Player Matchup

Geb
Geb
ReudenButz
Geb
Level 47
God Stats
54W - 40L
1,555 SR
Queue Stats
182W - 197L
1,510 Elo+
Solo
Bastet
Bastet
a13709679810b
Bastet
Level 159
God Stats
46W - 42L
1,508 SR
Queue Stats
463W - 646L
1,408 Elo+
Solo
Agni
Agni
lllDeathlll
Agni
Level 155
God Stats
4W - 1L
1,570 SR
Queue Stats
87W - 74L
1,524 Elo+
Solo
Team Averages
Level 120
1,545 SR
1,481 Elo+

VS

Team Averages
Level 99
1,640 SR
1,516 Elo+
Ne Zha
Ne Zha
JohnnyDang
Ne Zha
Level 127
God Stats
4W - 7L
1,663 SR
Queue Stats
202W - 204L
1,527 Elo+
Party 1
Chaac
Chaac
chryspymf69
Chaac
Level 49
God Stats
2W - 1L
1,885 SR
Queue Stats
29W - 32L
1,491 Elo+
Solo
Baron Samedi
Baron Samedi
coolkid9
Baron Samedi
Level 121
God Stats
6W - 9L
1,372 SR
Queue Stats
210W - 210L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 1
6,693
837
3,808
7,156
4,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 1
7,163
895
4,036
7,326
3,543
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

13
1 / 0 / 1
7,250
906
4,682
3,655
1,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
JohnnyDang
Ne Zha
12
0 / 1 / 1
6,671
834
6,482
7,677
3,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
0 / 0 / 1
5,906
738
2,099
3,905
2,024
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
coolkid9
Baron Samedi
12
2 / 2 / 0
7,218
902
4,823
4,071
1,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
4
3
Kills
2
2
Deaths
3
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
JohnnyDang
Ne Zha
0
1
1
0.5
W
1
2
1
0.75
W
1
0
1
1.5
L
0
0
1
0.5
L
Baron Samedi
coolkid9
Baron Samedi
2
2
0
1
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,526
Damage
13,404
18,137
Taken
15,653
9,379
Mitigated
6,838
4,874
Healing
3,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
JohnnyDang
Ne Zha
6,482
669
0
1,628
7,677
3,346
0
4,044
3,154
0
27,819
W
3,808
483
0
856
7,156
4,781
0
2,030
4,734
16,530
0
W
4,036
1,253
0
3,518
7,326
3,543
0
1,385
5,613
0
26,129
L
2,099
186
0
683
3,905
2,024
0
1,969
1,840
0
7,242
L
Baron Samedi
coolkid9
Baron Samedi
4,823
431
368
1,114
4,071
1,468
0
1,813
2,121
19,147
0
W
4,682
304
0
500
3,655
1,055
0
636
2,907
25,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,106
Gold Earned
19,795
123
Minions Killed
107
0
Camps Cleared
0
513,574
Distance Traveled
445,623
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,671
834
33
4
0
183,707
0
W
Geb
6,693
837
21
3
0
166,949
1
W
Bastet
7,163
895
53
7
0
183,319
0
L
Chaac
5,906
738
16
2
0
107,904
0
L
Baron Samedi
7,218
902
58
7
0
154,012
0
W
Agni
7,250
906
49
6
0
163,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role