Player Matchup

Thor
Thor
Gold IV
 
Thor
Gold IV
Level 248
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold V
 
Janus
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold IV
Bennansss
Tsukuyomi
Gold IV
Level 154
God Stats
4W - 2L
1,635 SR
Queue Stats
236W - 240L
1,359 MMR
Solo
Neith
Neith
Gold IV
PoulpeMalade01
Neith
Gold IV
Level 128
God Stats
15W - 14L
1,601 SR
Queue Stats
151W - 155L
1,318 MMR
Solo
Jormungandr
Jormungandr
Silver I
TwiiX_qUicKScOpE
Jormungandr
Silver I
Level 126
God Stats
3W - 0L
1,604 SR
Queue Stats
25W - 30L
1,413 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 156
1,568 SR
1,418 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,528 SR
1,386 MMR
King Arthur
King Arthur
Gold IV
 
King Arthur
Gold IV
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hun Batz
Hun Batz
Gold V
Theprats
Hun Batz
Gold V
Level 156
God Stats
5W - 10L
1,354 SR
Queue Stats
117W - 115L
1,303 MMR
Solo
Charybdis
Charybdis
Silver II
YouScreamIlaugh
Charybdis
Silver II
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,407 MMR
Solo
Sylvanus
Sylvanus
Gold IV
anderr264
Sylvanus
Gold IV
Level 125
God Stats
1W - 2L
1,518 SR
Queue Stats
47W - 50L
1,325 MMR
Solo
Yu Huang
Yu Huang
Gold V
arnaugr2000
Yu Huang
Gold V
Level 108
God Stats
5W - 2L
1,767 SR
Queue Stats
54W - 68L
1,397 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
5 / 0 / 5
8,237
634
9,243
9,120
3,600
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Janus
 
Janus
12
3 / 1 / 0
7,273
559
6,069
5,770
1,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Bennansss
Tsukuyomi
12
1 / 3 / 7
7,126
548
5,231
12,815
10,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 0 / 4
8,178
629
8,526
4,819
1,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
TwiiX_qUicKScOpE
Jormungandr
13
1 / 1 / 5
8,135
626
4,792
6,411
3,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Bans
Maman BrigitteCthulhuAo KuangVulcan

VS

Bans
AthenaChang'eFreyaIx Chel
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
7
1 / 2 / 0
5,548
427
2,308
7,304
3,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Ancile

Ancile

+45
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s. While this effect is on cooldown, gain 20 Physical Power and 35 Magical Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

Hun Batz
Theprats
Hun Batz
12
1 / 4 / 1
6,422
494
4,439
12,040
3,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charybdis
YouScreamIlaugh
Charybdis
11
1 / 3 / 2
6,501
500
3,021
10,165
2,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
anderr264
Sylvanus
11
1 / 3 / 3
6,598
508
3,914
13,939
9,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Yu Huang
arnaugr2000
Yu Huang
12
1 / 1 / 1
6,594
507
6,130
6,479
2,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
13
Kills
5
5
Deaths
13
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
5
0
5
7.5
W
Janus
 
Janus
3
1
0
3
L
King Arthur
 
King Arthur
1
2
0
0.5
W
Tsukuyomi
Bennansss
Tsukuyomi
1
3
7
1.5
W
3
0
4
5
L
Hun Batz
Theprats
Hun Batz
1
4
1
0.38
W
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
1
1
5
3.5
L
Charybdis
YouScreamIlaugh
Charybdis
1
3
2
0.67
L
Sylvanus
anderr264
Sylvanus
1
3
3
0.83
L
Yu Huang
arnaugr2000
Yu Huang
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,861
Damage
19,812
38,935
Taken
49,927
21,066
Mitigated
21,717
11,268
Healing
18,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
9,243
1,659
0
4,204
9,120
3,600
0
1,215
7,905
0
68,679
W
Janus
 
Janus
6,069
120
0
655
5,770
1,833
26
4,047
1,723
45,059
968
L
King Arthur
 
King Arthur
2,308
201
0
934
7,304
3,440
0
3,232
4,072
0
20,881
W
Tsukuyomi
Bennansss
Tsukuyomi
5,231
942
0
2,853
12,815
10,091
18
3,743
9,072
0
28,918
W
8,526
2,853
0
1,717
4,819
1,596
1,027
862
3,957
0
60,255
L
Hun Batz
Theprats
Hun Batz
4,439
1,030
0
4,130
12,040
3,991
0
1,572
10,342
0
52,153
W
Jormungandr
TwiiX_qUicKScOpE
Jormungandr
4,792
1,630
0
1,839
6,411
3,946
784
177
6,234
57,329
1,853
L
Charybdis
YouScreamIlaugh
Charybdis
3,021
1,507
0
3,528
10,165
2,804
0
846
9,277
0
49,774
L
Sylvanus
anderr264
Sylvanus
3,914
1,107
3,070
5,848
13,939
9,276
0
2,280
11,543
18,636
0
L
Yu Huang
arnaugr2000
Yu Huang
6,130
333
0
500
6,479
2,206
0
2,128
4,131
50,408
1,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,949
Gold Earned
31,663
481
Minions Killed
353
0
Camps Cleared
0
1,356,480
Distance Traveled
1,174,880
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
8,237
634
116
9
0
302,405
1
W
Janus
7,273
559
117
9
0
259,544
4
L
King Arthur
5,548
427
40
3
0
174,181
0
W
Tsukuyomi
7,126
548
20
2
0
285,263
4
W
Neith
8,178
629
119
9
0
253,887
2
L
Hun Batz
6,422
494
86
7
0
298,755
0
W
Jormungandr
8,135
626
109
8
0
255,381
0
L
Charybdis
6,501
500
94
7
0
197,892
0
L
Sylvanus
6,598
508
42
3
0
239,478
2
L
Yu Huang
6,594
507
91
7
0
264,574
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role