Player Matchup

Skadi
Skadi
Caiceedo
Skadi
Level 121
God Stats
6W - 8L
1,375 SR
Queue Stats
76W - 92L
1,435 Elo+
Party 2
Horus
Horus
GAMEOVER_ME234
Horus
Level 145
God Stats
29W - 30L
1,557 SR
Queue Stats
455W - 478L
1,471 Elo+
Solo
Athena
Athena
KakaSAMA
Athena
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,281 Elo+
Solo
King Arthur
King Arthur
SolrackZitrev
King Arthur
Level 129
God Stats
10W - 5L
1,755 SR
Queue Stats
108W - 126L
1,442 Elo+
Party 2
Anubis
Anubis
Superduperpwr20
Anubis
Level 116
God Stats
84W - 88L
1,506 SR
Queue Stats
84W - 88L
1,475 Elo+
Party 2
Team Averages
Level 115
1,539 SR
1,421 Elo+

VS

Team Averages
Level 108
1,522 SR
1,402 Elo+
Poseidon
Poseidon
Aquamanbun
Poseidon
Level 16
God Stats
1W - 1L
1,727 SR
Queue Stats
3W - 5L
1,509 Elo+
Party 3
Camazotz
Camazotz
FireTWM
Camazotz
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 18L
1,276 Elo+
Party 1
Ne Zha
Ne Zha
Hellhound616
Ne Zha
Level 149
God Stats
0W - 3L
1,241 SR
Queue Stats
71W - 73L
1,453 Elo+
Party 3
Nu Wa
Nu Wa
Natrix602
Nu Wa
Level 156
God Stats
15W - 7L
1,639 SR
Queue Stats
591W - 555L
1,498 Elo+
Solo
Da Ji
Da Ji
Redicce
Da Ji
Level 107
God Stats
10W - 6L
1,500 SR
Queue Stats
35W - 32L
1,276 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Caiceedo
Skadi
17
2 / 4 / 1
10,251
513
8,257
12,981
4,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

19
10 / 1 / 4
11,497
575
12,007
21,031
10,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
KakaSAMA
Athena
14
0 / 4 / 6
9,218
461
4,103
16,127
14,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

King Arthur
SolrackZitrev
King Arthur
17
5 / 1 / 10
11,380
569
13,278
17,565
13,530
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
9 / 4 / 8
11,857
593
20,841
17,452
8,241
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Aquamanbun
Poseidon
15
2 / 6 / 6
8,978
449
11,072
12,102
3,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Camazotz
FireTWM
Camazotz
17
3 / 6 / 2
10,022
501
7,120
21,149
9,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
17
6 / 2 / 5
11,127
556
11,446
18,420
13,448
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Renewing Talisman

Renewing Talisman

+35
Magical Protection
+150
Health

PASSIVE - Gain a stack each time you damage or are damaged by an enemy god, once per ability. Upon reaching 5 stacks, lose all stacks and restore 100 Mana in a 40 unit radius around you.

Nu Wa
Natrix602
Nu Wa
16
1 / 8 / 5
10,281
514
14,783
12,099
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Da Ji
Redicce
Da Ji
15
2 / 5 / 3
9,283
464
9,845
15,942
5,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
35
26
Kills
14
14
Deaths
27
29
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Aquamanbun
Poseidon
2
6
6
0.83
W
Skadi
Caiceedo
Skadi
2
4
1
0.63
L
Camazotz
FireTWM
Camazotz
3
6
2
0.67
W
10
1
4
12
L
Ne Zha
6
2
5
4.25
W
Athena
KakaSAMA
Athena
0
4
6
0.75
L
Nu Wa
Natrix602
Nu Wa
1
8
5
0.44
L
Da Ji
Redicce
Da Ji
2
5
3
0.7
W
King Arthur
SolrackZitrev
King Arthur
5
1
10
10
W
9
4
8
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,486
Damage
54,266
85,156
Taken
79,712
51,967
Mitigated
34,556
30,272
Healing
22,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Aquamanbun
Poseidon
11,072
3,522
0
3,282
12,102
3,875
926
4,696
7,406
54,603
3,958
W
Skadi
Caiceedo
Skadi
8,257
2,748
0
2,835
12,981
4,683
2,558
5,698
7,283
0
89,247
L
Camazotz
FireTWM
Camazotz
7,120
1,187
0
9,041
21,149
9,027
0
5,189
15,960
0
53,899
W
12,007
4,778
1,196
10,171
21,031
10,646
1,591
2,521
18,510
0
87,971
L
Ne Zha
11,446
2,497
0
7,157
18,420
13,448
569
4,630
13,790
0
61,610
W
Athena
KakaSAMA
Athena
4,103
1,092
0
2,249
16,127
14,867
651
5,506
10,621
22,718
0
L
Nu Wa
Natrix602
Nu Wa
14,783
2,198
0
769
12,099
2,439
0
7,607
4,492
74,917
176
L
Da Ji
Redicce
Da Ji
9,845
2,026
0
2,440
15,942
5,767
0
2,663
13,279
0
66,708
W
King Arthur
SolrackZitrev
King Arthur
13,278
1,154
0
3,729
17,565
13,530
456
5,932
11,633
0
72,257
W
20,841
910
0
10,092
17,452
8,241
1,692
6,078
11,374
100,107
820

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,203
Gold Earned
49,691
549
Minions Killed
502
0
Camps Cleared
0
1,860,282
Distance Traveled
1,865,739
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
8,978
449
99
5
0
344,586
0
W
Skadi
10,251
513
130
7
0
329,523
1
L
Camazotz
10,022
501
85
4
0
379,151
2
W
Horus
11,497
575
123
6
0
435,644
3
L
Ne Zha
11,127
556
82
4
0
401,442
0
W
Athena
9,218
461
33
2
0
394,451
3
L
Nu Wa
10,281
514
137
7
0
346,687
0
L
Da Ji
9,283
464
99
5
0
393,873
4
W
King Arthur
11,380
569
112
6
0
388,309
0
W
Anubis
11,857
593
151
8
0
312,355
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role