Player Matchup

Neith
Neith
 
Neith
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
INuzika
Nike
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo
Sylvanus
Sylvanus
JaKeTheSniZZake4
Sylvanus
Level 156
God Stats
24W - 26L
1,241 SR
Queue Stats
510W - 488L
1,528 Elo+
Solo
Fenrir
Fenrir
TaNziaH
Fenrir
Level 82
God Stats
2W - 1L
1,605 SR
Queue Stats
46W - 59L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
nekrogoblikon
Morgan Le Fay
Level 100
God Stats
25W - 17L
1,592 SR
Queue Stats
267W - 234L
1,612 Elo+
Solo
Team Averages
Level 111
1,488 SR
1,473 Elo+

VS

Team Averages
Level 110
1,425 SR
1,598 Elo+
Fenrir
Fenrir
Aldafodir
Fenrir
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 9L
1,876 Elo+
Solo
Danzaburou
Danzaburou
IXI THOR IXI
Danzaburou
Level 282
God Stats
1W - 2L
1,279 SR
Queue Stats
126W - 126L
1,463 Elo+
Party 1
Ymir
Ymir
LORDPECOS
Ymir
Level 69
God Stats
3W - 6L
1,329 SR
Queue Stats
278W - 269L
1,479 Elo+
Party 1
Horus
Horus
UrMomm
Horus
Level 69
God Stats
2W - 2L
1,500 SR
Queue Stats
36W - 40L
1,724 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
iamdom24
Morgan Le Fay
Level 63
God Stats
4W - 3L
1,519 SR
Queue Stats
333W - 321L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
7 / 2 / 1
6,513
724
7,336
7,510
2,184
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Nike
INuzika
Nike
11
2 / 3 / 0
6,087
676
3,687
6,393
2,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

9
3 / 1 / 5
5,709
634
3,421
6,160
3,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
TaNziaH
Fenrir
9
0 / 3 / 2
4,469
497
2,033
5,371
1,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
nekrogoblikon
Morgan Le Fay
10
1 / 1 / 2
5,471
608
4,196
3,376
1,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aldafodir
Fenrir
9
5 / 1 / 0
5,046
561
3,555
6,517
2,405
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

Danzaburou
IXI THOR IXI
Danzaburou
9
3 / 4 / 1
5,210
579
3,964
7,811
2,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 4 / 1
4,310
479
1,624
8,142
3,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Horus
UrMomm
Horus
10
0 / 2 / 2
4,546
505
3,218
6,944
5,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Morgan Le Fay
iamdom24
Morgan Le Fay
7
0 / 2 / 1
4,473
497
2,825
4,438
1,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
13
Kills
8
10
Deaths
13
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
7
2
1
3.75
L
Fenrir
Aldafodir
Fenrir
5
1
0
5
W
Nike
INuzika
Nike
2
3
0
0.67
L
Danzaburou
IXI THOR IXI
Danzaburou
3
4
1
0.88
W
3
1
5
5.5
L
Ymir
0
4
1
0.13
W
Fenrir
TaNziaH
Fenrir
0
3
2
0.33
L
Horus
UrMomm
Horus
0
2
2
0.5
L
Morgan Le Fay
iamdom24
Morgan Le Fay
0
2
1
0.25
W
Morgan Le Fay
nekrogoblikon
Morgan Le Fay
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,673
Damage
15,186
28,810
Taken
33,852
11,107
Mitigated
15,511
10,675
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,336
1,994
0
2,684
7,510
2,184
0
1,421
6,060
0
37,878
L
Fenrir
Aldafodir
Fenrir
3,555
978
0
1,844
6,517
2,405
0
2,745
3,743
0
13,565
W
Nike
INuzika
Nike
3,687
630
0
2,267
6,393
2,477
0
0
5,959
0
37,852
L
Danzaburou
IXI THOR IXI
Danzaburou
3,964
1,254
0
2,727
7,811
2,338
0
885
6,926
0
26,554
W
3,421
1,778
478
1,841
6,160
3,784
23
859
5,172
15,683
8,127
L
Ymir
1,624
615
0
1,402
8,142
3,693
0
1,284
6,858
10,004
0
W
Fenrir
TaNziaH
Fenrir
2,033
606
0
2,079
5,371
1,592
0
1,105
4,030
0
16,756
L
Horus
UrMomm
Horus
3,218
1,183
40
1,280
6,944
5,706
0
0
6,495
0
21,531
L
Morgan Le Fay
iamdom24
Morgan Le Fay
2,825
159
0
1,006
4,438
1,369
0
2,343
2,095
23,412
0
W
Morgan Le Fay
nekrogoblikon
Morgan Le Fay
4,196
281
0
1,326
3,376
1,070
51
704
2,501
36,451
1,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,249
Gold Earned
23,585
277
Minions Killed
168
0
Camps Cleared
0
828,027
Distance Traveled
816,631
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,513
724
67
7
0
166,495
0
L
Fenrir
5,046
561
18
2
0
186,535
2
W
Nike
6,087
676
67
7
0
128,214
0
L
Danzaburou
5,210
579
54
6
0
159,830
0
W
Sylvanus
5,709
634
38
4
0
152,201
4
L
Ymir
4,310
479
16
2
0
171,527
1
W
Fenrir
4,469
497
34
4
0
196,352
0
L
Horus
4,546
505
31
3
0
174,028
0
L
Morgan Le Fay
4,473
497
49
5
0
124,711
2
W
Morgan Le Fay
5,471
608
71
8
0
184,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role