Player Matchup

Set
Set
Gold II
 
Set
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Gold I
 
Zeus
Gold I
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Gold III
GhostZero32
Athena
Gold III
Level 65
God Stats
0W - 1L
1,286 SR
Queue Stats
75W - 78L
1,624 MMR
Solo
Medusa
Medusa
Platinum V
JackinFactotum
Medusa
Platinum V
Level 189
God Stats
1W - 4L
1,732 SR
Queue Stats
106W - 105L
1,665 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
Pacolinkx
Sun Wukong
Gold III
Level 158
God Stats
2W - 4L
1,643 SR
Queue Stats
68W - 61L
1,631 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,532 SR
1,584 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 125
1,548 SR
1,592 MMR
Thor
Thor
Platinum V
 
Thor
Platinum V
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Serqet
Serqet
Gold III
GapedByChernobog
Serqet
Gold III
Level 140
God Stats
17W - 12L
1,667 SR
Queue Stats
87W - 74L
1,625 MMR
Solo
Ares
Ares
Gold II
LetsTacoBoutElo
Ares
Gold II
Level 117
God Stats
14W - 13L
1,524 SR
Queue Stats
126W - 119L
1,588 MMR
Party 1
Kukulkan
Kukulkan
Gold I
SpideryBacchus9
Kukulkan
Gold I
Level 124
God Stats
11W - 11L
1,501 SR
Queue Stats
704W - 680L
1,645 MMR
Solo
Charybdis
Charybdis
Gold II
ianfitzgerald88
Charybdis
Gold II
Level 123
God Stats
13W - 17L
1,550 SR
Queue Stats
452W - 455L
1,601 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
1 / 0 / 2
5,476
608
2,406
5,890
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zeus
 
Zeus
7
1 / 1 / 0
4,556
506
1,779
1,839
371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Athena
8
1 / 2 / 1
4,845
538
2,232
8,982
4,206
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,528
614
4,601
3,259
897
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Sun Wukong
Pacolinkx
Sun Wukong
10
2 / 2 / 0
5,983
665
5,924
9,976
6,005
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shield of the Phoenix

Shield of the Phoenix

+30
Physical Protection
+200
Health
+20
Hp 5
+10%
Cooldown Reduction

PASSIVE - Anytime you hit an Enemy god with an ability you are healed for 2% of your maximum Health and Mana. This can only trigger once per god per ability.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
Chang'eSusanoAnhurFreya

VS

Bans
Erlang ShenLancelotKing ArthurKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
9
0 / 1 / 1
4,571
508
1,434
6,422
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rebound Buckler

Rebound Buckler

+100
Health
+10
Hp 5

9
2 / 2 / 0
5,046
561
3,600
8,762
4,053
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - While over 75% Health, you gain 20 Physical Power and 30 Magical Power. While under 75% Health, you gain 20 Protections.

Mace

Mace

+10
Physical Power

9
1 / 1 / 1
5,377
597
3,208
6,136
3,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
10
1 / 2 / 0
5,467
607
2,165
3,643
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
ianfitzgerald88
Charybdis
10
1 / 0 / 1
5,344
594
4,949
4,584
1,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
5
5
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
2
2
L
Zeus
 
Zeus
1
1
0
1
W
Thor
 
Thor
0
1
1
0.5
W
2
2
0
1
L
Athena
1
2
1
0.75
L
1
0
0
1
W
1
1
1
1.5
L
Sun Wukong
Pacolinkx
Sun Wukong
2
2
0
1
W
Kukulkan
1
2
0
0.5
W
Charybdis
ianfitzgerald88
Charybdis
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,942
Damage
15,356
29,946
Taken
29,547
13,881
Mitigated
11,511
6,662
Healing
10,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,406
1,162
0
927
5,890
2,402
0
904
4,969
0
41,577
L
Zeus
 
Zeus
1,779
407
0
417
1,839
371
0
988
623
18,166
526
W
Thor
 
Thor
1,434
435
0
2,949
6,422
1,921
0
669
5,707
0
28,085
W
3,600
574
0
2,070
8,762
4,053
0
473
8,289
0
25,162
L
Athena
2,232
721
0
1,934
8,982
4,206
0
2,564
6,376
13,535
0
L
4,601
1,401
0
264
3,259
897
529
445
2,814
0
50,750
W
3,208
282
0
1,892
6,136
3,237
0
856
5,280
13,775
1,549
L
Sun Wukong
Pacolinkx
Sun Wukong
5,924
697
0
3,120
9,976
6,005
0
0
9,856
0
40,859
W
Kukulkan
2,165
184
0
765
3,643
1,096
0
1,376
2,082
38,790
0
W
Charybdis
ianfitzgerald88
Charybdis
4,949
2,029
0
2,586
4,584
1,204
0
406
4,178
0
44,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,388
Gold Earned
25,805
308
Minions Killed
290
0
Camps Cleared
0
870,788
Distance Traveled
906,571
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,476
608
77
9
0
213,618
0
L
Zeus
4,556
506
45
5
0
103,056
0
W
Thor
4,571
508
56
6
0
192,996
2
W
Serqet
5,046
561
47
5
0
194,112
0
L
Athena
4,845
538
26
3
0
216,669
4
L
Medusa
5,528
614
92
10
0
163,682
0
W
Ares
5,377
597
17
2
0
188,861
0
L
Sun Wukong
5,983
665
68
8
0
173,763
1
W
Kukulkan
5,467
607
87
10
0
174,755
1
W
Charybdis
5,344
594
83
9
0
155,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role