Player Matchup

Horus
Horus
 
Horus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
RogueThePain
Erlang Shen
Level 158
God Stats
25W - 32L
1,551 SR
Queue Stats
576W - 542L
1,565 Elo+
Solo
Yemoja
Yemoja
mummahubba22a
Yemoja
Level 83
God Stats
18W - 8L
1,598 SR
Queue Stats
321W - 336L
1,445 Elo+
Party 2
He Bo
He Bo
totallydoge
He Bo
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 95L
1,566 Elo+
Solo
Izanami
Izanami
wafflesgalaxy777
Izanami
Level 83
God Stats
3W - 2L
1,471 SR
Queue Stats
319W - 299L
1,467 Elo+
Party 2
Team Averages
Level 118
1,524 SR
1,509 Elo+

VS

Team Averages
Level 130
1,612 SR
1,517 Elo+
Fenrir
Fenrir
 
Fenrir
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
 
Vamana
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
BxForte
Skadi
Level 103
God Stats
12W - 9L
1,629 SR
Queue Stats
245W - 235L
1,508 Elo+
Solo
Kukulkan
Kukulkan
Phosphire
Kukulkan
Level 123
God Stats
2W - 2L
1,715 SR
Queue Stats
62W - 48L
1,562 Elo+
Party 1
Ix Chel
Ix Chel
WyntersEclipse
Ix Chel
Level 149
God Stats
2W - 1L
1,715 SR
Queue Stats
73W - 69L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
3 / 0 / 1
7,482
680
7,242
11,191
6,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Erlang Shen
RogueThePain
Erlang Shen
11
3 / 1 / 5
6,505
591
3,477
8,354
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+35
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decrease enemy Physical Protection by 7, and increase your Physical Protection by 7 for 3s (max. 3 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

11
2 / 0 / 6
6,964
633
1,756
5,519
3,082
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

12
5 / 3 / 3
6,899
627
10,314
8,575
2,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Secrets

Book of Secrets

+40
Magical Power
+200
Mana

PASSIVE - Each time you damage an enemy god with an ability, gain a stack. Each stack grants nothing, but when you upgrade this item, these stacks transfer to the upgraded item. You may only gain one stack every 4s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
4 / 3 / 3
6,824
620
4,711
8,303
2,446
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
1 / 5 / 3
5,694
518
5,590
10,143
3,639
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
 
Vamana
10
0 / 2 / 0
5,680
516
5,461
11,477
7,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
BxForte
Skadi
11
3 / 5 / 0
6,261
569
6,117
8,535
2,174
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Phosphire
Kukulkan
12
3 / 3 / 1
6,768
615
3,133
5,953
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
0 / 2 / 3
5,352
487
2,892
6,265
3,133
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
17
Kills
7
7
Deaths
17
18
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
3
0
1
3.5
L
Fenrir
 
Fenrir
1
5
3
0.5
L
Vamana
 
Vamana
0
2
0
0
L
Skadi
BxForte
Skadi
3
5
0
0.6
L
Kukulkan
Phosphire
Kukulkan
3
3
1
1.17
W
Erlang Shen
RogueThePain
Erlang Shen
3
1
5
5.5
L
0
2
3
0.75
W
2
0
6
5
W
5
3
3
2.17
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,500
Damage
23,193
41,942
Taken
42,373
18,427
Mitigated
18,216
20,142
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,242
2,816
0
3,450
11,191
6,870
31
0
10,374
0
51,200
L
Fenrir
 
Fenrir
5,590
1,558
0
1,333
10,143
3,639
0
3,570
6,573
0
40,004
L
Vamana
 
Vamana
5,461
1,536
0
3,876
11,477
7,502
0
203
11,274
0
36,505
L
Skadi
BxForte
Skadi
6,117
2,114
0
1,738
8,535
2,174
0
1,533
7,002
0
44,135
L
Kukulkan
Phosphire
Kukulkan
3,133
440
0
750
5,953
1,768
0
4,149
1,804
42,410
169
W
Erlang Shen
RogueThePain
Erlang Shen
3,477
1,625
0
4,602
8,354
3,508
9
1,191
7,163
0
44,078
L
2,892
524
269
1,817
6,265
3,133
0
2,492
3,773
15,620
1,073
W
1,756
617
4,791
2,837
5,519
3,082
0
917
4,602
9,739
0
W
10,314
883
0
2,372
8,575
2,521
0
2,603
5,972
45,253
233
W
4,711
3,543
0
2,090
8,303
2,446
767
1,344
6,959
0
49,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,674
Gold Earned
29,755
320
Minions Killed
330
0
Camps Cleared
0
1,167,613
Distance Traveled
1,124,787
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,482
680
86
8
0
220,773
0
L
Fenrir
5,694
518
70
6
0
251,273
0
L
Vamana
5,680
516
71
6
0
201,881
2
L
Skadi
6,261
569
82
7
0
205,097
0
L
Kukulkan
6,768
615
87
8
0
241,234
2
W
Erlang Shen
6,505
591
69
6
0
281,253
1
L
Ix Chel
5,352
487
20
2
0
225,302
3
W
Yemoja
6,964
633
14
1
0
228,870
2
W
He Bo
6,899
627
65
6
0
237,030
1
W
Izanami
6,824
620
86
8
0
199,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role