Player Matchup

Ao Kuang
Ao Kuang
ChaircatMeow
Ao Kuang
Level 174
God Stats
7W - 4L
1,666 SR
Queue Stats
637W - 665L
1,463 Elo+
Solo
Medusa
Medusa
FURQANN
Medusa
Level 67
God Stats
76W - 65L
1,550 SR
Queue Stats
99W - 93L
1,426 Elo+
Party 3
Chaac
Chaac
KloSst
Chaac
Level 59
God Stats
3W - 0L
1,439 SR
Queue Stats
28W - 23L
1,522 Elo+
Party 2
Sobek
Sobek
SOLUNCAN34
Sobek
Level 27
God Stats
9W - 10L
1,502 SR
Queue Stats
18W - 20L
1,379 Elo+
Party 3
Ra
Ra
lisen33
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 2
Team Averages
Level 66
1,531 SR
1,458 Elo+

VS

Team Averages
Level 61
1,601 SR
1,435 Elo+
Hel
Hel
DemonnHide
Hel
Level 119
God Stats
0W - 1L
1,666 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Neith
Neith
ELLIE-58-_-
Neith
Level 68
God Stats
10W - 9L
1,488 SR
Queue Stats
70W - 67L
1,426 Elo+
Solo
Sobek
Sobek
geek-fps-1070
Sobek
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,252 Elo+
Solo
Charon
Charon
pr1sma7
Charon
Level 26
God Stats
1W - 1L
1,666 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Mulan
Mulan
tiramisu52
Mulan
Level 54
God Stats
6W - 10L
1,686 SR
Queue Stats
123W - 111L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ChaircatMeow
Ao Kuang
17
8 / 2 / 0
9,787
652
4,996
11,326
4,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
FURQANN
Medusa
13
4 / 2 / 6
7,959
531
8,970
11,449
3,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
KloSst
Chaac
14
3 / 1 / 6
8,594
573
7,276
8,726
4,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Sobek
13
2 / 3 / 8
8,061
537
5,826
11,732
11,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
3 / 2 / 5
8,304
554
4,975
6,105
1,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
8,236
549
6,949
9,587
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
5 / 4 / 0
7,726
515
7,961
8,069
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

10
1 / 3 / 1
6,190
413
1,314
6,011
6,216
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charon
pr1sma7
Charon
10
0 / 5 / 5
7,255
484
5,682
12,507
9,540
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mulan
11
1 / 3 / 2
7,000
467
6,025
10,807
5,346
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
20
20
Kills
9
10
Deaths
20
25
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ChaircatMeow
Ao Kuang
8
2
0
4
L
2
5
3
0.7
L
5
4
0
1.25
W
Medusa
FURQANN
Medusa
4
2
6
3.5
W
Chaac
KloSst
Chaac
3
1
6
6
W
Sobek
2
3
8
2
L
1
3
1
0.5
W
3
2
5
2.75
L
Charon
pr1sma7
Charon
0
5
5
0.5
L
Mulan
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,043
Damage
27,931
49,338
Taken
46,981
25,719
Mitigated
27,635
20,101
Healing
11,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ChaircatMeow
Ao Kuang
4,996
1,485
0
6,502
11,326
4,432
282
1,061
10,265
73,419
17,305
L
6,949
371
1,869
3,459
9,587
3,615
540
3,595
5,908
58,423
1,601
L
7,961
1,485
194
1,054
8,069
2,918
450
2,751
5,246
0
55,022
W
Medusa
FURQANN
Medusa
8,970
4,086
0
5,468
11,449
3,849
420
3,603
7,846
0
53,242
W
Chaac
KloSst
Chaac
7,276
1,093
0
3,497
8,726
4,331
345
1,580
7,146
0
39,866
W
Sobek
5,826
355
0
2,987
11,732
11,187
62
4,251
7,481
21,093
2,983
L
1,314
63
0
880
6,011
6,216
0
1,437
4,015
11,247
0
W
4,975
853
284
1,363
6,105
1,920
1,051
3,176
2,929
46,686
0
L
Charon
pr1sma7
Charon
5,682
1,212
397
1,677
12,507
9,540
472
3,639
8,771
17,669
463
L
Mulan
6,025
1,153
0
2,046
10,807
5,346
0
3,289
7,309
0
39,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,705
Gold Earned
36,407
426
Minions Killed
302
0
Camps Cleared
0
1,457,307
Distance Traveled
1,230,226
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,787
652
135
9
0
320,222
4
L
Hel
8,236
549
116
8
0
300,598
2
L
Neith
7,726
515
79
5
0
251,044
2
W
Medusa
7,959
531
85
6
0
292,029
0
W
Chaac
8,594
573
86
6
0
289,430
3
W
Sobek
8,061
537
39
3
0
284,645
0
L
Sobek
6,190
413
12
1
0
233,758
6
W
Ra
8,304
554
81
5
0
270,981
0
L
Charon
7,255
484
24
2
0
261,195
0
L
Mulan
7,000
467
71
5
0
183,631
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role