Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
QuaLityEroR
Bacchus
Level 31
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 52L
1,238 Elo+
Solo
Freya
Freya
Th3K1ngG4m3
Freya
Level 61
God Stats
10W - 9L
1,517 SR
Queue Stats
51W - 67L
1,444 Elo+
Solo
Cliodhna
Cliodhna
maslim12
Cliodhna
Level 82
God Stats
19W - 17L
1,537 SR
Queue Stats
262W - 242L
1,475 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
mic-fro
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,825 SR
Queue Stats
93W - 83L
1,546 Elo+
Solo
Team Averages
Level 86
1,576 SR
1,441 Elo+

VS

Team Averages
Level 84
1,525 SR
1,453 Elo+
Nu Wa
Nu Wa
JoshiQan
Nu Wa
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
36W - 23L
1,531 Elo+
Party 1
Hercules
Hercules
RoUg4il_s0C1SsE
Hercules
Level 83
God Stats
7W - 4L
1,546 SR
Queue Stats
143W - 136L
1,470 Elo+
Solo
Atlas
Atlas
SPODERMAN3963
Atlas
Level 63
God Stats
4W - 1L
1,778 SR
Queue Stats
25W - 29L
1,445 Elo+
Party 2
Fenrir
Fenrir
Smashinghou
Fenrir
Level 68
God Stats
6W - 1L
1,300 SR
Queue Stats
56W - 56L
1,443 Elo+
Party 1
Medusa
Medusa
xXBlackjesus76
Medusa
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
0 / 2 / 0
5,236
524
5,771
10,727
7,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bacchus
QuaLityEroR
Bacchus
6
0 / 3 / 0
4,259
426
1,633
6,103
4,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
0 / 4 / 1
5,020
502
3,462
5,705
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cliodhna
maslim12
Cliodhna
10
3 / 5 / 0
5,829
583
1,431
8,999
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Morgan Le Fay
mic-fro
Morgan Le Fay
10
0 / 3 / 1
5,599
560
2,928
8,033
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
JoshiQan
Nu Wa
12
6 / 1 / 1
7,226
723
8,407
4,133
1,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
11
1 / 1 / 2
5,923
592
4,896
8,342
6,108
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

10
1 / 0 / 5
5,913
591
2,908
5,610
2,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
11
5 / 0 / 5
6,429
643
7,296
7,083
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 1 / 2
5,872
587
4,232
3,437
879
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
3
Kills
17
17
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Nu Wa
JoshiQan
Nu Wa
6
1
1
6.5
L
Bacchus
QuaLityEroR
Bacchus
0
3
0
0
W
Hercules
1
1
2
2
W
1
0
5
3.5
W
Fenrir
5
0
5
7.5
L
0
4
1
0.13
L
Cliodhna
maslim12
Cliodhna
3
5
0
0.6
L
Morgan Le Fay
mic-fro
Morgan Le Fay
0
3
1
0.17
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,225
Damage
27,739
39,567
Taken
28,605
16,675
Mitigated
13,801
10,553
Healing
8,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,771
944
0
3,563
10,727
7,287
0
488
10,161
0
34,907
W
Nu Wa
JoshiQan
Nu Wa
8,407
1,617
0
655
4,133
1,207
0
2,634
1,499
51,273
1,314
L
Bacchus
QuaLityEroR
Bacchus
1,633
222
0
1,052
6,103
4,021
0
1,279
4,752
11,274
0
W
Hercules
4,896
2,036
0
3,571
8,342
6,108
0
0
8,342
0
33,875
W
2,908
919
0
1,842
5,610
2,660
0
2,664
2,564
17,343
2,041
W
Fenrir
7,296
2,845
0
1,944
7,083
2,947
0
327
6,756
0
41,137
L
3,462
868
0
1,290
5,705
1,358
0
1,413
4,254
22,756
594
L
Cliodhna
maslim12
Cliodhna
1,431
213
0
2,840
8,999
2,253
0
1,763
7,098
0
34,612
L
Morgan Le Fay
mic-fro
Morgan Le Fay
2,928
99
0
1,808
8,033
1,756
0
5,513
2,205
35,972
1,811
W
4,232
1,814
0
0
3,437
879
0
1,753
1,599
0
41,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,943
Gold Earned
31,363
286
Minions Killed
335
0
Camps Cleared
0
917,283
Distance Traveled
1,013,850
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,236
524
59
6
0
183,670
0
W
Nu Wa
7,226
723
95
10
0
185,995
2
L
Bacchus
4,259
426
23
2
0
124,406
0
W
Hercules
5,923
592
72
7
0
182,967
2
W
Atlas
5,913
591
38
4
0
199,135
2
W
Fenrir
6,429
643
63
6
0
241,524
2
L
Freya
5,020
502
53
5
0
200,147
0
L
Cliodhna
5,829
583
67
7
0
226,945
0
L
Morgan Le Fay
5,599
560
84
8
0
182,115
1
W
Medusa
5,872
587
67
7
0
204,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role