Player Matchup

Hel
Hel
 
Hel
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
InfernoDeath13
Hou Yi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Bellona
Bellona
WalteYL
Bellona
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,218 Elo+
Party 1
Bacchus
Bacchus
finnaboismhXD
Bacchus
Level 29
God Stats
0W - 2L
1,256 SR
Queue Stats
16W - 30L
1,422 Elo+
Party 1
Athena
Athena
switchbduck
Athena
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,725 Elo+
Party 1
Team Averages
Level 29
1,451 SR
1,473 Elo+

VS

Team Averages
Level 106
1,473 SR
1,479 Elo+
Ymir
Ymir
SquizzNight
Ymir
Level 122
God Stats
22W - 9L
1,633 SR
Queue Stats
187W - 173L
1,534 Elo+
Solo
Sol
Sol
TonyPanda
Sol
Level 164
God Stats
6W - 2L
1,312 SR
Queue Stats
109W - 96L
1,493 Elo+
Solo
Fenrir
Fenrir
XXXKOP567
Fenrir
Level 137
God Stats
3W - 4L
1,471 SR
Queue Stats
310W - 286L
1,531 Elo+
Solo
Nox
Nox
key-fierce290
Nox
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
82W - 96L
1,427 Elo+
Solo
Ra
Ra
xllSnakellx
Ra
Level 43
God Stats
36W - 43L
1,448 SR
Queue Stats
99W - 99L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
2 / 2 / 2
5,421
542
4,349
6,062
1,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
5 / 6 / 2
6,120
612
5,505
8,693
2,601
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
WalteYL
Bellona
7
0 / 3 / 0
4,391
439
1,101
6,701
3,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bacchus
6
0 / 7 / 4
4,649
465
2,328
8,541
5,701
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
8
2 / 2 / 1
5,291
529
3,653
6,624
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 0
7,532
753
5,696
5,425
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
6 / 4 / 2
6,939
694
7,998
7,092
1,872
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
XXXKOP567
Fenrir
9
7 / 3 / 6
6,907
691
7,229
8,354
5,319
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
2 / 1 / 2
6,435
644
938
4,828
1,603
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

10
1 / 1 / 3
6,232
623
3,594
5,311
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
33
9
Kills
20
20
Deaths
9
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
2
1.5
L
5
6
2
1
W
4
0
0
4
W
6
4
2
1.75
L
Bellona
WalteYL
Bellona
0
3
0
0
W
Fenrir
XXXKOP567
Fenrir
7
3
6
3.33
L
Bacchus
0
7
4
0.29
W
2
1
2
3
L
Athena
2
2
1
1.25
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,936
Damage
25,455
36,621
Taken
31,010
17,152
Mitigated
13,965
8,951
Healing
10,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
4,349
550
285
3,342
6,062
1,696
0
3,002
2,698
29,564
0
L
5,505
3,275
0
2,230
8,693
2,601
0
4,160
4,533
0
24,489
W
5,696
755
0
1,740
5,425
3,735
0
898
4,527
45,026
3,720
W
7,998
3,922
0
2,720
7,092
1,872
2,956
1,767
5,325
40,430
3,282
L
Bellona
WalteYL
Bellona
1,101
365
0
561
6,701
3,859
0
3,659
2,588
0
13,422
W
Fenrir
XXXKOP567
Fenrir
7,229
2,361
0
2,962
8,354
5,319
84
2,874
5,480
685
20,529
L
Bacchus
2,328
895
0
252
8,541
5,701
0
3,387
5,078
6,047
0
W
938
211
0
1,040
4,828
1,603
0
1,027
3,801
44,441
1,824
L
Athena
3,653
1,018
0
2,281
6,624
3,295
0
3,174
3,238
24,707
719
W
3,594
1,024
147
2,105
5,311
1,436
469
3,748
1,563
27,260
845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,872
Gold Earned
34,045
167
Minions Killed
343
0
Camps Cleared
0
910,027
Distance Traveled
913,484
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,421
542
39
4
0
172,557
2
L
Hou Yi
6,120
612
41
4
0
173,220
0
W
Ymir
7,532
753
108
11
0
168,837
0
W
Sol
6,939
694
65
7
0
164,529
0
L
Bellona
4,391
439
30
3
0
189,637
0
W
Fenrir
6,907
691
23
2
0
199,936
0
L
Bacchus
4,649
465
6
1
0
167,142
6
W
Nox
6,435
644
82
8
0
206,423
0
L
Athena
5,291
529
51
5
0
207,471
0
W
Ra
6,232
623
65
7
0
173,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role