Player Matchup

Chang'e
Chang'e
Juke Coyot
Chang'e
Level 79
God Stats
6W - 2L
1,534 SR
Queue Stats
185W - 188L
1,460 Elo+
Party 2
Raijin
Raijin
L1TE Red
Raijin
Level 87
God Stats
2W - 4L
1,430 SR
Queue Stats
225W - 230L
1,475 Elo+
Party 2
Aphrodite
Aphrodite
Twnklicious
Aphrodite
Level 86
God Stats
63W - 31L
1,691 SR
Queue Stats
386W - 354L
1,472 Elo+
Party 2
Hachiman
Hachiman
nL TRUAngel
Hachiman
Level 125
God Stats
3W - 3L
1,662 SR
Queue Stats
199W - 175L
1,532 Elo+
Party 1
Geb
Geb
nLOberon
Geb
Level 62
God Stats
1W - 0L
1,271 SR
Queue Stats
84W - 70L
1,554 Elo+
Party 1
Team Averages
Level 88
1,517 SR
1,498 Elo+

VS

Team Averages
Level 151
1,486 SR
1,479 Elo+
Nut
Nut
BlueEryx2
Nut
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
MothratsBeetles
Janus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 60L
1,436 Elo+
Party 3
Geb
Geb
NotEldritch
Geb
Level 119
God Stats
1W - 3L
1,789 SR
Queue Stats
43W - 40L
1,504 Elo+
Solo
Mercury
Mercury
sine2
Mercury
Level 153
God Stats
3W - 8L
1,340 SR
Queue Stats
55W - 57L
1,484 Elo+
Solo
The Morrigan
The Morrigan
utterrenaqueen
The Morrigan
Level 233
God Stats
0W - 3L
1,302 SR
Queue Stats
56W - 56L
1,471 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Juke Coyot
Chang'e
13
7 / 1 / 2
7,824
602
6,077
8,069
2,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
L1TE Red
Raijin
14
1 / 1 / 2
8,179
629
3,969
6,026
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
Twnklicious
Aphrodite
13
3 / 1 / 3
7,857
604
2,857
8,380
6,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hachiman
nL TRUAngel
Hachiman
13
0 / 3 / 3
7,408
570
7,403
10,538
3,663
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 3
8,032
618
5,689
8,783
7,416
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,349
565
7,807
6,758
2,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 5 / 0
5,888
453
3,663
7,605
2,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 2 / 3
6,954
535
5,651
11,825
8,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
sine2
Mercury
14
1 / 2 / 1
7,037
541
2,855
7,928
2,959
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
utterrenaqueen
The Morrigan
12
0 / 3 / 1
7,134
549
3,010
6,303
2,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancile

Ancile

+45
Magical Protection
+200
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
13
14
Kills
7
7
Deaths
14
13
Assists
6
Player
Kills
Deaths
Assists
KDA
L
4
2
1
2.25
W
Chang'e
Juke Coyot
Chang'e
7
1
2
8
W
Raijin
L1TE Red
Raijin
1
1
2
2
L
0
5
0
0
L
2
2
3
1.75
W
Aphrodite
Twnklicious
Aphrodite
3
1
3
4.5
W
Hachiman
nL TRUAngel
Hachiman
0
3
3
0.5
W
3
1
3
4.5
L
Mercury
sine2
Mercury
1
2
1
0.75
L
The Morrigan
utterrenaqueen
The Morrigan
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
22,986
41,796
Taken
40,419
21,600
Mitigated
17,949
18,242
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,807
4,042
261
1,001
6,758
2,093
685
2,009
4,621
0
44,060
W
Chang'e
Juke Coyot
Chang'e
6,077
187
1,008
4,154
8,069
2,780
166
1,370
6,659
49,052
0
W
Raijin
L1TE Red
Raijin
3,969
324
0
1,578
6,026
1,719
0
2,592
3,172
55,737
969
L
3,663
254
0
1,197
7,605
2,205
0
5,803
1,234
35,964
0
L
5,651
602
0
2,126
11,825
8,435
0
4,457
6,992
25,172
0
W
Aphrodite
Twnklicious
Aphrodite
2,857
355
2,562
4,553
8,380
6,022
0
2,765
5,607
18,997
0
W
Hachiman
nL TRUAngel
Hachiman
7,403
3,904
0
3,310
10,538
3,663
169
2,274
8,264
0
56,416
W
5,689
749
0
1,077
8,783
7,416
384
2,798
5,847
51,490
0
L
Mercury
sine2
Mercury
2,855
937
0
1,505
7,928
2,959
0
1,356
6,444
0
58,559
L
The Morrigan
utterrenaqueen
The Morrigan
3,010
675
0
2,553
6,303
2,257
0
3,706
2,597
41,428
8,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,300
Gold Earned
34,362
415
Minions Killed
354
0
Camps Cleared
0
1,257,913
Distance Traveled
1,335,354
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nut
7,349
565
87
7
0
254,769
0
W
Chang'e
7,824
602
88
7
0
290,582
0
W
Raijin
8,179
629
117
9
0
243,461
0
L
Janus
5,888
453
60
5
0
230,539
0
L
Geb
6,954
535
25
2
0
297,144
2
W
Aphrodite
7,857
604
38
3
0
265,622
4
W
Hachiman
7,408
570
93
7
0
237,352
0
W
Geb
8,032
618
79
6
0
220,896
0
L
Mercury
7,037
541
93
7
0
293,991
0
L
The Morrigan
7,134
549
89
7
0
258,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role