Player Matchup

Scylla
Scylla
Gentleman96
Scylla
Level 35
God Stats
1W - 5L
1,297 SR
Queue Stats
16W - 24L
1,426 Elo+
Solo
Fenrir
Fenrir
Shining17
Fenrir
Level 208
God Stats
25W - 12L
1,737 SR
Queue Stats
880W - 317L
1,750 Elo+
Solo
Hercules
Hercules
Wellyx
Hercules
Level 165
God Stats
18W - 3L
1,788 SR
Queue Stats
253W - 153L
1,651 Elo+
Party 2
Danzaburou
Danzaburou
remixcube
Danzaburou
Level 159
God Stats
6W - 0L
2,082 SR
Queue Stats
102W - 36L
1,687 Elo+
Party 2
Ymir
Ymir
xeskenn
Ymir
Level 176
God Stats
2W - 0L
1,734 SR
Queue Stats
125W - 55L
1,672 Elo+
Party 2
Team Averages
Level 149
1,728 SR
1,637 Elo+

VS

Team Averages
Level 125
1,494 SR
1,503 Elo+
Chang'e
Chang'e
 
Chang'e
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
doomdilidoom
Kuzenbo
Level 151
God Stats
19W - 33L
1,476 SR
Queue Stats
850W - 884L
1,520 Elo+
Party 1
Nu Wa
Nu Wa
klumpton
Nu Wa
Level 115
God Stats
12W - 15L
1,525 SR
Queue Stats
44W - 50L
1,553 Elo+
Solo
Amaterasu
Amaterasu
rippenx
Amaterasu
Level 87
God Stats
0W - 1L
1,470 SR
Queue Stats
134W - 142L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
3 / 1 / 7
7,202
1,200
5,048
3,814
1,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Shining17
Fenrir
12
5 / 1 / 8
7,639
1,273
9,204
5,918
4,700
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hercules
Wellyx
Hercules
13
2 / 0 / 12
7,144
1,191
5,567
7,602
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
remixcube
Danzaburou
13
4 / 0 / 11
8,296
1,383
7,869
5,048
1,831
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
xeskenn
Ymir
12
2 / 1 / 13
7,730
1,288
4,168
6,533
5,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Crest

Steel Crest

+20
Physical Protection
+150
Health

PASSIVE - Each time you are hit by a Basic Attack, gain a stack. You may only gain one stack per second. At 4 stacks, remove all stacks and gain a 75 Health Shield that lasts for 5s or until destroyed.

Team 1 Tickets

378

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 2
6,537
1,090
6,051
9,285
2,816
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Arachne
 
Arachne
11
0 / 2 / 1
6,304
1,051
4,376
5,062
2,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Kuzenbo
doomdilidoom
Kuzenbo
11
0 / 1 / 2
6,222
1,037
6,775
6,697
7,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nu Wa
klumpton
Nu Wa
11
0 / 5 / 1
6,029
1,005
4,254
5,264
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
rippenx
Amaterasu
11
3 / 3 / 0
6,818
1,136
4,083
7,834
6,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
16
Kills
3
3
Deaths
16
51
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
5
2
0.2
L
Arachne
 
Arachne
0
2
1
0.25
W
Scylla
3
1
7
6.5
W
Fenrir
Shining17
Fenrir
5
1
8
9
W
Hercules
Wellyx
Hercules
2
0
12
8
L
Kuzenbo
doomdilidoom
Kuzenbo
0
1
2
1
L
Nu Wa
klumpton
Nu Wa
0
5
1
0.1
W
Danzaburou
remixcube
Danzaburou
4
0
11
9.5
L
Amaterasu
rippenx
Amaterasu
3
3
0
1
W
Ymir
xeskenn
Ymir
2
1
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,856
Damage
25,539
28,915
Taken
34,142
19,566
Mitigated
21,163
6,650
Healing
5,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,051
168
1,486
2,009
9,285
2,816
0
2,768
6,408
17,608
187
L
Arachne
 
Arachne
4,376
3,998
0
602
5,062
2,730
0
240
4,741
0
13,457
W
Scylla
5,048
507
0
80
3,814
1,054
0
2,352
1,362
20,546
0
W
Fenrir
Shining17
Fenrir
9,204
1,907
0
748
5,918
4,700
0
3,624
2,014
0
16,129
W
Hercules
Wellyx
Hercules
5,567
1,647
0
2,623
7,602
6,648
0
3,303
4,074
0
13,130
L
Kuzenbo
doomdilidoom
Kuzenbo
6,775
1,598
0
708
6,697
7,724
0
2,628
3,928
11,431
2,228
L
Nu Wa
klumpton
Nu Wa
4,254
1,050
0
0
5,264
1,649
0
767
4,381
16,445
0
W
Danzaburou
remixcube
Danzaburou
7,869
4,053
0
2,154
5,048
1,831
0
2,252
2,609
0
38,808
L
Amaterasu
rippenx
Amaterasu
4,083
1,399
0
723
7,834
6,244
0
2,813
4,984
0
5,054
W
Ymir
xeskenn
Ymir
4,168
1,359
0
1,045
6,533
5,333
0
4,044
2,325
7,368
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,011
Gold Earned
31,910
156
Minions Killed
89
4
Camps Cleared
4
637,921
Distance Traveled
565,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,537
1,090
19
3
1
116,218
0
L
Arachne
6,304
1,051
25
4
0
131,114
0
W
Scylla
7,202
1,200
35
6
1
128,990
0
W
Fenrir
7,639
1,273
18
3
2
131,306
0
W
Hercules
7,144
1,191
23
4
1
136,661
0
L
Kuzenbo
6,222
1,037
12
2
1
128,525
0
L
Nu Wa
6,029
1,005
29
5
0
89,953
0
W
Danzaburou
8,296
1,383
76
13
0
123,688
0
L
Amaterasu
6,818
1,136
4
1
2
99,639
0
W
Ymir
7,730
1,288
4
1
0
117,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role