Player Matchup

Heimdallr
Heimdallr
Pico-chan-69
Heimdallr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 119L
1,549 Elo+
Solo
Danzaburou
Danzaburou
W0KK0123
Danzaburou
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 18L
1,464 Elo+
Solo
Hachiman
Hachiman
badzmarius
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,612 Elo+
Solo
Mulan
Mulan
diewlay
Mulan
Level 67
God Stats
2W - 4L
1,487 SR
Queue Stats
124W - 134L
1,500 Elo+
Solo
Anhur
Anhur
stout-ninepins5
Anhur
Level 97
God Stats
4W - 7L
1,279 SR
Queue Stats
471W - 488L
1,497 Elo+
Solo
Team Averages
Level 84
1,453 SR
1,524 Elo+

VS

Team Averages
Level 112
1,602 SR
1,491 Elo+
Lancelot
Lancelot
 
Lancelot
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Abrarogar99
Sol
Level 103
God Stats
11W - 5L
2,050 SR
Queue Stats
484W - 492L
1,610 Elo+
Party 1
Gilgamesh
Gilgamesh
Heinekensuff
Gilgamesh
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,223 Elo+
Solo
Skadi
Skadi
JosePetax
Skadi
Level 128
God Stats
9W - 8L
1,461 SR
Queue Stats
273W - 274L
1,524 Elo+
Party 1
Cerberus
Cerberus
Perishcorth
Cerberus
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
62W - 45L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Pico-chan-69
Heimdallr
5
0 / 1 / 0
4,448
741
572
889
245
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Danzaburou
W0KK0123
Danzaburou
11
0 / 2 / 7
5,839
973
3,695
4,077
1,451
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hachiman
badzmarius
Hachiman
13
3 / 4 / 2
6,049
1,008
4,281
5,653
1,921
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mulan
diewlay
Mulan
10
3 / 5 / 4
6,069
1,012
2,967
7,259
6,314
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 5
5,970
995
4,591
3,962
1,355
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
11
3 / 2 / 8
6,961
1,160
2,338
6,263
7,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Nemean Lion

Hide of the Nemean Lion

+50
Physical Protection
+200
Health
+20
Hp 5

PASSIVE - Reflect 15% of all Basic Attack damage back to the attacker as Physical Damage.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 3 / 6
5,947
991
3,822
4,674
1,382
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
Heinekensuff
Gilgamesh
13
4 / 0 / 8
7,332
1,222
3,852
4,915
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
JosePetax
Skadi
13
5 / 1 / 9
7,800
1,300
5,497
4,174
1,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
Perishcorth
Cerberus
11
2 / 2 / 8
6,910
1,152
3,366
5,392
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
8
Kills
14
14
Deaths
8
18
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
3
2
8
3.5
W
0
3
6
1
W
Gilgamesh
Heinekensuff
Gilgamesh
4
0
8
8
W
Skadi
JosePetax
Skadi
5
1
9
9.5
W
Cerberus
Perishcorth
Cerberus
2
2
8
3
L
Heimdallr
Pico-chan-69
Heimdallr
0
1
0
0
L
Danzaburou
W0KK0123
Danzaburou
0
2
7
1.75
L
Hachiman
badzmarius
Hachiman
3
4
2
1
L
Mulan
diewlay
Mulan
3
5
4
1
L
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,106
Damage
18,875
21,840
Taken
25,418
11,286
Mitigated
21,134
3,791
Healing
6,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
2,338
216
445
673
6,263
7,783
105
0
6,263
0
4,791
W
3,822
930
65
818
4,674
1,382
1,239
0
4,674
11,726
0
W
Gilgamesh
Heinekensuff
Gilgamesh
3,852
501
1,265
815
4,915
5,599
250
0
4,915
688
6,885
W
Skadi
JosePetax
Skadi
5,497
1,769
273
577
4,174
1,632
1,148
0
4,174
0
18,243
W
Cerberus
Perishcorth
Cerberus
3,366
103
433
1,136
5,392
4,738
48
0
5,392
5,607
0
L
Heimdallr
Pico-chan-69
Heimdallr
572
155
0
0
889
245
0
226
630
0
572
L
Danzaburou
W0KK0123
Danzaburou
3,695
1,519
885
724
4,077
1,451
0
1,132
2,869
0
11,589
L
Hachiman
badzmarius
Hachiman
4,281
2,794
0
0
5,653
1,921
0
2,200
3,453
0
11,319
L
Mulan
diewlay
Mulan
2,967
301
30
1,249
7,259
6,314
0
2,345
4,729
0
5,924
L
4,591
2,813
338
565
3,962
1,355
0
1,802
2,081
0
7,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,375
Gold Earned
34,950
46
Minions Killed
73
0
Camps Cleared
0
388,442
Distance Traveled
630,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
6,961
1,160
6
1
0
126,724
0
W
Sol
5,947
991
14
2
0
144,984
0
W
Gilgamesh
7,332
1,222
18
3
0
134,100
0
W
Skadi
7,800
1,300
29
5
0
121,192
0
W
Cerberus
6,910
1,152
6
1
0
103,027
0
L
Heimdallr
4,448
741
0
0
0
14,525
0
L
Danzaburou
5,839
973
14
2
0
105,229
0
L
Hachiman
6,049
1,008
14
2
0
94,480
0
L
Mulan
6,069
1,012
7
1
0
81,493
0
L
Anhur
5,970
995
11
2
0
92,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role