Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Aldafodir
King Arthur
Level 66
God Stats
3W - 2L
1,500 SR
Queue Stats
9W - 6L
1,676 Elo+
Solo
Zhong Kui
Zhong Kui
GotenksKazekage
Zhong Kui
Level 125
God Stats
48W - 48L
1,474 SR
Queue Stats
277W - 258L
1,529 Elo+
Solo
Athena
Athena
Sacarosa
Athena
Level 42
God Stats
22W - 33L
1,505 SR
Queue Stats
68W - 114L
1,401 Elo+
Party 1
Serqet
Serqet
marcoaps
Serqet
Level 155
God Stats
5W - 3L
1,798 SR
Queue Stats
96W - 83L
1,598 Elo+
Party 1
Team Averages
Level 112
1,555 SR
1,541 Elo+

VS

Team Averages
Level 80
1,540 SR
1,595 Elo+
Kumbhakarna
Kumbhakarna
Bigcrust7878
Kumbhakarna
Level 56
God Stats
29W - 26L
1,639 SR
Queue Stats
161W - 164L
1,439 Elo+
Solo
Chaac
Chaac
LilAnstrom
Chaac
Level 27
God Stats
1W - 1L
1,429 SR
Queue Stats
1W - 1L
1,754 Elo+
Party 2
Rama
Rama
PaTiPoLLo
Rama
Level 106
God Stats
1W - 1L
1,742 SR
Queue Stats
3W - 1L
1,839 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SkieShauphen
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,726 SR
Queue Stats
92W - 79L
1,501 Elo+
Solo
Mercury
Mercury
iamdom24
Mercury
Level 63
God Stats
1W - 8L
1,167 SR
Queue Stats
305W - 296L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
4 / 4 / 5
8,277
591
10,624
9,561
3,262
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Aldafodir
King Arthur
15
4 / 0 / 2
8,916
637
5,798
7,615
6,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zhong Kui
GotenksKazekage
Zhong Kui
15
5 / 3 / 5
9,588
685
11,866
10,971
7,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Athena
Sacarosa
Athena
13
1 / 3 / 7
7,750
554
3,856
13,460
10,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
marcoaps
Serqet
15
12 / 1 / 5
9,606
686
11,199
11,531
3,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Bigcrust7878
Kumbhakarna
11
2 / 5 / 3
6,516
465
6,594
13,285
7,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chaac
13
0 / 5 / 0
6,895
493
2,772
10,800
6,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
12
5 / 5 / 2
7,355
525
10,391
12,700
3,902
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Keen Blade

Keen Blade

+20
Physical Power
+15%
Attack Speed

PASSIVE - Your Basic Attacks deal an additional 10% of your Basic Attack Power as Physical damage.

Morgan Le Fay
SkieShauphen
Morgan Le Fay
13
2 / 8 / 1
7,253
518
8,041
11,653
3,702
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
iamdom24
Mercury
10
1 / 3 / 2
6,171
441
1,337
9,578
2,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
18
26
Kills
10
11
Deaths
26
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
4
4
5
1.63
W
King Arthur
Aldafodir
King Arthur
4
0
2
5
L
Kumbhakarna
Bigcrust7878
Kumbhakarna
2
5
3
0.7
W
Zhong Kui
GotenksKazekage
Zhong Kui
5
3
5
2.5
L
Chaac
0
5
0
0
L
Rama
5
5
2
1.2
W
Athena
Sacarosa
Athena
1
3
7
1.5
L
Morgan Le Fay
SkieShauphen
Morgan Le Fay
2
8
1
0.31
L
Mercury
iamdom24
Mercury
1
3
2
0.67
W
Serqet
marcoaps
Serqet
12
1
5
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,343
Damage
29,135
53,138
Taken
58,016
32,181
Mitigated
25,082
16,805
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
10,624
3,255
0
2,525
9,561
3,262
1,809
2,046
7,305
0
65,093
W
King Arthur
Aldafodir
King Arthur
5,798
258
0
1,388
7,615
6,514
153
362
6,830
0
50,737
L
Kumbhakarna
Bigcrust7878
Kumbhakarna
6,594
338
0
1,332
13,285
7,789
0
3,610
9,228
28,355
941
W
Zhong Kui
GotenksKazekage
Zhong Kui
11,866
3,845
0
5,207
10,971
7,513
2,747
4,885
5,362
61,946
11,091
L
Chaac
2,772
334
0
1,059
10,800
6,982
0
1,216
9,584
0
46,114
L
Rama
10,391
8,840
0
3,034
12,700
3,902
138
3,882
8,818
0
52,162
W
Athena
Sacarosa
Athena
3,856
719
0
2,648
13,460
10,964
234
3,272
9,658
16,803
1,694
L
Morgan Le Fay
SkieShauphen
Morgan Le Fay
8,041
702
0
1,536
11,653
3,702
0
4,977
5,894
41,252
0
L
Mercury
iamdom24
Mercury
1,337
371
0
3,301
9,578
2,707
0
984
8,330
0
28,588
W
Serqet
marcoaps
Serqet
11,199
2,537
0
5,037
11,531
3,928
0
2,199
9,104
0
50,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
34,190
385
Minions Killed
374
0
Camps Cleared
0
1,459,972
Distance Traveled
1,345,700
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
8,277
591
82
6
0
273,783
2
W
King Arthur
8,916
637
79
6
0
261,290
2
L
Kumbhakarna
6,516
465
50
4
0
288,413
0
W
Zhong Kui
9,588
685
118
8
0
261,311
2
L
Chaac
6,895
493
88
6
0
287,432
0
L
Rama
7,355
525
89
6
0
262,496
2
W
Athena
7,750
554
29
2
0
288,597
4
L
Morgan Le Fay
7,253
518
86
6
0
256,624
0
L
Mercury
6,171
441
61
4
0
250,735
3
W
Serqet
9,606
686
77
6
0
374,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role