Player Matchup

Cabrakan
Cabrakan
Damocles16
Cabrakan
Level 140
God Stats
29W - 26L
1,557 SR
Queue Stats
316W - 294L
1,480 Elo+
Solo
Zhong Kui
Zhong Kui
MrFluffy13
Zhong Kui
Level 147
God Stats
6W - 3L
1,661 SR
Queue Stats
172W - 167L
1,519 Elo+
Solo
Pele
Pele
Rassim23Dz
Pele
Level 69
God Stats
3W - 5L
1,375 SR
Queue Stats
97W - 87L
1,417 Elo+
Solo
Bacchus
Bacchus
Vardal
Bacchus
Level 122
God Stats
21W - 12L
1,609 SR
Queue Stats
162W - 157L
1,479 Elo+
Solo
Ullr
Ullr
jortex892
Ullr
Level 128
God Stats
22W - 17L
1,676 SR
Queue Stats
92W - 85L
1,481 Elo+
Solo
Team Averages
Level 121
1,576 SR
1,475 Elo+

VS

Team Averages
Level 111
1,514 SR
1,466 Elo+
Anubis
Anubis
 
Anubis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Josealcoba16
Fenrir
Level 116
God Stats
6W - 2L
1,692 SR
Queue Stats
106W - 114L
1,392 Elo+
Solo
Charon
Charon
OmegaVIPER_
Charon
Level 159
God Stats
2W - 6L
1,407 SR
Queue Stats
518W - 466L
1,489 Elo+
Solo
Zeus
Zeus
ppoopi
Zeus
Level 68
God Stats
4W - 3L
1,705 SR
Queue Stats
282W - 284L
1,471 Elo+
Solo
Sylvanus
Sylvanus
razonin
Sylvanus
Level 84
God Stats
1W - 5L
1,265 SR
Queue Stats
125W - 128L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Damocles16
Cabrakan
14
3 / 5 / 1
8,284
592
8,028
12,208
5,925
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Zhong Kui
MrFluffy13
Zhong Kui
14
10 / 1 / 6
8,570
612
12,615
12,056
8,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mystic Ring

Mystic Ring

+40
Magical Power
+20%
Attack Speed

10
0 / 6 / 6
6,136
438
3,113
10,004
2,958
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bacchus
Vardal
Bacchus
13
6 / 1 / 10
7,823
559
11,807
8,874
8,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Ullr
15
4 / 3 / 2
8,956
640
4,994
9,042
1,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
5 / 4 / 1
8,086
578
9,178
7,606
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
11
6 / 5 / 5
7,237
517
8,453
10,473
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charon
14
5 / 2 / 1
7,603
543
6,898
10,159
8,143
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zeus
ppoopi
Zeus
10
0 / 8 / 1
5,534
395
5,398
10,206
3,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sylvanus
razonin
Sylvanus
10
0 / 5 / 1
5,880
420
3,206
15,428
8,586
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
25
23
Kills
16
16
Deaths
24
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
4
1
1.38
W
Cabrakan
Damocles16
Cabrakan
3
5
1
0.7
L
Fenrir
6
5
5
1.7
W
Zhong Kui
MrFluffy13
Zhong Kui
10
1
6
13
L
Charon
5
2
1
2.75
W
0
6
6
0.5
W
Bacchus
Vardal
Bacchus
6
1
10
11
W
Ullr
4
3
2
1.67
L
Zeus
ppoopi
Zeus
0
8
1
0.06
L
Sylvanus
razonin
Sylvanus
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,557
Damage
33,133
52,184
Taken
53,872
27,305
Mitigated
27,706
15,685
Healing
14,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,178
1,019
0
830
7,606
3,774
0
1,498
6,108
51,580
2,379
W
Cabrakan
Damocles16
Cabrakan
8,028
1,261
0
4,098
12,208
5,925
0
5,434
6,342
49,112
2,745
L
Fenrir
8,453
1,872
0
2,773
10,473
3,935
0
4,860
5,463
0
33,562
W
Zhong Kui
MrFluffy13
Zhong Kui
12,615
2,727
0
7,076
12,056
8,173
470
5,731
6,266
66,232
4,191
L
Charon
6,898
1,527
0
3,830
10,159
8,143
114
5,743
4,416
45,987
952
W
3,113
1,325
0
1,026
10,004
2,958
0
2,238
7,719
0
41,354
W
Bacchus
Vardal
Bacchus
11,807
1,668
0
2,196
8,874
8,714
33
5,403
3,340
20,236
1,673
W
Ullr
4,994
1,771
0
1,289
9,042
1,535
0
4,607
4,055
0
56,629
L
Zeus
ppoopi
Zeus
5,398
799
0
1,546
10,206
3,268
0
7,573
2,343
31,814
0
L
Sylvanus
razonin
Sylvanus
3,206
538
2,132
3,731
15,428
8,586
0
10,942
4,066
17,125
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,769
Gold Earned
34,340
397
Minions Killed
282
0
Camps Cleared
0
1,264,248
Distance Traveled
1,225,349
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,086
578
92
7
0
228,701
1
W
Cabrakan
8,284
592
99
7
0
235,111
0
L
Fenrir
7,237
517
50
4
0
276,443
0
W
Zhong Kui
8,570
612
111
8
0
244,422
0
L
Charon
7,603
543
62
4
0
241,069
3
W
Pele
6,136
438
60
4
0
234,101
0
W
Bacchus
7,823
559
15
1
0
268,273
0
W
Ullr
8,956
640
112
8
0
282,341
0
L
Zeus
5,534
395
49
4
0
234,733
0
L
Sylvanus
5,880
420
29
2
0
244,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role