Player Matchup

Ymir
Ymir
DailyKillaYT
Ymir
Level 109
God Stats
18W - 16L
1,612 SR
Queue Stats
172W - 145L
1,558 Elo+
Solo
Anhur
Anhur
JELLO FOOL
Anhur
Level 149
God Stats
3W - 9L
1,434 SR
Queue Stats
182W - 198L
1,518 Elo+
Party 3
Aphrodite
Aphrodite
Jellobros
Aphrodite
Level 129
God Stats
2W - 8L
1,667 SR
Queue Stats
177W - 185L
1,508 Elo+
Party 3
Mercury
Mercury
TBGSavage
Mercury
Level 104
God Stats
0W - 4L
1,747 SR
Queue Stats
45W - 43L
1,552 Elo+
Solo
Mulan
Mulan
o999Wrld
Mulan
Level 141
God Stats
1W - 8L
1,437 SR
Queue Stats
58W - 58L
1,473 Elo+
Party 3
Team Averages
Level 126
1,579 SR
1,522 Elo+

VS

Team Averages
Level 174
1,469 SR
1,538 Elo+
Nox
Nox
BUSHWACK YOU
Nox
Level 159
God Stats
27W - 31L
1,470 SR
Queue Stats
31W - 33L
1,484 Elo+
Party 1
Ratatoskr
Ratatoskr
JohnnnyBgoods
Ratatoskr
Level 158
God Stats
7W - 8L
1,735 SR
Queue Stats
149W - 137L
1,587 Elo+
Party 2
Horus
Horus
Migsta490
Horus
Level 148
God Stats
2W - 1L
1,177 SR
Queue Stats
46W - 50L
1,530 Elo+
Party 2
Zhong Kui
Zhong Kui
Navajowarmer
Zhong Kui
Level 238
God Stats
6W - 9L
1,462 SR
Queue Stats
349W - 340L
1,464 Elo+
Party 1
Thoth
Thoth
Niyoldrayk
Thoth
Level 167
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,624 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
8,216
822
4,418
8,177
8,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
13
2 / 5 / 2
8,357
836
6,536
11,059
3,808
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Jellobros
Aphrodite
14
1 / 5 / 5
8,425
843
6,851
10,139
4,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Mercury
TBGSavage
Mercury
15
4 / 4 / 2
9,311
931
5,881
10,025
3,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mulan
o999Wrld
Mulan
12
0 / 5 / 3
7,692
769
7,230
13,458
12,629
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 9
8,989
899
4,543
5,727
2,230
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ratatoskr
JohnnnyBgoods
Ratatoskr
15
6 / 1 / 10
9,446
945
11,282
9,678
5,151
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Migsta490
Horus
14
3 / 1 / 13
9,148
915
7,255
10,289
9,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Zhong Kui
Navajowarmer
Zhong Kui
15
5 / 3 / 11
9,483
948
12,118
10,377
6,658
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ring of Hecate

Ring of Hecate

+55
Magical Power
+20%
Attack Speed
+15
Magical Penetration

PASSIVE - Each successful Basic Attack applies a hex to enemies and empowers you, increasing your Magical Power by 5% and reducing the Physical and Magical Power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
15
3 / 2 / 5
9,133
913
6,789
4,542
1,654
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
68
7
Kills
20
20
Deaths
8
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
3
1
9
7.5
L
0
1
2
1
L
Anhur
2
5
2
0.6
L
Aphrodite
Jellobros
Aphrodite
1
5
5
0.7
W
Ratatoskr
JohnnnyBgoods
Ratatoskr
6
1
10
11
W
Horus
Migsta490
Horus
3
1
13
9.5
W
Zhong Kui
Navajowarmer
Zhong Kui
5
3
11
3.5
W
Thoth
3
2
5
2.75
L
Mercury
TBGSavage
Mercury
4
4
2
1.25
L
Mulan
o999Wrld
Mulan
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,916
Damage
41,987
52,858
Taken
40,613
33,731
Mitigated
25,592
11,687
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,543
0
0
1,730
5,727
2,230
687
1,698
3,893
19,130
0
L
4,418
497
0
1,247
8,177
8,850
0
3,607
4,570
12,440
1,166
L
Anhur
6,536
3,412
0
1,318
11,059
3,808
0
4,685
6,374
0
19,768
L
Aphrodite
Jellobros
Aphrodite
6,851
486
3,237
3,910
10,139
4,777
0
4,871
5,268
18,892
0
W
Ratatoskr
JohnnnyBgoods
Ratatoskr
11,282
2,076
0
1,297
9,678
5,151
0
2,442
7,013
0
27,684
W
Horus
Migsta490
Horus
7,255
2,750
672
3,180
10,289
9,899
16
3,117
6,665
0
13,748
W
Zhong Kui
Navajowarmer
Zhong Kui
12,118
2,675
0
2,789
10,377
6,658
1,040
1,944
7,069
29,312
2,113
W
Thoth
6,789
308
0
1,483
4,542
1,654
144
1,254
3,245
26,057
207
L
Mercury
TBGSavage
Mercury
5,881
1,938
0
566
10,025
3,667
0
3,239
6,786
0
21,929
L
Mulan
o999Wrld
Mulan
7,230
650
0
1,409
13,458
12,629
0
6,600
6,858
0
13,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,001
Gold Earned
46,199
155
Minions Killed
187
0
Camps Cleared
0
922,490
Distance Traveled
1,074,732
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,989
899
39
4
0
220,767
6
L
Ymir
8,216
822
29
3
0
175,250
0
L
Anhur
8,357
836
33
3
0
165,769
0
L
Aphrodite
8,425
843
28
3
0
185,890
1
W
Ratatoskr
9,446
945
38
4
0
233,323
0
W
Horus
9,148
915
10
1
0
233,850
0
W
Zhong Kui
9,483
948
46
5
0
191,076
0
W
Thoth
9,133
913
54
5
0
195,716
0
L
Mercury
9,311
931
53
5
0
219,654
0
L
Mulan
7,692
769
12
1
0
175,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role