Player Matchup

Medusa
Medusa
ARBRUZISHE
Medusa
Level 61
God Stats
7W - 8L
1,605 SR
Queue Stats
70W - 90L
1,415 Elo+
Party 3
Cerberus
Cerberus
Agoston06
Cerberus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
124W - 116L
1,487 Elo+
Solo
King Arthur
King Arthur
badforgoodd
King Arthur
Level 64
God Stats
8W - 8L
1,444 SR
Queue Stats
237W - 223L
1,435 Elo+
Solo
Ra
Ra
joseufc02
Ra
Level 117
God Stats
11W - 10L
1,487 SR
Queue Stats
128W - 101L
1,490 Elo+
Solo
Bacchus
Bacchus
wywywywyw
Bacchus
Level 26
God Stats
4W - 6L
1,456 SR
Queue Stats
15W - 35L
1,269 Elo+
Party 3
Team Averages
Level 63
1,498 SR
1,419 Elo+

VS

Team Averages
Level 144
1,533 SR
1,529 Elo+
Medusa
Medusa
Fee16
Medusa
Level 140
God Stats
24W - 7L
1,685 SR
Queue Stats
43W - 18L
1,604 Elo+
Party 2
Poseidon
Poseidon
LetaLix
Poseidon
Level 157
God Stats
8W - 8L
1,388 SR
Queue Stats
216W - 219L
1,476 Elo+
Party 1
Sol
Sol
PotatoNiinja
Sol
Level 155
God Stats
26W - 17L
1,595 SR
Queue Stats
245W - 240L
1,494 Elo+
Party 1
Khepri
Khepri
Supra Kynoz9572
Khepri
Level 144
God Stats
12W - 5L
1,604 SR
Queue Stats
42W - 18L
1,591 Elo+
Party 2
Baron Samedi
Baron Samedi
samaele123456
Baron Samedi
Level 123
God Stats
21W - 21L
1,393 SR
Queue Stats
644W - 663L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ARBRUZISHE
Medusa
8
1 / 2 / 0
4,815
482
3,018
4,865
1,188
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Cerberus
Agoston06
Cerberus
4
0 / 4 / 1
3,847
385
660
3,890
2,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

King Arthur
badforgoodd
King Arthur
8
2 / 2 / 0
4,973
497
3,585
7,964
2,828
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Piercing Star

Piercing Star

+25
Physical Power
+150
Mana
+10
Mp 5

PASSIVE - Every 5s, your next ability deals 2% of the target’s Maximum Health as Physical damage.

4
0 / 1 / 0
3,799
380
71
868
216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
wywywywyw
Bacchus
5
0 / 5 / 0
4,068
407
589
6,595
3,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Fee16
Medusa
10
3 / 0 / 1
6,038
604
3,792
3,257
968
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
LetaLix
Poseidon
13
4 / 1 / 3
7,356
736
4,918
5,793
1,498
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

13
5 / 2 / 0
8,090
809
2,922
5,611
1,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Hastened Fatalis

Hastened Fatalis

+100
Health
+10
Penetration
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune to the Basic Attack Movement Penalty.

9
0 / 0 / 6
5,941
594
2,114
3,702
1,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Daimyo’s Kusari

Daimyo’s Kusari

+30
Magical Protection
+15
Mp 5

PASSIVE - For each enemy god within 55 units of you, reduce all enemy god’s Magical Protections by 4. For each ally within 55 units of you, increase all allied gods’ Attack Speed by 5%.

Baron Samedi
samaele123456
Baron Samedi
12
2 / 0 / 0
6,870
687
1,795
4,782
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
24
3
Kills
14
14
Deaths
3
1
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
ARBRUZISHE
Medusa
1
2
0
0.5
L
Cerberus
Agoston06
Cerberus
0
4
1
0.13
W
Medusa
Fee16
Medusa
3
0
1
3.5
W
Poseidon
LetaLix
Poseidon
4
1
3
5.5
W
5
2
0
2.5
W
0
0
6
3
L
King Arthur
badforgoodd
King Arthur
2
2
0
1
L
0
1
0
0
W
Baron Samedi
samaele123456
Baron Samedi
2
0
0
2
L
Bacchus
wywywywyw
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,923
Damage
15,541
24,182
Taken
23,145
9,493
Mitigated
7,728
2,979
Healing
10,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
ARBRUZISHE
Medusa
3,018
397
0
676
4,865
1,188
0
2,212
2,653
0
25,314
L
Cerberus
Agoston06
Cerberus
660
105
0
842
3,890
2,193
0
1,760
2,130
8,830
0
W
Medusa
Fee16
Medusa
3,792
1,555
0
758
3,257
968
735
41
3,216
0
35,033
W
Poseidon
LetaLix
Poseidon
4,918
730
0
3,319
5,793
1,498
1,555
295
5,498
53,226
786
W
2,922
1,434
0
2,889
5,611
1,530
5,152
1,049
4,562
41,598
10,905
W
2,114
148
0
2,124
3,702
1,940
0
88
3,614
11,048
0
L
King Arthur
badforgoodd
King Arthur
3,585
0
0
600
7,964
2,828
0
3,816
4,148
695
20,966
L
71
0
132
140
868
216
0
572
296
8,486
0
W
Baron Samedi
samaele123456
Baron Samedi
1,795
100
34
1,232
4,782
1,792
0
236
4,546
52,734
0
L
Bacchus
wywywywyw
Bacchus
589
76
0
589
6,595
3,068
0
3,098
3,497
3,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,502
Gold Earned
34,295
103
Minions Killed
387
0
Camps Cleared
0
714,851
Distance Traveled
970,285
3
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
4,815
482
32
3
0
179,791
2
L
Cerberus
3,847
385
16
2
0
94,717
0
W
Medusa
6,038
604
62
6
0
180,308
6
W
Poseidon
7,356
736
112
11
0
225,542
0
W
Sol
8,090
809
104
10
0
186,619
0
W
Khepri
5,941
594
9
1
0
200,785
4
L
King Arthur
4,973
497
37
4
0
209,589
0
L
Ra
3,799
380
11
1
0
52,750
0
W
Baron Samedi
6,870
687
100
10
0
177,031
6
L
Bacchus
4,068
407
7
1
0
178,004
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role