Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dragonelement12
Erlang Shen
Level 159
God Stats
0W - 3L
1,028 SR
Queue Stats
99W - 90L
1,493 Elo+
Solo
Mercury
Mercury
angrydav
Mercury
Level 103
God Stats
3W - 3L
1,342 SR
Queue Stats
66W - 57L
1,528 Elo+
Solo
Agni
Agni
eltirri1945
Agni
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 6L
1,537 Elo+
Solo
Thoth
Thoth
yuriling
Thoth
Level 102
God Stats
1W - 5L
1,092 SR
Queue Stats
343W - 348L
1,432 Elo+
Solo
Team Averages
Level 111
1,292 SR
1,498 Elo+

VS

Team Averages
Level 97
1,619 SR
1,452 Elo+
Baron Samedi
Baron Samedi
ATTESTKILLER12
Baron Samedi
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
169W - 172L
1,483 Elo+
Party 1
Apollo
Apollo
GREGSCERATOPS
Apollo
Level 99
God Stats
22W - 18L
1,558 SR
Queue Stats
458W - 425L
1,387 Elo+
Solo
Athena
Athena
Speed_Hunter347
Athena
Level 87
God Stats
5W - 0L
1,627 SR
Queue Stats
155W - 160L
1,440 Elo+
Solo
Ravana
Ravana
lander772
Ravana
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
143W - 140L
1,515 Elo+
Party 1
Zhong Kui
Zhong Kui
rmtoros
Zhong Kui
Level 52
God Stats
13W - 10L
1,909 SR
Queue Stats
367W - 352L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
12
5 / 1 / 2
7,463
574
7,379
7,328
4,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Erlang Shen
Dragonelement12
Erlang Shen
12
2 / 6 / 0
7,913
609
3,946
12,535
5,939
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Mercury
angrydav
Mercury
12
3 / 4 / 4
6,903
531
6,621
11,214
3,847
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

11
0 / 5 / 2
6,809
524
5,983
7,687
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thoth
yuriling
Thoth
1
0 / 0 / 0
4,111
316
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ATTESTKILLER12
Baron Samedi
15
7 / 1 / 1
9,176
706
8,728
8,191
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
1 / 3 / 1
7,665
590
4,560
9,217
3,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
0 / 4 / 1
6,689
515
2,156
10,289
6,627
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ravana
lander772
Ravana
12
4 / 0 / 1
7,280
560
3,038
4,834
1,750
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Swift Edge

Swift Edge

+20
Physical Power
+3%
Movement Speed

PASSIVE - Damaging an enemy god with an ability grants 3% Movement Speed toward them for 3s. Stacks up to 3 times.

Zhong Kui
rmtoros
Zhong Kui
14
4 / 2 / 3
8,210
632
5,360
9,862
7,375
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
10
Kills
16
16
Deaths
10
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
5
1
2
6
W
Baron Samedi
ATTESTKILLER12
Baron Samedi
7
1
1
7.5
L
Erlang Shen
Dragonelement12
Erlang Shen
2
6
0
0.33
W
1
3
1
0.5
W
0
4
1
0.13
L
Mercury
angrydav
Mercury
3
4
4
1.25
L
0
5
2
0.2
W
Ravana
lander772
Ravana
4
0
1
4.5
W
Zhong Kui
rmtoros
Zhong Kui
4
2
3
2.75
L
Thoth
yuriling
Thoth
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,929
Damage
23,842
38,764
Taken
42,393
16,565
Mitigated
23,158
5,041
Healing
17,110
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,379
276
64
750
7,328
4,683
0
831
6,497
40,346
0
W
Baron Samedi
ATTESTKILLER12
Baron Samedi
8,728
552
0
3,635
8,191
4,123
74
0
8,191
56,747
1,457
L
Erlang Shen
Dragonelement12
Erlang Shen
3,946
1,462
0
3,121
12,535
5,939
0
5,893
5,933
0
46,252
W
4,560
2,763
0
4,830
9,217
3,283
969
3,334
5,507
0
68,293
W
2,156
426
0
1,590
10,289
6,627
265
4,420
5,185
13,288
992
L
Mercury
angrydav
Mercury
6,621
3,740
0
504
11,214
3,847
0
3,766
7,334
0
45,573
L
5,983
329
0
602
7,687
2,096
0
3,981
3,706
39,287
554
W
Ravana
lander772
Ravana
3,038
720
0
1,293
4,834
1,750
0
607
4,147
0
40,330
W
Zhong Kui
rmtoros
Zhong Kui
5,360
548
0
5,762
9,862
7,375
405
3,757
6,083
57,531
2,262
L
Thoth
yuriling
Thoth
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,199
Gold Earned
39,020
285
Minions Killed
413
0
Camps Cleared
0
1,089,350
Distance Traveled
1,322,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,463
574
57
4
0
279,620
0
W
Baron Samedi
9,176
706
109
8
0
225,284
0
L
Erlang Shen
7,913
609
85
7
0
243,822
0
W
Apollo
7,665
590
101
8
0
242,721
0
W
Athena
6,689
515
24
2
0
289,700
0
L
Mercury
6,903
531
69
5
0
300,944
0
L
Agni
6,809
524
74
6
0
264,964
0
W
Ravana
7,280
560
79
6
0
309,472
0
W
Zhong Kui
8,210
632
100
8
0
255,192
0
L
Thoth
4,111
316
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role