Player Matchup

Medusa
Medusa
Platinum I
 
Medusa
Platinum I
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Platinum III
 
Bacchus
Platinum III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum III
Hєctσr
Agni
Platinum III
Level 201
God Stats
1W - 3L
1,538 SR
Queue Stats
82W - 74L
1,834 MMR
Solo
Cthulhu
Cthulhu
Platinum II
ShydyNight
Cthulhu
Platinum II
Level 153
God Stats
1W - 5L
1,654 SR
Queue Stats
188W - 172L
1,862 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum II
elindrae
Erlang Shen
Platinum II
Level 146
God Stats
27W - 19L
1,657 SR
Queue Stats
188W - 172L
1,908 MMR
Party 1
Team Averages
Platinum II
Platinum II
Average Tier
Level 162
1,570 SR
1,721 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 143
1,553 SR
1,786 MMR
Ao Kuang
Ao Kuang
Diamond IV
 
Ao Kuang
Diamond IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Atlas
Atlas
Platinum II
AlmightyAngel
Atlas
Platinum II
Level 158
God Stats
1W - 0L
1,823 SR
Queue Stats
21W - 18L
1,799 MMR
Solo
Anhur
Anhur
Platinum III
GoldNecklace
Anhur
Platinum III
Level 143
God Stats
3W - 3L
1,469 SR
Queue Stats
65W - 54L
1,931 MMR
Solo
Anubis
Anubis
Gold I
TuNii53
Anubis
Gold I
Level 167
God Stats
46W - 34L
1,616 SR
Queue Stats
77W - 75L
1,762 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
baryl348
Cu Chulainn
Platinum I
Level 159
God Stats
2W - 4L
1,357 SR
Queue Stats
123W - 102L
1,938 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 1 / 0
3,431
686
2,837
2,822
644
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
 
Bacchus
3
0 / 1 / 0
2,817
563
720
1,892
982
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Agni
8
0 / 0 / 0
3,754
751
738
2,013
347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
ShydyNight
Cthulhu
7
0 / 0 / 0
3,669
734
1,186
2,798
1,625
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
elindrae
Erlang Shen
5
0 / 2 / 0
3,002
600
666
3,517
860
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
FreyaKing ArthurAthena

VS

Bans
KuzenboChang'eAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
7
1 / 0 / 1
3,771
754
1,813
3,394
789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 2
3,550
710
1,276
3,851
1,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

7
2 / 0 / 0
3,796
759
1,240
2,520
602
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
TuNii53
Anubis
8
1 / 0 / 1
4,277
855
1,017
1,507
627
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
baryl348
Cu Chulainn
7
0 / 0 / 0
3,736
747
1,644
3,399
1,197
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
4
4
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
0
1
0
0
L
Bacchus
 
Bacchus
0
1
0
0
W
Ao Kuang
 
Ao Kuang
1
0
1
1.5
W
0
0
2
1
W
2
0
0
2
L
Agni
0
0
0
0
L
Cthulhu
ShydyNight
Cthulhu
0
0
0
0
W
Anubis
TuNii53
Anubis
1
0
1
1.5
W
Cu Chulainn
baryl348
Cu Chulainn
0
0
0
0
L
Erlang Shen
elindrae
Erlang Shen
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,147
Damage
6,990
13,042
Taken
14,671
4,458
Mitigated
4,796
4,496
Healing
8,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
2,837
878
0
843
2,822
644
0
867
1,955
0
19,626
L
Bacchus
 
Bacchus
720
142
0
632
1,892
982
0
355
1,537
3,581
0
W
Ao Kuang
 
Ao Kuang
1,813
430
0
2,674
3,394
789
0
337
3,057
18,591
0
W
1,276
612
719
1,516
3,851
1,581
0
223
3,628
7,100
198
W
1,240
921
0
1,159
2,520
602
0
497
2,023
0
19,409
L
Agni
738
135
0
891
2,013
347
0
825
1,188
22,862
0
L
Cthulhu
ShydyNight
Cthulhu
1,186
185
0
1,046
2,798
1,625
0
435
2,363
19,536
425
W
Anubis
TuNii53
Anubis
1,017
157
0
1,070
1,507
627
0
642
865
21,533
2,069
W
Cu Chulainn
baryl348
Cu Chulainn
1,644
263
0
1,310
3,399
1,197
0
879
2,520
0
21,773
L
Erlang Shen
elindrae
Erlang Shen
666
447
0
1,084
3,517
860
0
1,570
1,947
0
13,513

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,673
Gold Earned
19,130
170
Minions Killed
191
0
Camps Cleared
0
468,835
Distance Traveled
551,062
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
3,431
686
40
8
0
87,530
0
L
Bacchus
2,817
563
5
1
0
46,210
2
W
Ao Kuang
3,771
754
39
8
0
126,698
0
W
Atlas
3,550
710
12
2
0
119,315
4
W
Anhur
3,796
759
42
8
0
101,926
0
L
Agni
3,754
751
57
11
0
108,971
0
L
Cthulhu
3,669
734
43
9
0
108,447
0
W
Anubis
4,277
855
53
11
0
94,020
3
W
Cu Chulainn
3,736
747
45
9
0
109,103
0
L
Erlang Shen
3,002
600
25
5
0
117,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role