Player Matchup

Fenrir
Fenrir
XmmortaI
Fenrir
Level 66
God Stats
17W - 15L
1,580 SR
Queue Stats
156W - 164L
1,535 Elo+
Solo
Ravana
Ravana
ZeMeekerz
Ravana
Level 56
God Stats
1W - 2L
1,495 SR
Queue Stats
90W - 101L
1,407 Elo+
Solo
Medusa
Medusa
Zokito
Medusa
Level 80
God Stats
35W - 24L
1,578 SR
Queue Stats
394W - 339L
1,505 Elo+
Solo
Zhong Kui
Zhong Kui
wyccad915
Zhong Kui
Level 68
God Stats
54W - 40L
1,553 SR
Queue Stats
159W - 155L
1,452 Elo+
Solo
Sol
Sol
x0Wanda0x
Sol
Level 89
God Stats
12W - 12L
1,449 SR
Queue Stats
450W - 413L
1,429 Elo+
Solo
Team Averages
Level 72
1,531 SR
1,465 Elo+

VS

Team Averages
Level 108
1,613 SR
1,482 Elo+
Athena
Athena
FaithlessSorrow
Athena
Level 149
God Stats
1W - 3L
1,602 SR
Queue Stats
125W - 108L
1,499 Elo+
Solo
Skadi
Skadi
NAJIRAMBA
Skadi
Level 210
God Stats
10W - 10L
1,535 SR
Queue Stats
223W - 220L
1,510 Elo+
Party 1
Da Ji
Da Ji
Sticka246
Da Ji
Level 60
God Stats
1W - 3L
1,394 SR
Queue Stats
184W - 193L
1,399 Elo+
Solo
Hel
Hel
XxlBling_BlingxX
Hel
Level 65
God Stats
0W - 1L
1,802 SR
Queue Stats
47W - 47L
1,466 Elo+
Solo
Mulan
Mulan
thefealfeefs
Mulan
Level 58
God Stats
14W - 6L
1,730 SR
Queue Stats
186W - 163L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
XmmortaI
Fenrir
11
4 / 1 / 3
6,154
615
3,494
7,222
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ravana
ZeMeekerz
Ravana
11
5 / 2 / 0
6,897
690
6,049
7,186
4,229
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Medusa
Zokito
Medusa
11
5 / 0 / 6
6,562
656
9,159
5,329
1,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
wyccad915
Zhong Kui
10
3 / 0 / 5
6,451
645
3,938
4,738
4,297
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
5 / 0 / 1
7,689
769
4,684
3,315
1,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,931
493
3,644
9,202
4,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
NAJIRAMBA
Skadi
8
0 / 3 / 1
4,931
493
3,580
5,642
1,332
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Da Ji
Sticka246
Da Ji
8
0 / 8 / 1
4,763
476
2,404
10,097
3,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
0 / 4 / 0
5,010
501
787
7,139
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

8
1 / 5 / 1
5,502
550
4,182
8,601
3,186
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
22
Kills
2
3
Deaths
22
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Skadi
NAJIRAMBA
Skadi
0
3
1
0.17
L
Da Ji
Sticka246
Da Ji
0
8
1
0.06
W
Fenrir
XmmortaI
Fenrir
4
1
3
5.5
L
0
4
0
0
W
Ravana
ZeMeekerz
Ravana
5
2
0
2.5
W
Medusa
Zokito
Medusa
5
0
6
8
L
1
5
1
0.3
W
Zhong Kui
wyccad915
Zhong Kui
3
0
5
5.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,324
Damage
14,597
27,790
Taken
40,681
13,925
Mitigated
14,562
11,740
Healing
6,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,644
809
124
1,549
9,202
4,854
0
2,438
6,764
16,948
297
L
Skadi
NAJIRAMBA
Skadi
3,580
1,017
0
465
5,642
1,332
0
963
4,679
0
31,045
L
Da Ji
Sticka246
Da Ji
2,404
511
0
250
10,097
3,118
0
1,241
8,856
0
20,976
W
Fenrir
XmmortaI
Fenrir
3,494
1,067
0
3,817
7,222
2,435
0
1,000
6,222
0
35,531
L
787
323
251
2,582
7,139
2,072
0
3,581
3,558
29,714
0
W
Ravana
ZeMeekerz
Ravana
6,049
1,724
0
1,867
7,186
4,229
0
389
6,797
897
41,923
W
Medusa
Zokito
Medusa
9,159
2,622
0
1,383
5,329
1,962
357
1,178
4,151
0
49,745
L
4,182
1,326
0
1,736
8,601
3,186
0
260
8,341
0
22,224
W
Zhong Kui
wyccad915
Zhong Kui
3,938
776
0
2,138
4,738
4,297
185
827
3,911
17,442
2,029
W
4,684
1,268
0
2,535
3,315
1,002
947
931
2,384
45,087
9,355

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,753
Gold Earned
25,137
360
Minions Killed
222
0
Camps Cleared
0
1,055,276
Distance Traveled
959,435
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,931
493
18
2
0
247,133
0
L
Skadi
4,931
493
59
6
0
207,582
0
L
Da Ji
4,763
476
36
4
0
171,884
0
W
Fenrir
6,154
615
74
7
0
232,999
0
L
Hel
5,010
501
69
7
0
175,430
0
W
Ravana
6,897
690
80
8
0
187,274
2
W
Medusa
6,562
656
73
7
0
222,216
0
L
Mulan
5,502
550
40
4
0
157,406
1
W
Zhong Kui
6,451
645
38
4
0
205,218
2
W
Sol
7,689
769
95
10
0
207,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role