Player Matchup

Raijin
Raijin
DeadGodRahhh
Raijin
Level 45
God Stats
6W - 4L
1,900 SR
Queue Stats
166W - 168L
1,562 Elo+
Party 1
Medusa
Medusa
MapleSyrrups
Medusa
Level 155
God Stats
52W - 39L
1,614 SR
Queue Stats
773W - 738L
1,565 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mattybart123
Tsukuyomi
Level 194
God Stats
1W - 3L
1,300 SR
Queue Stats
401W - 380L
1,549 Elo+
Solo
Hades
Hades
onii4chan
Hades
Level 82
God Stats
24W - 17L
1,605 SR
Queue Stats
544W - 519L
1,502 Elo+
Party 1
Fafnir
Fafnir
pillpoppinparry
Fafnir
Level 67
God Stats
30W - 28L
1,607 SR
Queue Stats
350W - 344L
1,570 Elo+
Party 1
Team Averages
Level 109
1,605 SR
1,550 Elo+

VS

Team Averages
Level 112
1,656 SR
1,512 Elo+
Medusa
Medusa
Incured
Medusa
Level 124
God Stats
3W - 0L
1,769 SR
Queue Stats
242W - 239L
1,544 Elo+
Solo
Chaac
Chaac
JpegWANYK
Chaac
Level 123
God Stats
2W - 1L
1,817 SR
Queue Stats
197W - 182L
1,493 Elo+
Solo
Loki
Loki
MsFrizzleMe901
Loki
Level 87
God Stats
5W - 7L
1,514 SR
Queue Stats
155W - 151L
1,486 Elo+
Solo
Yu Huang
Yu Huang
SofiUWU04
Yu Huang
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 111L
1,527 Elo+
Solo
Bacchus
Bacchus
hendrixf55
Bacchus
Level 122
God Stats
9W - 3L
1,679 SR
Queue Stats
186W - 176L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
13
3 / 5 / 3
7,625
508
4,979
8,388
2,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
11
0 / 6 / 0
6,374
425
5,087
10,860
2,806
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Mattybart123
Tsukuyomi
10
2 / 11 / 3
6,149
410
6,687
16,203
4,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hades
onii4chan
Hades
16
6 / 3 / 1
9,642
643
11,257
15,348
10,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

12
2 / 0 / 0
7,683
512
1,982
5,880
5,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Incured
Medusa
14
2 / 1 / 3
8,166
544
6,647
8,016
2,480
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
JpegWANYK
Chaac
14
2 / 6 / 2
8,619
575
8,924
13,061
8,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
7 / 2 / 3
8,375
558
6,620
11,385
3,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yu Huang
SofiUWU04
Yu Huang
15
10 / 4 / 4
9,106
607
10,524
9,044
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
hendrixf55
Bacchus
13
4 / 0 / 6
7,977
532
4,768
7,499
7,258
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
13
Kills
25
25
Deaths
13
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Raijin
3
5
3
0.9
W
Medusa
Incured
Medusa
2
1
3
3.5
W
Chaac
JpegWANYK
Chaac
2
6
2
0.5
L
Medusa
0
6
0
0
L
Tsukuyomi
Mattybart123
Tsukuyomi
2
11
3
0.32
W
7
2
3
4.25
W
Yu Huang
SofiUWU04
Yu Huang
10
4
4
3
W
Bacchus
hendrixf55
Bacchus
4
0
6
7
L
Hades
onii4chan
Hades
6
3
1
2.17
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,992
Damage
37,483
56,679
Taken
49,005
25,381
Mitigated
24,466
15,384
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
4,979
306
0
500
8,388
2,253
0
3,906
4,270
37,888
0
W
Medusa
Incured
Medusa
6,647
3,046
0
2,787
8,016
2,480
444
2,038
5,978
0
62,821
W
Chaac
JpegWANYK
Chaac
8,924
1,418
0
3,571
13,061
8,027
0
8,601
4,460
0
63,394
L
Medusa
5,087
1,770
0
1,191
10,860
2,806
0
1,858
8,968
0
45,161
L
Tsukuyomi
Mattybart123
Tsukuyomi
6,687
1,892
0
2,618
16,203
4,301
0
7,129
8,584
0
26,204
W
6,620
1,999
0
4,329
11,385
3,911
0
1,737
9,579
0
61,998
W
Yu Huang
SofiUWU04
Yu Huang
10,524
1,058
0
982
9,044
2,790
0
3,461
5,127
51,625
272
W
Bacchus
hendrixf55
Bacchus
4,768
665
0
1,353
7,499
7,258
0
1,667
5,770
19,673
885
L
Hades
onii4chan
Hades
11,257
995
0
9,200
15,348
10,122
0
320
14,304
72,178
1,164
L
1,982
312
0
1,875
5,880
5,899
0
1,185
4,667
14,759
554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,473
Gold Earned
42,243
363
Minions Killed
463
0
Camps Cleared
0
1,304,467
Distance Traveled
1,495,385
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,625
508
91
6
0
205,756
0
W
Medusa
8,166
544
115
8
0
287,620
0
W
Chaac
8,619
575
109
7
0
266,375
2
L
Medusa
6,374
425
83
6
0
257,806
5
L
Tsukuyomi
6,149
410
35
2
0
274,416
0
W
Loki
8,375
558
100
7
0
341,389
0
W
Yu Huang
9,106
607
105
7
0
265,390
0
W
Bacchus
7,977
532
34
2
0
334,611
2
L
Hades
9,642
643
132
9
0
271,324
2
L
Fafnir
7,683
512
22
1
0
295,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role