Player Matchup

Fenrir
Fenrir
Apocaliptor
Fenrir
Level 160
God Stats
25W - 39L
1,457 SR
Queue Stats
270W - 251L
1,507 Elo+
Solo
Bacchus
Bacchus
Darkschiri23
Bacchus
Level 59
God Stats
96W - 96L
1,586 SR
Queue Stats
656W - 657L
1,472 Elo+
Solo
Anubis
Anubis
Gabdab
Anubis
Level 140
God Stats
3W - 3L
1,540 SR
Queue Stats
44W - 45L
1,512 Elo+
Solo
Hou Yi
Hou Yi
Zspeed_EU
Hou Yi
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 45L
1,456 Elo+
Solo
Agni
Agni
舔穴大亨西门庆
Agni
Level 149
God Stats
42W - 62L
1,392 SR
Queue Stats
193W - 170L
1,443 Elo+
Solo
Team Averages
Level 113
1,495 SR
1,478 Elo+

VS

Team Averages
Level 116
1,498 SR
1,463 Elo+
Chaac
Chaac
 
Chaac
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
 
Fafnir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
AKforty7even
Arachne
Level 89
God Stats
13W - 23L
1,470 SR
Queue Stats
22W - 41L
1,407 Elo+
Solo
Olorun
Olorun
SpringSakura
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 133L
1,471 Elo+
Solo
Janus
Janus
XX_PRoGamer_Loko
Janus
Level 148
God Stats
11W - 9L
1,520 SR
Queue Stats
584W - 586L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
8 / 0 / 1
7,230
603
6,062
8,483
2,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Darkschiri23
Bacchus
10
0 / 0 / 3
6,098
508
3,743
5,847
4,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Gabdab
Anubis
14
4 / 1 / 3
8,130
678
6,932
9,745
4,094
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hou Yi
Zspeed_EU
Hou Yi
11
2 / 0 / 1
6,236
520
5,132
3,544
1,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 1
6,867
572
1,185
4,872
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
0 / 5 / 0
5,824
485
3,864
10,703
6,011
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fafnir
 
Fafnir
8
0 / 2 / 0
5,348
446
2,735
10,864
9,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sturdy Breastplate

Sturdy Breastplate

+35
Physical Protection
+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
AKforty7even
Arachne
2
0 / 0 / 0
3,855
321
0
202
35
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Olorun
10
0 / 3 / 0
5,193
433
4,432
6,835
2,053
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fatalis

Fatalis

+75
Health
+5
Penetration
+10%
Attack Speed
+5%
Movement Speed

11
2 / 4 / 0
6,413
534
3,931
6,749
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
14
Kills
2
2
Deaths
14
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
5
0
0
L
Fafnir
 
Fafnir
0
2
0
0
L
Arachne
AKforty7even
Arachne
0
0
0
0
W
Fenrir
8
0
1
8.5
W
Bacchus
Darkschiri23
Bacchus
0
0
3
1.5
W
Anubis
Gabdab
Anubis
4
1
3
5.5
L
Olorun
0
3
0
0
L
2
4
0
0.5
W
Hou Yi
Zspeed_EU
Hou Yi
2
0
1
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,054
Damage
14,962
32,491
Taken
35,353
14,209
Mitigated
19,088
15,348
Healing
8,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
3,864
821
0
2,192
10,703
6,011
0
4,381
6,322
0
38,899
L
Fafnir
 
Fafnir
2,735
711
21
3,204
10,864
9,160
0
2,632
8,232
10,835
2,853
L
Arachne
AKforty7even
Arachne
0
0
0
78
202
35
0
0
202
0
2,009
W
Fenrir
6,062
1,670
0
5,389
8,483
2,860
646
2,301
6,182
0
47,604
W
Bacchus
Darkschiri23
Bacchus
3,743
261
0
1,324
5,847
4,775
0
3,037
2,810
21,047
0
W
Anubis
Gabdab
Anubis
6,932
961
0
6,915
9,745
4,094
405
1,158
8,587
64,216
2,619
L
Olorun
4,432
1,368
202
2,423
6,835
2,053
0
3,195
3,640
36,083
2,970
L
3,931
138
0
830
6,749
1,829
0
1,532
5,217
43,167
48
W
Hou Yi
Zspeed_EU
Hou Yi
5,132
2,810
172
1,068
3,544
1,200
0
2,363
1,181
0
44,418
W
1,185
91
0
480
4,872
1,280
210
1,734
3,138
48,874
1,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,561
Gold Earned
26,633
419
Minions Killed
237
0
Camps Cleared
0
1,118,026
Distance Traveled
886,277
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,824
485
68
6
0
207,879
0
L
Fafnir
5,348
446
20
2
0
203,919
2
L
Arachne
3,855
321
5
0
0
18,968
0
W
Fenrir
7,230
603
84
7
0
255,272
0
W
Bacchus
6,098
508
26
2
0
238,734
2
W
Anubis
8,130
678
120
10
0
198,441
0
L
Olorun
5,193
433
65
5
0
214,403
0
L
Janus
6,413
534
79
7
0
241,108
0
W
Hou Yi
6,236
520
81
7
0
198,255
4
W
Agni
6,867
572
108
9
0
227,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role