Player Matchup

Mercury
Mercury
Alcohol96º
Mercury
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
57W - 48L
1,430 Elo+
Solo
Odin
Odin
Ban_Deh
Odin
Level 118
God Stats
9W - 9L
1,474 SR
Queue Stats
208W - 180L
1,497 Elo+
Solo
Chronos
Chronos
H6wky
Chronos
Level 93
God Stats
139W - 102L
1,600 SR
Queue Stats
428W - 403L
1,528 Elo+
Solo
Danzaburou
Danzaburou
JoshuaAskew1
Danzaburou
Level 153
God Stats
2W - 2L
1,515 SR
Queue Stats
229W - 218L
1,475 Elo+
Solo
Fafnir
Fafnir
M992
Fafnir
Level 149
God Stats
5W - 1L
1,728 SR
Queue Stats
142W - 151L
1,497 Elo+
Solo
Team Averages
Level 120
1,563 SR
1,485 Elo+

VS

Team Averages
Level 80
1,398 SR
1,439 Elo+
Bacchus
Bacchus
 
Bacchus
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KHOlympus
Nu Wa
Level 36
God Stats
1W - 4L
1,522 SR
Queue Stats
13W - 23L
1,361 Elo+
Solo
Fafnir
Fafnir
TwiiX_qUicKScOpE
Fafnir
Level 126
God Stats
2W - 6L
1,205 SR
Queue Stats
137W - 135L
1,423 Elo+
Solo
Mercury
Mercury
artemius1402
Mercury
Level 88
God Stats
4W - 6L
1,431 SR
Queue Stats
303W - 291L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
k_komochik_k
Jing Wei
Level 85
God Stats
2W - 9L
1,332 SR
Queue Stats
346W - 348L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Alcohol96º
Mercury
9
3 / 0 / 0
5,115
568
3,009
5,439
1,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Odin
Ban_Deh
Odin
11
0 / 2 / 1
5,834
648
3,327
6,230
2,151
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Chronos
H6wky
Chronos
12
4 / 0 / 2
6,044
672
3,417
4,783
1,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
JoshuaAskew1
Danzaburou
9
1 / 1 / 1
5,464
607
4,526
3,086
906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fafnir
M992
Fafnir
9
2 / 0 / 4
5,997
666
2,860
6,110
4,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
1 / 3 / 0
4,749
528
3,025
6,715
5,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Nu Wa
KHOlympus
Nu Wa
8
0 / 3 / 0
4,549
505
3,576
3,629
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

9
1 / 1 / 1
5,216
580
2,130
6,329
6,081
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mercury
artemius1402
Mercury
8
1 / 3 / 0
4,577
509
2,905
6,505
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
k_komochik_k
Jing Wei
8
0 / 0 / 1
4,505
501
1,966
2,984
861
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
10
Kills
3
3
Deaths
10
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
3
0
0.33
W
Mercury
Alcohol96º
Mercury
3
0
0
3
W
Odin
Ban_Deh
Odin
0
2
1
0.25
W
Chronos
H6wky
Chronos
4
0
2
5
W
Danzaburou
JoshuaAskew1
Danzaburou
1
1
1
1.5
L
Nu Wa
KHOlympus
Nu Wa
0
3
0
0
W
Fafnir
M992
Fafnir
2
0
4
4
L
1
1
1
1.5
L
Mercury
artemius1402
Mercury
1
3
0
0.33
L
Jing Wei
k_komochik_k
Jing Wei
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,139
Damage
13,602
25,648
Taken
26,162
11,134
Mitigated
14,893
7,578
Healing
9,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
3,025
318
0
2,008
6,715
5,157
0
1,517
5,175
12,723
0
W
Mercury
Alcohol96º
Mercury
3,009
1,222
0
1,257
5,439
1,743
0
980
4,405
0
29,181
W
Odin
Ban_Deh
Odin
3,327
942
0
1,161
6,230
2,151
0
1,515
4,443
0
40,718
W
Chronos
H6wky
Chronos
3,417
1,079
0
1,948
4,783
1,404
0
2,786
1,957
40,028
0
W
Danzaburou
JoshuaAskew1
Danzaburou
4,526
1,420
0
956
3,086
906
102
1,041
2,045
0
37,746
L
Nu Wa
KHOlympus
Nu Wa
3,576
1,052
0
735
3,629
941
0
2,081
1,424
27,166
0
W
Fafnir
M992
Fafnir
2,860
784
0
2,256
6,110
4,930
0
2,043
4,067
11,036
3,113
L
2,130
394
0
2,609
6,329
6,081
0
726
5,553
20,534
0
L
Mercury
artemius1402
Mercury
2,905
1,270
0
2,659
6,505
1,853
0
1,163
5,302
0
25,353
L
Jing Wei
k_komochik_k
Jing Wei
1,966
1,356
0
1,098
2,984
861
0
2
2,982
0
25,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,454
Gold Earned
23,596
293
Minions Killed
211
0
Camps Cleared
0
994,166
Distance Traveled
916,566
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,749
528
15
2
0
189,739
2
W
Mercury
5,115
568
45
5
0
239,028
0
W
Odin
5,834
648
81
9
0
181,676
0
W
Chronos
6,044
672
87
10
0
212,988
3
W
Danzaburou
5,464
607
59
7
0
185,180
0
L
Nu Wa
4,549
505
42
5
0
148,414
0
W
Fafnir
5,997
666
21
2
0
175,294
1
L
Fafnir
5,216
580
42
5
0
185,045
0
L
Mercury
4,577
509
57
6
0
211,250
0
L
Jing Wei
4,505
501
55
6
0
182,118
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role