Player Matchup

Loki
Loki
Fawakaa
Loki
Level 159
God Stats
33W - 30L
1,508 SR
Queue Stats
1,479W - 1,597L
1,566 Elo+
Solo
Hachiman
Hachiman
Harrybrother
Hachiman
Level 128
God Stats
9W - 5L
1,670 SR
Queue Stats
231W - 227L
1,516 Elo+
Solo
Skadi
Skadi
Heinekensuff
Skadi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,353 Elo+
Solo
Horus
Horus
Masamo
Horus
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 59L
1,525 Elo+
Solo
Heimdallr
Heimdallr
montricklb
Heimdallr
Level 126
God Stats
1W - 2L
1,270 SR
Queue Stats
286W - 281L
1,542 Elo+
Solo
Team Averages
Level 140
1,490 SR
1,501 Elo+

VS

Team Averages
Level 147
1,543 SR
1,533 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Drag0sel
Tyr
Level 162
God Stats
2W - 0L
1,641 SR
Queue Stats
89W - 57L
1,584 Elo+
Solo
Bacchus
Bacchus
Hundvalpskvarn
Bacchus
Level 106
God Stats
6W - 8L
1,620 SR
Queue Stats
272W - 260L
1,561 Elo+
Solo
Chang'e
Chang'e
KILLERFEY99
Chang'e
Level 186
God Stats
5W - 8L
1,456 SR
Queue Stats
699W - 729L
1,476 Elo+
Solo
Kumbhakarna
Kumbhakarna
Orangucant
Kumbhakarna
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
79W - 66L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Fawakaa
Loki
14
1 / 4 / 5
7,397
740
6,813
7,164
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
Harrybrother
Hachiman
15
3 / 5 / 2
8,215
822
13,894
9,351
4,396
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
1 / 8 / 5
6,936
694
8,236
11,158
4,839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Horus
Masamo
Horus
13
0 / 5 / 7
6,928
693
5,916
14,330
15,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
montricklb
Heimdallr
13
2 / 6 / 3
7,457
746
14,521
11,316
5,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
5 / 2 / 13
9,409
941
9,358
10,578
4,992
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
12 / 1 / 13
10,220
1,022
14,379
14,530
18,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 20
9,369
937
11,165
17,674
29,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
KILLERFEY99
Chang'e
15
6 / 1 / 15
9,197
920
7,964
11,289
5,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Orangucant
Kumbhakarna
15
3 / 1 / 19
9,660
966
6,917
18,962
23,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
108
7
Kills
28
28
Deaths
7
22
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
5
2
13
5.75
W
12
1
13
18.5
L
Loki
Fawakaa
Loki
1
4
5
0.88
L
Hachiman
Harrybrother
Hachiman
3
5
2
0.8
L
1
8
5
0.44
W
2
2
20
6
W
Chang'e
KILLERFEY99
Chang'e
6
1
15
13.5
L
Horus
Masamo
Horus
0
5
7
0.7
W
Kumbhakarna
Orangucant
Kumbhakarna
3
1
19
12.5
L
Heimdallr
montricklb
Heimdallr
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,380
Damage
49,783
53,319
Taken
73,033
33,376
Mitigated
81,432
9,911
Healing
40,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
9,358
3,134
212
1,510
10,578
4,992
3,930
0
10,381
0
34,340
W
14,379
1,162
1,205
3,640
14,530
18,108
588
0
14,412
0
27,676
L
Loki
Fawakaa
Loki
6,813
856
0
0
7,164
3,401
0
3,197
3,967
0
18,525
L
Hachiman
Harrybrother
Hachiman
13,894
4,438
138
1,208
9,351
4,396
0
5,284
4,067
0
26,078
L
8,236
3,539
265
584
11,158
4,839
0
4,830
6,328
0
18,735
W
11,165
885
1,357
3,925
17,674
29,521
577
0
17,464
16,243
302
W
Chang'e
KILLERFEY99
Chang'e
7,964
509
15,200
6,120
11,289
5,536
1,575
0
11,210
17,387
0
L
Horus
Masamo
Horus
5,916
1,743
2,298
3,849
14,330
15,222
0
7,532
6,798
0
8,271
W
Kumbhakarna
Orangucant
Kumbhakarna
6,917
422
3,841
3,400
18,962
23,275
619
0
18,714
9,403
1,092
L
Heimdallr
montricklb
Heimdallr
14,521
5,627
243
1,326
11,316
5,518
0
4,695
6,621
0
21,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,933
Gold Earned
47,855
86
Minions Killed
115
0
Camps Cleared
0
766,495
Distance Traveled
987,457
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
9,409
941
55
6
0
155,722
0
W
Tyr
10,220
1,022
25
3
0
269,380
0
L
Loki
7,397
740
21
2
0
157,150
0
L
Hachiman
8,215
822
27
3
0
141,822
0
L
Skadi
6,936
694
18
2
0
138,196
0
W
Bacchus
9,369
937
11
1
0
218,809
0
W
Chang'e
9,197
920
20
2
0
187,974
0
L
Horus
6,928
693
5
1
0
189,435
0
W
Kumbhakarna
9,660
966
4
0
0
155,572
0
L
Heimdallr
7,457
746
15
2
0
139,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role