Player Matchup

Mulan
Mulan
Platinum III
Crown_Of_Dragons
Mulan
Platinum III
Level 146
God Stats
103W - 87L
1,550 SR
Queue Stats
203W - 185L
1,894 MMR
Solo
Sobek
Sobek
Silver III
Orshaabaal
Sobek
Silver III
Level 120
God Stats
1W - 1L
1,725 SR
Queue Stats
35W - 37L
1,484 MMR
Party 1
Pele
Pele
Silver I
Sephtis1x
Pele
Silver I
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 33L
1,556 MMR
Party 1
Medusa
Medusa
Platinum I
VeIuda
Medusa
Platinum I
Level 227
God Stats
1W - 3L
1,287 SR
Queue Stats
215W - 184L
1,999 MMR
Solo
Sylvanus
Sylvanus
Diamond V
xExotiic_Killer1
Sylvanus
Diamond V
Level 129
God Stats
13W - 16L
1,604 SR
Queue Stats
387W - 385L
2,065 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,533 SR
1,800 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 148
1,627 SR
1,798 MMR
Cliodhna
Cliodhna
Diamond III
Kioku99
Cliodhna
Diamond III
Level 157
God Stats
16W - 17L
1,601 SR
Queue Stats
121W - 104L
2,237 MMR
Party 2
Odin
Odin
Silver II
Lаrry
Odin
Silver II
Level 127
God Stats
2W - 1L
1,526 SR
Queue Stats
19W - 24L
1,380 MMR
Solo
Ra
Ra
Gold II
Ouscar
Ra
Gold II
Level 129
God Stats
3W - 2L
1,526 SR
Queue Stats
61W - 56L
1,430 MMR
Solo
Cupid
Cupid
Platinum II
PKA951
Cupid
Platinum II
Level 181
God Stats
11W - 2L
1,655 SR
Queue Stats
199W - 192L
1,953 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum I
lucktheos
Kumbhakarna
Platinum I
Level 147
God Stats
5W - 2L
1,827 SR
Queue Stats
72W - 57L
1,988 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 0
6,666
606
4,964
9,091
4,722
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Sobek
8
0 / 3 / 1
5,224
475
3,655
9,206
6,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
10
1 / 4 / 0
5,343
486
1,900
9,187
2,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Medusa
VeIuda
Medusa
13
3 / 1 / 0
6,966
633
4,986
5,121
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 2 / 0
5,617
511
3,533
7,550
3,273
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bans
NemesisAthenaGebFreya

VS

Bans
Chang'eAgniThanatosZhong Kui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Kioku99
Cliodhna
13
6 / 0 / 4
7,149
650
6,582
6,760
2,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Odin
Lаrry
Odin
12
2 / 0 / 1
6,863
624
5,095
7,863
7,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ra
12
2 / 1 / 3
6,410
583
5,402
4,634
1,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cupid
PKA951
Cupid
12
1 / 3 / 1
6,513
592
2,938
6,023
1,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
lucktheos
Kumbhakarna
11
2 / 0 / 7
6,500
591
3,713
10,059
6,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
4
Kills
13
13
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Cliodhna
Kioku99
Cliodhna
6
0
4
8
W
Odin
Lаrry
Odin
2
0
1
2.5
L
Sobek
0
3
1
0.17
W
Ra
2
1
3
3.5
W
Cupid
PKA951
Cupid
1
3
1
0.5
L
Pele
1
4
0
0.25
L
Medusa
VeIuda
Medusa
3
1
0
3
W
Kumbhakarna
lucktheos
Kumbhakarna
2
0
7
5.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,038
Damage
23,730
40,155
Taken
35,339
18,805
Mitigated
19,701
11,458
Healing
10,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,964
1,156
0
2,908
9,091
4,722
0
489
8,562
572
51,984
W
Cliodhna
Kioku99
Cliodhna
6,582
864
0
567
6,760
2,210
0
2,010
4,750
0
47,692
W
Odin
Lаrry
Odin
5,095
1,249
0
2,245
7,863
7,115
0
192
7,671
162
43,445
L
Sobek
3,655
451
0
2,126
9,206
6,112
0
2,952
5,892
13,735
394
W
Ra
5,402
524
1,234
1,727
4,634
1,726
0
1,084
3,550
50,946
2,545
W
Cupid
PKA951
Cupid
2,938
1,689
110
2,158
6,023
1,728
0
594
5,429
0
49,201
L
Pele
1,900
136
0
1,136
9,187
2,873
0
973
8,162
0
35,774
L
Medusa
VeIuda
Medusa
4,986
1,658
0
1,424
5,121
1,825
0
961
4,116
0
63,823
W
Kumbhakarna
lucktheos
Kumbhakarna
3,713
502
0
2,084
10,059
6,922
0
3,605
6,454
11,841
0
L
3,533
350
261
3,603
7,550
3,273
0
2,907
4,365
41,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,816
Gold Earned
33,435
384
Minions Killed
366
0
Camps Cleared
0
1,149,297
Distance Traveled
1,199,023
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,666
606
105
10
0
210,174
6
W
Cliodhna
7,149
650
75
7
0
285,781
0
W
Odin
6,863
624
84
8
0
213,638
0
L
Sobek
5,224
475
16
1
0
242,991
4
W
Ra
6,410
583
97
9
0
240,018
2
W
Cupid
6,513
592
92
8
0
214,443
0
L
Pele
5,343
486
64
6
0
257,942
2
L
Medusa
6,966
633
113
10
0
225,127
0
W
Kumbhakarna
6,500
591
18
2
0
245,143
2
L
Sylvanus
5,617
511
86
8
0
213,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role