103
1,297
0
667
10,399
10,562
0
2,760
7,387
0
12,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,030
Gold Earned
33,618
133
Minions Killed
170
0
Camps Cleared
0
731,834
Distance Traveled
748,594
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
5,811
830
2
0
0
74,015
0
W
Aphrodite
6,871
982
39
6
0
167,561
5
W
Skadi
6,851
979
47
7
0
124,606
4
W
Pele
6,818
974
24
3
0
137,222
0
L
Medusa
6,827
975
44
6
0
165,319
0
W
Hercules
6,408
915
34
5
0
163,966
0
W
Kuzenbo
6,670
953
26
4
0
155,239
0
L
Arachne
6,394
913
22
3
0
161,994
2
L
Hel
6,598
943
40
6
0
160,104
0
L
Osiris
6,400
914
25
4
0
170,402
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role